Jump to content
  • 0

Bugs found in Tekkit 2.0 **NOTICE 2.1 FIXES A LOT OF THESE BUGS**


Question

Posted

I couldn't see a main topic yet for bugs in the new release of Tekkit 2.0 so i thought i'd start a new one to share the bugs i've found and hopefully others will contribute. I'd like to point out now I can only imagine the work that goes into putting Tekkit together, this is just a bug list to help improve Tekkit, not a complaint.


  • [li]The computer from ComputerCraft does not seem to be present. I can see it in NEI but it does not allow me to create or spawn it.[/li]
    [li]Weapon Mod Entities not showing in-game.[/li]
    [li]The cannon and training dummy from WeaponMod do not display once placed.[/li]
    [li]Placing wireless redstone kills the world (as it kicks me from the game and I'm unable to log in to remove the item from the world).[/li]
    [li]Moving items around in your inventory in Creative Mode causes you to be kicked from the server. There is no known fix for this right now so please stop posting it.[/li]

ComputerCraft Fix thanks to DarthDavis.


  • [li]In your server mod files, find computercraft-server-1.21-bukkit-b1.1R4-r1.zip and extract the ComputerCraft folder so it's now ../mods/ComputerCraft/[/li]
    [li]Remove the computercraft-server-1.21-bukkit-b1.1R4-r1.zip file.[/li]
    [li]Run your server once to generate a new ComputerCraft config.[/li]
    [li]Go into your ComputerCraft settings file (../config/mod_ComputerCraft.cfg) and change the "diskItemID" to "4256".[/li]
    [li]Go into your forestry settings file (../config/forestry/base.conf) and change the "grower" ID from 208 to 255.[/li]

WeaponMod Fix thanks to DarthDavis.

RailCraft Tunnel Bore Fix thanks to teamplur.

If you are having issues with the Tunnel Bore in RailCraft follow this fix by teamplur.


  • [li]Open up the RailCraft config file.[/li]
    [li]Look for "net.gui.cart.bore".[/li]
    [li]Change this value from "120" to "124".[/li]
    [li]Do this for both server and client.[/li]

I'm not personally having this error, but if you are, teamplur's fix should sort you right out.

MOD NOTE: In lieu of an official bug thread we will use this one. Report bugs here!

BE THOROUGH. SAYING "IT IS BROKE" IS NOT GOOD ENOUGH AND YOU WILL GET HELEN KELLER'D FAST.

  • Answers 103
  • Created
  • Last Reply

Top Posters For This Question

Recommended Posts

  • 0
Posted

PLEASE, help. I installed computercraft correctly and started the server, but it won't load a config file, and when i craft a computer it shows up for 0.00001 seconds. HELP!!!

  • 0
Posted

I have followed a step-by-step video on running an old Tekkit server that followed the same concept as running a 2.1.1 server: http://www.youtube.com/watch?v=xJaoHUkpqLs

As I read over the bugs and crashes that this forum fixes, I followed whatever wasn't fixed in the 2.1.1 update. I double checked everything to make sure it was correct. However when I launch the .bat file, I get this error after it loads a few mods.

TekkitError.jpg

I was wondering if anybody knew what the problem was? I'm not very tech savvy so I don't know how to troubleshoot this properly. I'm running the server on windows XP but I'm trying to set up the server for my friend's computer (Vista) because he has absolutely no idea about computers.

EDIT: I got it to work by removing the AdvancedMachines mod. I have never used that mod (but I'm about to go look at it on the MC forums) so I'm not sure if it is a critical mod for Tekkit.

  • 0
Posted

Re: The training dummy/cannon problem with Balkon's Weapons Mod

He posted a potential fix in his thread on the Minecraft forums -

- Items are acting strange on a server or causing Out of Stream errors.

The item IDs that the server is using do not match the ones for the client. The server must set them to an unused ID by editing the properties file. Then the clients need to use the same properties file. If you're having trouble setting up the properties file, I recommend you to use a preset properties file from the Preset Properties Pack.

Dunno if anyone saw it yet and/or is working on it.

Also, don't know if this is specific to our server, but when the new world was generated, no tall grass spawned at all. You can still make it grow with bonemeal, but it doesn't spawn at all on it's own when new chunks are loaded.

Guest
This topic is now closed to further replies.

Announcements

  • Anything claiming to be official Technic servers are not allowed here, for obvious reasons



×
×
  • Create New...