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darkphan

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Everything posted by darkphan

  1. I am assuming you are using the single zip file method, you need to have the correct directory structure, you need, at a minimum of two directories in the zip file, bin and mods. In bin, you need to place the forge jar file in and rename it to modpack.jar ... if that file does not exist, the you will get the vanilla 1.7.
  2. My Panic Pack (named after the !panic command in my stream chat that would get used every time I would panic in game [a lot]) is a collection of mostly magic mods, and a little bit of tech thrown in. I tend to shy away from a lot of the "common" tech mods, so you will not find IC2, Buildcraft or even Forestry in here. Some of the mods include: Thaumcraft, Botania, Blood Magic, Totemic, Biomes o' Plenty, EnderIO, PnumaticCraft, Hydraulicraft, Useful Pet's and more. You can view the full list of mods on the modpacks page at: http://www.technicpack.net/modpack/details/darkphans-panic-pack I hope others will enjoy this as much as my friends and I have so far
  3. That is because you are using Java 6, and (at least) ProjectRed was compiled against 7 so you would need to update to Java 7. This has been discussed in many, many threads here on the forums.
  4. It was a lot of work, but it was also fun to setup and watch, and it is fast.
  5. I have a little setup that I show off a bit here: Basically you use a Minefactory Reloaded auto-spawner with a villager safari net, and have those guys happily jump into a Tinkers Construct Smeltery. You need to make sure the smeltery has some type of liquid in it for them to bathe in, I used a gold nugget.
  6. Search in ocean biomes, that's where I typically find it.
  7. I reverted our server to 1.0.9c for now, I can't simply remove those mods, as it would remove a bunch of stuff people on the server have.
  8. Looks like we have a crash, a user went into a new biome and our server crashed with the following crash report: http://pastebin.com/JCwypQX9
  9. That would be true if only vanilla biomes were used here, however with Biomes o' Plenty they spawn in several biomes.
  10. Unfortunately those are the settings that are set by Cubedhost so I can't adjust them.
  11. There appears to be a memory leak that causes our server to crash after an extended period of time. I have tried to schedule restarts when nobody is on to work around the problem (which is pretty rare, this is a fun pack and the folks on the server love to play it, heh). For those that will suggest "just give it more RAM",that is not the issue, we have a 5gb server, and, as you can tell from the included crash logs, that is being specified in the java start up parameters. http://pastebin.com/jTdPZ8ex http://pastebin.com/TuBrPnj9 http://pastebin.com/TA8fkZNz
  12. We are having this same exact issue on our server hosted on Cubedhost. We have 5gb allocated to it and it will crash after about 12 or so hours.
  13. Have you tried completely removing and reinstalling the modpack? Those conflicts shouldn't be happening, and the ID's don't even match what are in the configs.
  14. sounds like you didn't rename/move the mods folder on your server before updating.
  15. What version of the modpack, things work fine in 1.0.9. Have you added/removed any mods, and are you in survival mode?
  16. The crates are very picky on how you place them when trying to get them to connect.
  17. Buildcraft is way over used, expand yourself and try new things
  18. So if we update the following mods/configs we should easily be able to upgrade from 1.0.9a to 1.0.9b correct (assuming the configs for everything else is the same)? EDIT: Looks like some of the other config files were modified as well, so I guess best bet would be to update everything listed above - Project: Red updated to version 4.3.0.24. - Code Chicken Core updated to version 0.9.0.9. - Tinkers Construct updated to version 1.5.4d4. - Forge Microblocks dependencies have been updated.
  19. We have managed to find an issue on our server, had a user try to start using the better storage crafting table when the server crashed, a copy of the crashreport is here: http://pastebin.com/uVgMHSYd EDIT: It seems this is a world crashing issue and will prevent the server from starting back up EDIT2: After restoring from a backup, I went into the betterstorage.cfg and set the enableStationAutoCrafting to false to help prevent the server from crashing in the future.
  20. Just wanted to say that I updated our server today, and so far everything works as expected, no crashes, etc. We haven't found any glaring issues either. About the only thing that was a bit of a downer was that the Project Red pipes can't see the full inventory of the storage crates, which, given how cheap they are to make it is understandable.
  21. Well, it would be an end to them playing on the server if they couldn't do anything. One of the guys died because he was the first one to get to the moon and the server had to generate the world, causing him to crash before he could do anything.
  22. Yeah I am aware that you can do that, however, people that have gone have not taken supplies to build a portal to get back.
  23. We have had a few people start down the Galacicraft tree, and they have gone on to the Moon, only to have problems and die there, with no way to get back to the Earth/Overworld. There is currently no way, that I know of, to teleport a player from one dimension to another. A command such as the tpx one from Mystcraft would be really handy to have. In the mean time, I have suggested to folks that they should use Sync and create a clone of themselves in case they die again in the future.
  24. Just click on the item you are trying to make in NEI and it will show you what you need to make it, you can then click on any component needed to make that item to see how to make it etc.
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