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darkphan

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About darkphan

  • Birthday 10/11/1971

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  1. I am assuming you are using the single zip file method, you need to have the correct directory structure, you need, at a minimum of two directories in the zip file, bin and mods. In bin, you need to place the forge jar file in and rename it to modpack.jar ... if that file does not exist, the you will get the vanilla 1.7.
  2. My Panic Pack (named after the !panic command in my stream chat that would get used every time I would panic in game [a lot]) is a collection of mostly magic mods, and a little bit of tech thrown in. I tend to shy away from a lot of the "common" tech mods, so you will not find IC2, Buildcraft or even Forestry in here. Some of the mods include: Thaumcraft, Botania, Blood Magic, Totemic, Biomes o' Plenty, EnderIO, PnumaticCraft, Hydraulicraft, Useful Pet's and more. You can view the full list of mods on the modpacks page at: http://www.technicpack.net/modpack/details/darkphans-panic-pack I hope others will enjoy this as much as my friends and I have so far
  3. That is because you are using Java 6, and (at least) ProjectRed was compiled against 7 so you would need to update to Java 7. This has been discussed in many, many threads here on the forums.
  4. It was a lot of work, but it was also fun to setup and watch, and it is fast.
  5. I have a little setup that I show off a bit here: Basically you use a Minefactory Reloaded auto-spawner with a villager safari net, and have those guys happily jump into a Tinkers Construct Smeltery. You need to make sure the smeltery has some type of liquid in it for them to bathe in, I used a gold nugget.
  6. Search in ocean biomes, that's where I typically find it.
  7. I reverted our server to 1.0.9c for now, I can't simply remove those mods, as it would remove a bunch of stuff people on the server have.
  8. Looks like we have a crash, a user went into a new biome and our server crashed with the following crash report: http://pastebin.com/JCwypQX9
  9. That would be true if only vanilla biomes were used here, however with Biomes o' Plenty they spawn in several biomes.
  10. Unfortunately those are the settings that are set by Cubedhost so I can't adjust them.
  11. There appears to be a memory leak that causes our server to crash after an extended period of time. I have tried to schedule restarts when nobody is on to work around the problem (which is pretty rare, this is a fun pack and the folks on the server love to play it, heh). For those that will suggest "just give it more RAM",that is not the issue, we have a 5gb server, and, as you can tell from the included crash logs, that is being specified in the java start up parameters. http://pastebin.com/jTdPZ8ex http://pastebin.com/TuBrPnj9 http://pastebin.com/TA8fkZNz
  12. We are having this same exact issue on our server hosted on Cubedhost. We have 5gb allocated to it and it will crash after about 12 or so hours.
  13. Have you tried completely removing and reinstalling the modpack? Those conflicts shouldn't be happening, and the ID's don't even match what are in the configs.
  14. sounds like you didn't rename/move the mods folder on your server before updating.
  15. What version of the modpack, things work fine in 1.0.9. Have you added/removed any mods, and are you in survival mode?
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