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Everything posted by JaariAtmc
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Considering that you lost your 2FA code and recovery code, you are boned. We cannot magically get your 2FA code or remove it. If it was that simple, why even bother with that security if it can be bypassed that easily?
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Which isn't strange, as that bug you are referring to was patched so long ago that I've only seen videos about it. I think it was a thing back in Bteam 1.0.9. We're at 1.0.12 nowadays.
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Do not include clientside only mods, like DamageIndicators. And download your mods off Curseforge or Minecraftforum.net. And NOT from those bloody stupid thirdparty sites.
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Only use Java 8.
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Luke’s (Hopefully) comprehensive modpack making guide.
JaariAtmc replied to lukeb28's topic in Platform Pagoda
I've checked and worked it back to the Voxelmods/Voxelmap FOLDER in the mods folder. Remove that, and it should no longer be an issue. Also, please do get all your mods off curseforge.com or minecraftforum.net. -
Luke’s (Hopefully) comprehensive modpack making guide.
JaariAtmc replied to lukeb28's topic in Platform Pagoda
This page is only viewable by you. -
Delete the DimensionalDoors folder from your world save, which you can find in the saves folder in the modpack folder. Considering you have this crashreport, you should know how to get there. Long story short: When you have a brown or blackout while playing Tekkit, it is an almost guaranteed DimDoors corruption.
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java.lang.RuntimeException: Unknown character ' ' in 'C:/Users/%USERNAME%/AppData/Roaming/.technic/modpacks/attack-of-the-bteam/config/MapWriter.cfg:1' Delete that config. You will lose the waypoints on your minimap. No, there is nothing anyone can do about that. The file has become corrupted.
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Every person is required to use that modpack if you want to play with mods.
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That forever...you aren't still running NVIDIA driver 378.49, are you?
- 2 replies
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- modpacks
- wont launch
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Pixelmon. No support. And its probably not a solder pack. Just grab any of the gazillion other pixelmon packs.
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Technic launcher crashs when trying to play a modpack
JaariAtmc replied to srizzo's question in Technic Launcher
Most likely here: https://downloadcenter.intel.com/ -
Technic launcher crashs when trying to play a modpack
JaariAtmc replied to srizzo's question in Technic Launcher
Error. Player should update their graphics drivers. -
You need to extract the zip, then just move the folders from the unzipped resource folder into Tekkit Classic's resource folder.
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You did not, because you took a mod of an illegit mod rehost site, which doesn't have the latest, and doesn't even add version tags in the first place. Get the new version off Curseforge.
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Update your version of Botania.
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Downgrade your java to 8u25.
- 1 reply
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- attack of the b team
- tekkit
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(and 1 more)
Tagged with:
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Modpacks won't load whatsoever, what is the issue?
JaariAtmc replied to ForsakenStory's question in Attack of the B-Team
First issue in this log is that you tried to allocate (dedicate) 4 GB RAM to the launcher, but there wasn't 4 GB available. The second issue is indeed the Intel HD graphics drivers, which you will have to update, or you will have to downgrade java to 8u25. -
My Technic wont open any modpack even vanilla
JaariAtmc replied to ToyBoniiChan's question in Technic Launcher
Picked up _JAVA_OPTIONS: -Xmx3g Either do not allocate more than 3 GB RAM (you are allocating 3.5), or run this: Please download this file, then RightClick->Run as Administrator. This should clear Java Settings that are being stored in your OS, which interfere with Technic. This script was written by the main author of this bot, Khio, and can be trusted. http://download.uskarian.net/technic/clearJavaEnvVars.bat -
having issues with my custom modpack
JaariAtmc replied to PusillanimousKiwi's topic in Server Op Swap Shop
UCE defaultkeys{1.0.24} [Default Keyconfig] (defaultkeys-mc1.7.10-1.0.24.jar) Have a guess what this is and why it won't work on a server. -
Please read the error. Then read it again. Read it a third time. "The mods and versions listed below could not be found" Imagine what this could possibly mean, especially if it is being followed by "CoFHCore: (1.7.10R3-1.0.1.7.10R3.2.0).
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This is a 1.7.10 modpack, right? The libs folder should not be there. Move it into a 1.7.10 folder inside the mods folder. I see the following: - Mekanism for 1.12.2. - Thaumcraft for 1.8.9 - TConstruct for 1.12.2 - iChunUtil for 1.10.2 And that's the mods that do have version tags. Can't tell anything about the other ones without a log.
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Custom modpack crashes to launcher once loaded [Crash Report]
JaariAtmc replied to CyanideGrapes's topic in Platform Pagoda
Oh no, what could the crash error possibly mean??? java.lang.IllegalArgumentException: Duplicate enchantment id! class electroblob.wizardry.enchantment.EnchantmentMagicSword and class noppes.npcs.enchants.EnchantDamage Enchantment ID:100 java.lang.IllegalArgumentException: Duplicate enchantment id! Duplicate enchantment id!. Check the config of either noppes or wizardry and change the enchantment that takes ID:100. Then compare and change any other overlapping enchantment IDs. Then hope you didn't accidentally changed it to some other mods enchantment ids. -
Considering JDK, you have a mac. Get JDK 8 instead of the 9/10 you got now.