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SXScarecrow

Crash Test Dummy
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Everything posted by SXScarecrow

  1. I have checked the ID's; nothing is used twice, which is why this bug is nonsensical. Ah well, better get rebuilding.
  2. I recently updated my Java to Java 7 Update 45. Would that be the source of the problem, because I built modpacks fine using update 25. I really don't want to rebuild the damned thing all over again for it not to work.
  3. Well, I think we all learned something today about our FTB cousins. I originally applauded slowpoke for coming here because he knew he would face hostility from a lot of us; that takes balls. However, on the other hand quite a lot of us have changed opinions of slow for the worse. Hmmm, whatever the outcome Technic can stand up proudly and claim the moral high ground!
  4. Hi guys, I recently updated my modpack to 1.6.4, and I have encountered the weirdest bug I have ever seen. It involves the ID's for Tinker's Construct, and I have dubbed it the 'Phantom ID' bug. Here are the config files, containing the ID's, for client and server respectively: Client Server Would you not agree that they match exactly? However, on connection to a server that is running the same version of the modpack as the client is, some players get this error: (You can see other player's issues about it on my GitHub issue tracker here) However, the majority of players that try to connect do NOT get the error (myself included) and can connect to the server just fine. I understand exactly what this is telling me, but I do not know why or how this is happening. The configs are exactly the same server and client side, most of us CAN connect but a few people can't because of this bug. I can't recreate it myself which makes it doubly hard to pin down the source of the problem. It's almost like the ID's modify themselves, which is not possible. Can anyone explain this or why it might be happening?
  5. When somebody tries to stop somebody else from speaking their mind, you know they have something to hide, or are just an arsehole! Welcome to the internet, try and stifle free speech if you really want everyone to hate you!
  6. I have to agree with GenPage's second point. The modding community for Minecraft is just like the USA on the brink of civil war in the 1850's; as long as no one brings up the sectional issues then it just about works. Then, it was slavery that was divisive. For this analogy, it is the whole permissions thing. The community remains divided about it but events are simmering down, until someone decides to bring it all back up again. My personal belief is if someone creates something to be played then they shouldn't try and restrict who gets to play it. It's up to the user to decide how he/she wants to enjoy Minecraft, not somebody else. If I came up to you in the street and said you couldn't wear those clothes that way, you would probably think I was some nutter and tell me to push off, even if I was the original designer of the clothes. The same is true about Minecraft mods/modpack permissions. Please slowpoke, you have entered into this partnership in order to benefit the parties involved but you really need to reconsider this whole 'approval' thing. I don't challenge your personal beliefs about permissions; its not my place to, however you must realise that further agitation of this controversial issue could prove explosive. While I don't accuse you of deliberately dragging this up again, and of course the way you operate is entirely up to you, you have to admit that there are certain mod authors (not naming and shaming) who are highly likely to abuse any approval system, either for fun, for the sake of a bloated ego, or even for revenge. Decisions are yours at the end of the day but it is not something that I would ever support. You might as well ignite the powder keg yourself and watch the community self-destruct.
  7. Holy crap! Plunder Rummage actually has that code! Seriously, what levels has this community sunk to when a modder does that shit? He's even worse than some other modders I could mention but won't because it could be construed as a personal attack.....
  8. So, if the title wasn't explanatory enough, Curse, Forge and Feed the Beast are partnering. Here's the thread on the FTB forums: http://forum.feed-the-beast.com/threads/ftb-and-forge-curse-partnership.38512/ If that was too long for you, here is the summary: The goal is to eventually merge Forge and FTB into Curse. LexManos and Slowpoke have joined Curse in advisory roles. Future distribution of FTB modpacks will be on a new Curse Client. Development of the FTB launcher will stop in favour of the Curse Client, of which development will be almost solely in the hands of the Curse dev team. Primary distribution of Minecraft Forge will take place on Curse. Whether this means Curse will become the only distribution platform is unclear, however it is unlikely. The FTB forums will be accessible through minecraftforum.net. The Minecraft Forge forums will move over to Curse servers. The FTB Store will be unaffected. According to Slowpoke, the ultimate goal is to make FTB more than just a launcher; they want it to be a modpack platform where all members of the community can make their own modpacks and distribute them. (sound familiar?) Whether you interpret this as an attempt by Curse to dominate the modding community or simply a partnership of convenience is up for you decide. However, I do like this quote by Slowpoke: Clearly a reference to Technic and the ATLauncher, as well as many others out there. What do you guys think about the whole thing?
  9. The new launcher uses the .technic folder only; the .techniclauncher folder is for the old (pre-Technic Platform) launcher and is deprecated.
  10. Not really no. BukkitForge and ForgeEssentials have been discontinued/not being updated AFAIK, and so MCPC+ is the only decent replacement I am aware of.
  11. The error log says your computer is failing to download several key library files. Make sure your internet connection is good and stable, and also check to make sure your antivirus software is not interfering with the download. If all else fails, post back here and I'll link you the necessary libraries. Also guys, is rehosting the libraries for someone who can't download them against Minecraft's TOS?
  12. And furthermore, don't we have the new rule about personal attacks on users? Technic gets such a bad rep for being a hostile place for newbies, but in fact the opposite is true; we try to cut out the ones who can't follow rules and don't think it is their fault, to make these forums better for the law-abiding, decent people.
  13. I think 'your mom' counts as one of those.
  14. Oh dear God please save me from idiots! Your computer identifies itself to these forums using an IP address. This address is what is banned. If you make a new account and then try to connect to the forums, your computer still uses the same IP address. The forums recognize that this IP address was banned, and thus your new account is also banned.
  15. Geez Neo, I just like poking things to check if they are still living. Then again, I can see what that might of looked like..... Apologies, this guy just seems to get on my nerves a bit too much. Point taken.
  16. So it does. However this guy seems to be unaware of his impending fate. I shall pray to the God of KJ to deliver unto us his judgement of the one known as 'Pixcodelix', whose endless rulebreaking, appalling yet humorous grammar and simply hilarious inability to accept his own failure marks him as a worthy sacrifice.
  17. Geez, Valkon doesn't seem to pop up very often (at least in my experience) but when he does its frankly scary....
  18. @blanketguy6 Open the ForgeModLoader-server, everything is recorded there so your error will be there. However, from the sounds of it its a Java issue.
  19. Musta missed that......I've only just started to see you around so I thought you were new. No matter, if you need help with the modpacks thing give me a shout. An old vet like me is more than happy to lend a hand when I have the time.

