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dwwojcik

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Everything posted by dwwojcik

  1. A metal from Thaumcraft, a mod not in Hexxit by default.
  2. Your wiki account is linked to your forum account. If you are logged into the forums, click the button that says wiki at the top of every forum page. :ninja:
  3. Well, no. That's not what I meant. You can upload and play a modpack that has 0% permission from the modders, and the pack will not be taken down. Of course, following the modders wishes and asking before uploading is polite.
  4. Getting permissions is a nice thing to do, but it is not required by any means.
  5. Uninstall 32 bit java.
  6. Install 64 bit java.
  7. There is no batbox in Tekkit. Industrial Craft 2 is not in Tekkit, look up Thermal Expansion to learn about its replacement.
  8. Woah...... space marine turtles?

    Cooooooool

    1. TheBytemaster

      TheBytemaster

      I second this notion. Space marine turtles to spread turtilism among other planets!

  9. True. It depends on what you are used to, and also what you need the jetpack for. Building (especially tall stuff) would be much easier with Y = 0, but I think you can move much more quickly with Y = 100.
  10. If the mod is configurable in that way, in the configuration file that is automatically generated when the mod runs. If the mod author did not include that sort of funcionality, your only other option afaik is a bukkit plugin.
  11. Y control = 100 is pretty fun, though. It feels like you're actully swooping and stuff, more jetpack-ish. I enjoyed it greatly when i used it back in Tekkit Lite before it was configurable.
  12. Check your modpack.jar
  13. MultiMC is what you're looking for.
  14. I think smelting the assembly takes twice as much silicon but far less power.
  15. I'd say asking for some cool pics is a good way to get people to share them. ;)
  16. It may be true that "money can't buy you love," but it can purchase a nuclear submarine armed with nuclear missiles, and that's not bad.

    1. Show previous comments  2 more
    2. TheBytemaster

      TheBytemaster

      Apparently, money can also buy you a bunch of armored tanks.

    3. dwwojcik

      dwwojcik

      Yep. Money is pretty good for that, although it's generally more economical to use production for that.

    4. TheBytemaster

      TheBytemaster

      And you have way more control over the final specs, design, and manufacturing. Big plus there.

  17. As long as all the mods are for the same version of Minecraft, the worst trouble you should have is block ID conflicts. RedPower 2 has not updated and likely never will, but as a replacement you can use Project: Red and Redstone in Motion.
  18. It's almost like a gif! "Let's see what Mataroyale's profile pic is this hour!"

    :P

    1. _Mataroyale_Modpacker_

      _Mataroyale_Modpacker_

      It's a cycle. I've run out of new female video game characters.

    2. TheBytemaster

      TheBytemaster

      Are you just going to start using different pics of the same characters or something?

  19. What dinosaur mods are there that could be put in such a modpack?
  20. I'm pretty sure it works with any block with an inventory. I've seen an ME Interface put items into a chest, so I doubt ender chests would be a problem.
  21. You'll need 1 interface per machine, directly next to it.
  22. If you hook up your sawmill (for example) with an ME Interface, when your system tries to craft something that requires wooden planks but can't find any it will automatically utilize the sawmill.
  23. That's NEI btw. Well that's good, because you didn't accidentaly start the server with Minecraft Server.jar. I'd suggest trying a new world, and if that doesn't work redownload te server.
  24. Are you able to place blocks added by mods on the server?
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