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TheBard

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Everything posted by TheBard

  1. How can you have both an economy based server AND Equivalent Exchange at the same time? Or do you have all EE collectors disabled as well? Edit: http://technicpack.wikia.com/wiki/Compressor So Pump next to a Compressor = Snowballs, then back into a Compressor again for Ice. No Blockbreakers required.
  2. Fuel not only provides more MJ.. but also runs LONGER per unit of fuel compared to oil. 1 bucket of fuel lasts 7.5 times longer than 1 bucket of oil. So yes, it's worth it.
  3. java is not recognized as an internal or external command, operable program or batch file Install Java. Add the path to the Java.exe to your Path.
  4. 14.09 14:56:15 [Multicraft] Skipped 3036 lines due to rate limit (50/s) org.bukkit.craftbukkit.util.ShortConsoleLogFormatter.format(ShortConsoleLogFormatter.java:45) 14.09 14:55:57 [server] SEVERE at java.text.Format.format(Unknown Source) 14.09 14:55:57 [server] SEVERE at java.lang.StringBuffer.<init>(Unknown Source) 14.09 14:55:57 [server] SEVERE java.lang.StackOverflowError These make me think that your server is just getting spammed to death by some mod writing a TON of log messages. You might need to post a full server.log file so people can see all the mods you're using.
  5. Screenshot please. Are you powering the Quarry? It doesn't just build frames on its own.
  6. Don't know unfortunately. When I tried using MCEdit it kept crashing on me. I'd say fix those pipes that say they're broken in the log first. You can go to those locations in MCEdit and remove the pipes I'm pretty sure. Edit: From: http://forums.technicpack.net/threads/faq-common-problems-solutions.18966/
  7. The fatal error was from the compactsolars mod. So my assumption was that the fatal crash had something to do with solar arrays?
  8. So... no screen shot... no description of what graphics glitch you are seeing... No listed Java version... I say this is working as designed and there is no problem here. :P
  9. You've got some bad pipes it looks like too? 15:17:09 [iNFO] [buildCraft] Error creating pipe type 0 (class=null) 15:17:09 [sEVERE] [buildCraft] Pipe failed to load from NBT at 280,62,475 15:17:09 [iNFO] [buildCraft] Error creating pipe type 0 (class=null) 15:17:09 [sEVERE] [buildCraft] Pipe failed to load from NBT at 280,62,473 ... Might have to open the map in MCEdit and delete all those pipes. If it still crashes, delete the solar arrays as well? As always, make a backup first!
  10. Ok cool that makes sense then why you were having problems getting it to work. :)
  11. So was she not using any sort of generator at all unlike the video that was posted?
  12. If you break things down a bit... if you set up a combustion engine -> wooden conductive pipe -> golden conductive pipe -> refinery. (Apply a redstone current to turn on engine, with a bucket of oil + water) Does the refinery run? What if you replace the golden conductive pipe with a stone conductive pipe? Does the refinery run then? Is this your server or someone elses? Are you using stock Tekkit? Are there any errors about block id conflicts anywhere in the logs? The only other thought I have is maybe an id problem between the server side and the client side. You think you have conductive pipes, but the server thinks that you're placing stone blocks or something. Did you craft the conductive pipes yourself or did you NEI them in?
  13. It's a "cost" because that 1 cell isn't being used in a different more efficient reactor. An opportunity cost is still a cost. http://forum.industrial-craft.net/index.php?page=Thread&threadID=2963 This breeder, keep it at 9,000 heat: http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?7baq0hj5hnxytheu41au4olui=1m101010114010101001019 You can heat it up to 9,000 using this design, then switch to the one above: http://www.talonfiremage.pwp.blueyonder.co.uk/reactorplanner.html?727hyr4a5f0nwhqdwdkoik6cgq=1m101010114010101001010
  14. Do you have a valid destination set for the rubber wood/rubber? Is that destination full?
  15. This should really be in the BUG forum, not in the General Tekkit SMP... which is for well... general gameplay help and discussion. Are you sure that Forestry is your problem? If you remove your Forestry.zip file, do you still get the error? What version of Forestry did you download? Is it the Bukkit version?
  16. I believe a good breeder setup can turn up to 8 Depleted Isotope cells into 8 Re-Enriched Uranium Cells (and then into Uranium Cells) at the "cost"/lifespan of just 1 Uranium Cell. So breeders give you two options: 1) Allow you to "recycle" Near-Depleted Uranium Cells from other reactors you may have 2) Allow you to "stretch" the existing uranium you have. You can turn 1 Refined Uranium into 8 Near-Depleted Isotope cells via crafting by surrounding 1 Refined Uranium with 8 Empty Cells. So by using a breeder reactor, you can turn 1 Refined Uranium into 7 Uranium Cells via a breeder reactor (minus the cost of using 1 Uranium Cell during the breeding process) instead of turning 1 Refined Uranium into 1 Uranium Cell.
  17. Typically a 192.168.*.* IP address is a local address given by a router, and is most likely not a static IP address. In other words, your router could decide to give your computer 192.168.0.2 today, and 192.168.0.3 tomorrow. But if you want, you could open up your Windows hosts file and assign the name of TekkitBuild&Play to the IP address of 192.168.0.2, then you could access that IP address via that name. (Assuming & is a valid character to use in a DNS name) Using that name to access your local machine will only work on your local machine though.
  18. Is this a private or public server? Someone could have uploaded a ComputerCraft virus. Seriously, they exist. They can overwrite your base ComputerCraft startup scrips etc and make your computers do/run all kinds of crazy things. Check out the computercraft files in your world save folder and see if any of the code looks wrong. Or just flat out delete the computercraft files in your world save folder, and reinstall the computercraft mod. Always make a backup just in case first! Edit: Also, do some google searches for ComputerCraft anti-virus.
  19. Starting up the server in offline mode is as easy as changing the server config I think right? But to launch "Tekkit" from the client side... wouldn't the question be better posed as something like, "How do I start Tekkit without using the launcher?"
  20. Use the built-in search function for something like "Adding forestry to tekkit".
  21. Does the Quarry work when powered directly using BC engines? If the Quarry does not have permission to destroy blocks in SMP, then that's one reason why you wouldn't see the blue line of power going to the Quarry, because it's not running. What is the distance from the Energy Link to the Quarry and using what type of conductive pipes? What is the distance from the MFSU to the Energy Link?
  22. How far away are your engines? Gold conductive pipes lose 0.01% of their energy per block traveled. Stone conductive pipes lose 1% of their energy per block traveled.
  23. But the purpose of a Steam Engine is to produce BC power. The purpose of an Energy Link is to produce BC power from IC2 power. I'm still not seeing the purpose of using an Energy Link to power Steam Engines which power X... instead of simply using the Energy Link to power X. Is there something I'm missing? Instead of having: Solar Panel -> cables -> Energy Link -> Steam Engine -> Wooden Conductive Pipe -> Stone Conductive Pipes -> X Just do: Solar Panel -> cables -> Energy Link -> Wooden Conductive Pipe (can't remember if needed) -> Stone Conductive Pipes -> X What are you powering with the Steam Engine that you don't want to just power directly with the Energy Link?
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