The Jerk Posted September 14, 2015 Posted September 14, 2015 My modpack that I'm trying to get to work will work as a server, but will not open as a client. I got it to launch the first time I installed everything but it won't even open now. I'm just trying to create a modpack for my friends & I to play with all of the mods we enjoy from other modpacks. It's called, "The MacAllister Modpack". It's uploaded to copy.com and downloads perfectly; however I cannot seem to get it to function as a client. This is my first modpack, so help please. Feel free to download my modpack and troubleshoot it with me. I will be very responsive if anyone would like to message me with suggestions or fixes. Thanks! Quote
TerdyTheTerd Posted September 14, 2015 Posted September 14, 2015 There are several problems with your pack, the minions.zip needs to have the mod extracted from it, you have a flans content pack on the mods folder and you dont even have flans, you are using an unstable beta version of ICBM, your smart moving mod is in a zip archive for some reason. You need to make sure all your mods are present, updated and compatible(it also seemed that the deconstruction table mod was crashing the game on world load) The Jerk 1 Quote
EvilOwl Posted September 14, 2015 Posted September 14, 2015 TerdyTheTerd is right, it's a mess, Dynamic Lights jar is also in a zip file. I can see some mods downloaded from non secure sites. Use curse.com, curseforge.com or the author's site for mod downloads. The Jerk 1 Quote
The Jerk Posted September 15, 2015 Author Posted September 15, 2015 TerdyTheTerd is right, it's a mess, Dynamic Lights jar is also in a zip file. I can see some mods downloaded from non secure sites. Use curse.com, curseforge.com or the author's site for mod downloads. There are several problems with your pack, the minions.zip needs to have the mod extracted from it, you have a flans content pack on the mods folder and you dont even have flans, you are using an unstable beta version of ICBM, your smart moving mod is in a zip archive for some reason. You need to make sure all your mods are present, updated and compatible(it also seemed that the deconstruction table mod was crashing the game on world load) I appreciate both of you gentlemen's help! This is my first time creating a modpack like I said; so I don't have any experience with this. I'm familiar with code and some java, but I've not taken a lot of time to do anything with Minecraft. The reason those folders were zipped is because on a couple of websites I was getting help from said to leave them that way, but I will unzip them. Hopefully I can fix the issues at present and update the pack. I will let you know how everything goes! Thanks again gents! Quote
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