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Everything posted by jakj
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Yes, but can you mine for fish?
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I hope there is a way to turn off the character voicing things like low health and being frozen. That is getting really freaking irritating and I'm just watching video footage of it.
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How to install GLSL shaders in Tekkit
jakj replied to Dr_Eckleberg's topic in Tekkit Classic Discussion
That would be the proper way, yes. -
Incorrect Java being used, Update Failed! [fix]
jakj replied to milktatious's question in Technic Launcher
What's this crap? Technic and Minecraft run under 7 fine. -
How to install GLSL shaders in Tekkit
jakj replied to Dr_Eckleberg's topic in Tekkit Classic Discussion
You are wrong. You never touch minecraft.jar: The launcher merges the contents of minecraft.jar and modpack.jar at runtime. This separation allows for better maintenance of baseclass overrides without fucking up the works. If you CHANGE a class from minecraft.jar, you put it in modpack.jar. Otherwise you do nothing. There is no point at all to copying something out of minecraft.jar that you do not change. -
Older than a breadbox; younger than Mitt Romney.
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Personally, I want a toggle (or slider) between "can see the fire to stay out of it" and "omg fucking hell this is beautiful", which I can set based on my group v. solo situation.
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That's been mentioned by pretty much everyone. Totalbiscuit (John Bain) actually spoke directly to the developers, and informed us (once his NDA was lifted) that the developers already intend to tone down the graphics as necessary to make sure everything is as visible as the community desires.
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Things will change somewhat after they have to shell out $60 to get in. Not as much as a sub fee would weed out, but enough.
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This; It's trivial to adjust the default Technic installation to match his. I expect the 1.2.5 Technic to release some time between now and the Diablo 3 release (THIS IS A GUESS YOU NOOBS), so you'll even have the newest versions of stuff.
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How to install GLSL shaders in Tekkit
jakj replied to Dr_Eckleberg's topic in Tekkit Classic Discussion
Wait, what? You shouldn't be touching minecraft.jar at all for any reason. Or are you saying you manually merged classes to make them compatible? In which case, you still shouldn't be touching minecraft.jar, because those are untouched base classes. The only time you need to merge classes is if they are already present in modpack.jar. -
Mod request for the Technic Pack/tekkit
jakj replied to Beaurocks16's topic in Tekkit Classic Discussion
Well, a few do know what it is, since the Yog boys featured it. I'm not that impressed by it, but it is at least creative. -
Launcher/Minecraft Security Exploitation and Fixing
jakj replied to jakj's question in Technic Launcher
The lastlogin file is easy: Just don't save the password. It's annoying to type it in every time, but that's the price of security. Once that is removed, there is no information within the launch directory that is important to keep secure. Nothing should be available by reflection that isn't available by other means, so there shouldn't be any reason to restrict it. Really, I just wish there were a way to specify a policy file that says "act like there's no security manager, except for file read/write access, in which case allow only within launch directory or its subdirectories". But there doesn't seem to be: The only way I can find to do a security manager policy file is to add every single picayune little permission one-by-one and that is so much of a pain in the ass and a nightmare to maintain. -
Woah, drama. SSP/SMP are terms coined by the Minecraft community long before Kaker came up with this Technic biznitch, so it's a fair expectation for people to know them.
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0 is the newest.
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Don't you use the extractor to get coolant cells?
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Buck shot? Jello shot? Panty shot? What?
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They need to post their client crash logs, the launcher_0.log, immediately after a crash.
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How to install GLSL shaders in Tekkit
jakj replied to Dr_Eckleberg's topic in Tekkit Classic Discussion
Have you checked first that none of the classes you're adding to modpack.jar are already in modpack.jar? Because if you replace any files at all in modpack.jar, you're breaking shit, and it might not be immediately obvious. No file in modpack.jar is base: Every file in there is a class that has been modified with additional code that Technic needs. -
Mod request for the Technic Pack/tekkit
jakj replied to Beaurocks16's topic in Tekkit Classic Discussion
No mod is compatible with every mod. Absolutely no mod on the planet, not even one that just adds a single crafting recipe, is compatible with EVERY mod. -
Crafting table II (clevercraft) already supports this, but you have to mouseover the item in your inventory or in its interface with the crafting talbe open; It doesn't support mousing over from NEI. There is a database of item descriptions already in the Technic Pack, and any mod can include new descriptions for items all on its own without editing that database at all: They just implement the ICraftingDescription interface (one function, that returns a String based on an item's ID and metadata) in their Item classes. Best thing to do is spread the knowledge of this feature to other modmakers, and get them to start using ICraftingDescription. Making Clevercraft work with NEI is another ball of wax.
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Launcher/Minecraft Security Exploitation and Fixing
jakj replied to jakj's question in Technic Launcher
Well, I'm rather surprised that nobody else seems worried about this. Is it just overwhelming trust in the modding community at large, or a misguided assumption that "somebody" will always find an exploit before you become a victim to it, or is it just too much work? It may be the third, actually. I've become frustrated with my attempts at getting a security manager running with the launcher, because I'm just adding permission after permission incessantly, and some of them are even hardcoded directories. There doesn't seem to be any direct and easy way to just tell Java "let it do anything it wants except reading outside its launch directory or subdirectories". Really starting to gain a much greater appreciation for the ease of setting permissions in GNU-based OSes compared to this. So I'm frustrated. If anybody out there who has a greater knowledge of Java security than do I could help me, that would be amazing. Because otherwise, I just don't see this being feasible, and my hope of increasing Minecraft's security will just fall flat on its face. -
The broken English is the best part of this post: It made what otherwise would have been annoying into an actual bit of entertainment.
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Not to be a pain in the ass, but I'm going to be a pain in the ass here. Isn't the point of having these open beta weekends (in addition to the publicity) to, y'know, find out these things so they can balance them? It's not like you can expect them to simply have a fun and balanced game spring forth full-grown from someone's forehead on their coffee break.
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As it should be.