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JaariAtmc

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Everything posted by JaariAtmc

  1. https://www.technicpack.net/modpack/sky-exchange-120-190.1116920/ or https://www.technicpack.net/modpack/sky-exchange-1102.1104935/ ?
  2. org.lwjgl.LWJGLException: Pixel format not accelerated I'm going to keep giving this reply until people search these forums for this exact issue.
  3. Revenge of the C-team is not a Technic launcher modpack. This means that it is a repost. Besides, it is 1.7.10, that won't run on 1 GB RAM.
  4. Ohi, already bored of Bteam huh? Care to say which modpacks you've tried so far?
  5. This link would help you out quite well too. It may not have all the mods, but its great for many older mods. Just select the required MC version. https://bot.notenoughmods.com/
  6. New update works fine for me.
  7. Technic Launcher does not magically know what version of minecraft you are running. You need to select that yourself on the edit modpack page.
  8. I expected the usual zip main folder instead of required folders, but I didn't expect a MultiMC pack zipped. It works quite a bit different for Technic Launcher. You need to zip together: the bin folder, the config folder and the mods folder. The bin folder should only contain the Forge.jar renamed to "modpack".
  9. For your information, the red part at the start of the log has absolutely nothing to do with crashes. At best with logging.
  10. org.lwjgl.LWJGLException: Pixel format not accelerated
  11. org.lwjgl.LWJGLException: Pixel format not accelerated
  12. You are allocating more RAM than you have available, but besides that, we don't provide support for pixelmon.
  13. Then why haven't you searched these forums? Or, you know, tried the Discord server?
  14. google that. Or search these forums. We're just tired of saying the same thing over and over and over and over and over and over and over and over and over again.
  15. Maybe because the mods folder is empty?
  16. org.lwjgl.LWJGLException: Pixel format not accelerated
  17. While this would fix launcher start issues, it is still impossible to start any modpacks, or minecraft itself.
  18. dl=0 Has to be dl=1.
  19. Yes, yes it is.
  20. Mojang has "fixed" the pre-UUID servers by permanentely taking them down.
  21. org.lwjgl.LWJGLException: Pixel format not accelerated
  22. Probs Java 9.
  23. org.lwjgl.LWJGLException: Pixel format not accelerated
  24. So, you are always starting the server using the launch.bat right? No starting the minecraftserver itself, right?
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