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JaariAtmc

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Everything posted by JaariAtmc

  1. JaariAtmc

    Erro Java

    Google what this means: Unsupported major.minor version 52.0
  2. You do not have this option here? Also, java commands are disabled. Don't ask me why.
  3. That's normal. Due to some updates, and before that really too, that stuff was already broken. Site's old. Most support has moved to Discord. Why are you still using 1 GB? Memory: 342686520 bytes (326 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB) Just edit that with Launcher Options -> Java Settings -> Set it to atleast 3 GB, as its a 1.12.2 modpack.
  4. You aren't giving minecraft enough love, that's why it had no crush on you. Allocate more RAM.
  5. Tekkitmain/config/powercrystals/minefactoryreloaded/common.cfg # Higher numbers make sewage lakes rarer. A value of one will be approximately one per chunk. I:WorldGen.LakeRarity.Sewage=32 # Higher numbers make sludge lakes rarer. A value of one will be approximately one per chunk. I:WorldGen.LakeRarity.Sludge=32 Just, so put that to some really high value. Or -1. Didn't check, didn't test.
  6. Re-read the part about what you needed to do with the Forge file.
  7. I'm not even going to bother anymore. What should be in a modpack? Right, bin folder, config folder, mods folder. Maybe Flans folder for contentpacks or a resourcepacks folder for any that you decided to include. But no, instead I see a modpack that is so insanely, utterly cluttered by the most randoms of JUNK. Why the actual hell did you include .dll files? Why do I see a 700+ MB zip file inside your modpack zip named after one of the included .dll files? Why does it seem to just contain a copy of your modpack? Why are there two version of d3dcompiler.dll included in your modpack? Why in the world did you include pdf.dll?? WHAT IN THE ABSOLUTE FUCK IS THIS MADNESS???
  8. Yes, so strange that Forge doesn't work on Java 9, 10 or 11. Oh wait, that was known for quite a while. Easy to find too had you googled the error.
  9. Go to Technic Discord, get your help there. It would take absolute ages to get it done on these forums.
  10. Baubles-Mod-1.12.2.jar Adventurers-Amulets-Mod-1.12.2.jar Armor-Souls-Mod-1.12.2.jar Bauble-of-Undying-Mod-1.12.2.jar Better-Nether-Mod-1.12.2.jar Botania-Mod-1.12.2.jar https://minecraft.curseforge.com/projects/codechicken-lib-1-8/files/2618630 as your version is very outdated. Mantle-Mod-1.12.2.jar Tinkers-Construct-Mod-1.12.2.jar Constructs-Armory-Mod-1.12.2.jar Custom-Mob-Spawner-Mod-1.12.2.jar Enhanced-Armaments-Mod-1.12.2.jar Ice-and-Fire-Mod-1.12.2.jar Mo-Creatures-Mod-1.12.2.jar Novam-Terram-Mod-1.12.2.jar Puddles-Mod-1.12.2.jar Reforged-Mod-1.12.jar Shield-Parry-Mod-1.12.2.jar Wings-Mod-1.12.2.jar YABM-Mod-1.12.2.jar You might want to fix all these issues above first, most by just downloading everything off Curseforge, so that we know you actually don't have utterly broken versions that were advertised as "latest" on the site of choice for you, probably some crappy site like 9mc.
  11. Because you didn't add a log so we have no clue why you are crashing?
  12. https://github.com/squeek502/AppleCore/issues/86
  13. Operating System: Windows 10 (x86) version 10.0 Java Version: 1.8.0_201, Oracle Corporation Don't use 32-bits java m8.
  14. No you don't? It should be .jar not a .exe, where'd you get the idea that it should be a .exe?
  15. Why would you do something that bad for performance?
  16. Why, however, would you want to use a vanilla world? You would lack so many required resources? Besides that, log.
  17. TechniKhittyBOTToday at 7:42 PM You appear to be having an issue with an unsupported Intel Graphics device and Windows 10. This issue is common for older computers and Windows 10. We recommend, if it's a desktop, to get a dedicated graphics, as it is always a better option, anyways. However, there is a fix. Please press WindowsKey + X and click on "Programs and Features" and uninstall all copies of Java. After that, install Java 8 from this link: http://javadl.sun.com/webapps/download/AutoDL?BundleId=98428 Start up the launcher and try again.
  18. One of the moderators on this forum tried to use AA with MoCrea+CMS quite a while back. It took them a looong time to get some basic AA mobs to spawn, the serpent never spawned, and all those mobs were pretty much replaced by MoCrea mobs. AA mob spawns worked fine without CMS+MoCrea.
  19. Interesting mods list. I understand that you don't want any aquatic abyss spawns? Because that's what happens if you combine MoCreatures + Custom Mob Spawner with Aquatic Abyss.
  20. Aquatic Abyss requires AnimationAPI. Also, use a service like www.pastebin.com for your logs, instead of pasting the whole thing here. Thanks in advance.
  21. Sounds like you incorrectly zipped the thing. Only zip the required folders directly, not the folder those folders are in. So, you need to have modpack.zip > bin/config/mods. You probably have modpack.zip > modpack > bin/config/mods.
  22. http://api.technicpack.net/discover/ Open this page. Tell what you see.
  23. Technic log please.
  24. Show a screenshot of your logged in launcher.
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