Jump to content
  • 2

IC2: Some cables disconnect on Map load or Server Restart 1.0.10


Question

Posted (edited)

Same bug as reported fixed in 1.0.8.

Reproduction:

Setup a small IC2 factory and restart server or load into Nether then load back in.  Not sure if this was fixed in .8 then broken in 9 or maybe 10. Additional oddities include some cables not disconnecting and others will as shown in the second screen shot.  Sometimes I've noticed that the server doesn't need to be restarted only that the area the machines are in hasn't been loaded in a long time by a player. Any more info needed please reply and I will post it.

The only current fix is to remove all machines and place them back. This sucks if you have a full MFE and when you remove it, it drains the energy to 0. 

Images: http://imgur.com/a/asMNE

Running Latest Tekkit Legends 1.0.10. Latest Java on both server and client. 

Edit: I've noticed that if the machines are not at full power they will not disconnect from the wires. 

 

 

Edited by JG82
added a tag

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...