My problem is, when i start a modpack (now the Ultra Modded-Survival) it starting loading but after it, crashing with no message. I give 4GB RAM for the Mods (so i have 64-bit Java of course).
I put the crashing report to the attached file. I hope someone can help. ^^ Have a good weekend.
I apologize to the admins if this is not the right forum.
As the title says, I made a [1.7.10] custom modpack, and when I start up the launcher and enter the map, it hangs for a few seconds, or until I try clicking on the screen. Then it crashes to the main menu. Here is the weird thing. If I try to enter the map again, it loads up as intended.
Here is a pasteEE log (the same one from the video): https://paste.ee/p/jz6NN
[RAM] -Xms5000m, -Xmx17000m
Intel Core i7-4790K 4.0GHz Asus Z97-A ATX Kingston HyperX Fury Black 28GB Memory EVGA GeForce GTX 970 4GB SSC 750W 80+ Gold Certified PSU Windows 10 64bit My (H:) is the fastest non SSD I have running.
I hand downloaded every mod (and checked if they are in beta or not). The [questionable] mods were one I were not sure if they would work. I got this list when trying to update Tekkit 1.6.4 (from the official launcher).
EDIT: How do I remove that annoying highlight?
Edit 2: This has been happening since I first started playing this modpack. Like #FirstRenderProblems. Even though I have a huge chunk anchor, I had just put that in last night.
So after trying every thing I've seen online I cant seem to find a fix to the problem of when clicking play on a modpack the launcher 'hides' as it would do when the modpack starts but it then reappears within seconds and the modpack hasn't started.Sometimes when Minecraft is loading the mods java crashes when it actually opens. The final thing that loads in the launcher is installing Minecraft assets. Can anyone help or know of any possible fixes?