  20. Congrats on your first Keller! Yeah, I got one early on too, its like a rite of passage here..... Just be more careful next time and best of luck with the modpack making!

    1. TwoTails

      TwoTails

      This isn't my first Keller. my first Keller was for Raging over something small. this one was for telling unteky people that how to fix their errors was to use the "Delete system32" code.

  21. Ladies, ladies lets try to keep the insults to a minimum please? Shayd, it appears that your issue is you do not seem to understand how google and basic file handling works, so let me spell it out for you: 1. Download the required libraries from here. 2. Put them into your server's 'libs' folder. 3. Run your server. That's it. No need to tell people to slam their heads in doors, or describe someone's head as a phallic object, you would probably have solved your problem quicker if you were just a little bit more respectful and didn't sling insults at the people who could HELP YOU! That's a brilliant idea, why don't we all piss off these guys who know how to fix my problem. Simply terrific.
  22. @Hihellobueoyh you need to delete your loginTimes.dat file found in the /world/chickenchunks folder. If that doesn't work, try adding the server folder as an exception in your antivirus software. The report is telling me the file being used which is why the server can't write to it, most likely because your antivirus is scanning that file.
  23. 148 mods are fine, mine runs 152 no problem. The problem here is you have PowerCrystals mods installed but you don't have PowerCrystalsCore installed as well. Download the correct version of PowerCrystalsCore and stick it in your mods folder.
  24. I played on your server for a little bit. The building seemed excellent but the staff are narcissistic assholes who refuse to help the players. If my opinion means anything here (I hope it does), the rest of you won't touch this server with a ten foot barge pole. Evasive craft? More like evasive staff!
  25. Yes it is. The modpack slug in Solder needs to match exactly the modpack slug on the Platform. Once you've linked the accounts, the Platform will detect that you have a Solder installation of the pack ready to go and will ask you if you want to use it.
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