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Posts
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Everything posted by Korialstrasz
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#1 you need the basic pack from sphax site. #2 the i had the Update TP bug on Marble and basalt together with copper being an 2d item when held in hand. It turned out that it is a bug in Optifine Leenhaart made a fix for that. http://forums.technicpack.net/threads/optifine-held-mod-blocks-render-issue.17825/#post-159466
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Technic Pack freezes on Saving Chunks
Korialstrasz replied to Someguyinsomeplace's question in Technic Launcher
java.lang.OutOfMemoryError: Java heap space Allocate more memory to technic through the lauchner -
Some PureBDCraft block/item textures missing
Korialstrasz replied to Honeyblue's topic in Scribble Parlour
mh weird it worked for me to. Try to reinstall optifine standard and then apply leenhaart's fix. -
Progress of Dokucraft Support.(Yes again.)
Korialstrasz replied to FTWBurn's topic in Scribble Parlour
thanks fixed my typo :D -
Progress of Dokucraft Support.(Yes again.)
Korialstrasz replied to FTWBurn's topic in Scribble Parlour
on page 14 is a link to the unfinished version http://forums.technicpack.net/threads/progress-of-dokucraft-technic-tekkit-support.7453/page-14#post-173216 -
Progress of Dokucraft Support.(Yes again.)
Korialstrasz replied to FTWBurn's topic in Scribble Parlour
hey, i didn't read the hole 16 pages again to check if you accept work from random guys like me. But i downloaded you pack and it looks awesome, but i noticed that you where missing some textures for the immbis tubestuff stuff. I reused/modified some of the textures of in the pack for them and now im asking if i can send you the file so you can use them. -
so you are the reason why there are so few server/luncher log in the bug board now
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Some PureBDCraft block/item textures missing
Korialstrasz replied to Honeyblue's topic in Scribble Parlour
its a optifine bug with item ids > 265. there is a fix on the forum if i could find it. Edit: found it http://forums.technicpack.net/threads/optifine-held-mod-blocks-render-issue.17825/#post-134713 -
if changing to the default texture pack and see if that fixed the problem. If it did try to reinstall your texture pack
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Progress of Dokucraft Support.(Yes again.)
Korialstrasz replied to FTWBurn's topic in Scribble Parlour
The Correct Foldername is "NetherOresSprites" instead of Netherores -
I had the same problem on my server (was running on another PC) and the problem fix itself after i disabled a timer that was ticking at .2 sec. Try that if it work you know your problem.
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java.util.zip.ZipException: Not in GZIP format
Korialstrasz replied to Teknokrat's question in Tekkit Classic
The GZIP Error i know is resolved when you delete the Railcraft.dat. Its the file for the Railcraft World Anchors. -
yeah the energy link doesn't care about from what side it gets the EU or at what side it outputs MJ. Did you try to place the energy link next to the quarry, so without those pipes? that worked for me at least. Also check if the fake user [buildCraft] has OP order at least modifyworld.*, if you use somekind of permission plugin.
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My coupon is still available. So post your name and hope that the hacker Viking with the tiny Mobil doesn't hack my account until i can respond.
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how to change nuke explosive power in tekkit
Korialstrasz replied to Davydays's topic in Tekkit Classic Discussion
the explosive rate for nukes and melting nuclear reactor are defined in the IC2.cfg in the config folder. In it you can also disable the crafting of the nuke, i think. -
Yeah that is not normal. Redstone engines only go red if they get energy from another engine/energy link or if there is nothing they can supply power to, like a wooden pipe etc. It is there a away you can provide a screen shot from the top of your pump?
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no! First Forge needs to update to 1.3, which i think it did recently. And then all the mod creators need to update there mods to 1.3 and then the technic Team can start to assembly a pack for 1.3 Until they announce they did it or are doing it grab a cup off tea/coffee and a book its gonna be along time until then.
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screenshots would help. Maybe there is an error in the cabling or your cables are to long so you lose all the EU on the way to the storage device
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Millenaire villages WILL NOT spawn
Korialstrasz replied to iminsane1134's question in Technic Launcher
What Technic Version are you using? Millenaire was remove with Version 7, i believe? -
no. because it is using some SSP only mods.
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Open Source, Mods and You! (Forestry Mod)
Korialstrasz replied to Loh's topic in Tekkit Classic Discussion
if you quote it at lest leave a link from where you have it: http://www.minecraftforum.net/topic/700588-forestry-for-minecraft-trees-bees-and-more-updated-20072012-1486/ -
I have the same problem when there is a timer ticking near me. and it fixes itself as soon as i turn him off. Also activate the dynamic Update in the options menu.
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well as these are marked as info and you are playing tekkit 3.1.2 all is fine and dandy. its absolutely normal. I get the same messages on server startup an never had any problems with it
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you could use an setup link this one. Here an combustion engine powers a pump which then pump water back into the engine, the surplus water can then be piped into your other engines