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Launcher attempts to open Minecraft but crashes.


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Posted (edited)

In Game Bug

9/10 times (first time it worked, after that it doesn't anymore)

Launched Technic Launcher
Clicked "play"on AOTBT
Opened Minecraft Loading Screen

Minecraft should launch

Minecraft Loading Screen "Does not respond", closes and opens Technic Launcher again

https://pastebin.com/djAsPPg6

 

Mildly Severe, 1.6.4, Newest Java Version, 64 bits and x64.

Hope you can help, I really want to play on my friend's server. Thanks!

Edited by IlseTheFox
Added the correct log
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4 answers to this question

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1 hour ago, IlseTheFox said:

Done! Sorry :)

Looks like you got some corrupted configs. Regardless if you are playing singleplayer or multiplayer, make a copy of your saves folder, put that out of the attack of the bteam modpack folder, delete Bteam and install it again. That's pretty much the easiest way. You could attempt to fix the config, but if the buildmod config goes bad, that usually indicates more config file corruption.

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          MineFactoryReloaded|CompatRailcraft{1.6.4R2.7.8} [MFR Compat: Railcraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatRP2{1.6.4R2.7.8} [MFR Compat: RP2] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatSufficientBiomes{1.6.4R2.7.8} [MFR Compat: Sufficient Biomes] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatThaumcraft{1.6.4R2.7.8} [MFR Compat: Thaumcraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatThermalExpansion{1.6.4R2.7.8} [MFR Compat: Thermal Expansion] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatTwilightForest{1.6.4R2.7.8} [MFR Compat: TwilightForest] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatVanilla{1.6.4R2.7.8} [MFR Compat: Vanilla] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MineFactoryReloaded|CompatXyCraft{1.6.4R2.7.8} [MFR Compat: XyCraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          MFFS{3.6.2} [Modular Force Field System] (modular-force-field-system-3.6.2.56-core.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          numina{0.1.2-55} [Numina] (numina-1.6.2-0.1.2-55.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          powersuits{0.10.0-91} [MachineMuse's Modular Powersuits] (modularpowersuits-1.6.4-0.10.0-91.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          NEIPlugins{1.1.0.6} [NEI Plugins] (neiplugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          OCS{1.6.4.1} [OpenCCSensors] (OPENCCSENSORS-1.6.4.1B.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          OpenPeripheral{0.1.3} [OpenPeripheralAddons] (openperipheraladdons-0.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          powersuitaddons{@[email protected]} [Andrew's Modular Powersuits Addons] (powersuitaddons-1.6.4-884.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          bau5_ProjectBench{1.8.0} [Project Bench] (ProjectBench-1.6.2-v1.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Transportation{4.3.7.32} [ProjectRed-Transportation] (projectredmechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Compatibility{4.3.7.32} [ProjectRed-Compatibility] (projectredcompat-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Integration{4.3.7.32} [ProjectRed-Integration] (projectredintegration-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Illumination{4.3.7.32} [ProjectRed-Illumination] (projectredlighting-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ProjRed|Expansion{4.3.7.32} [ProjectRed-Expansion] (projectredmechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          QuantumCraft{1.1} [qCraft] (qcraft1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          Redstone Arsenal{1.0.0.0} [Redstone Arsenal] (RedstoneArsenal-1.0.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          JAKJ_RedstoneInMotion{2.3.0.0} [Redstone In Motion] (redstoneinmotion_2.3.0.0_mc1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          simplyjetpacks{0.1.4} [Simply Jetpacks] (simplyjetpacks-0.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          StevesCarts{2.0.0.b10} [Steve's Carts 2] (stevescarts2.0.0.b10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          tradeboothmod{0.6.4.2} [Trade Booth Mod] (tradebooth.0.6.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          TreeCapitator{Forge 1.6.4.r09} [Treecapitator] (TREECAPITATOR.FORGE.1.6.4.R09.UNIVERSAL.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          Vending{1.1.1} [Vending] (vending-1.6.4-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          weaponmod{1.6.2 v1.13.5} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          McMultipart{1.0.0.250} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          ForgeMicroblock{1.0.0.250} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
          Profiler Position: N/A (disabled)
          Vec3 Pool Size: 2078 (116368 bytes; 0 MB) allocated, 2078 (116368 bytes; 0 MB) used
          Player Count: 1 / 8; [GCCorePlayerMP['punkaid'/198, l='New World', x=491.70, y=75.00, z=588.56]]
          Type: Integrated Server (map_client.txt)
          Is Modded: Definitely; Client brand changed to 'fml,forge'
    • By JG82
      Same bug as reported fixed in 1.0.8.
      Reproduction:
      Setup a small IC2 factory and restart server or load into Nether then load back in.  Not sure if this was fixed in .8 then broken in 9 or maybe 10. Additional oddities include some cables not disconnecting and others will as shown in the second screen shot.  Sometimes I've noticed that the server doesn't need to be restarted only that the area the machines are in hasn't been loaded in a long time by a player. Any more info needed please reply and I will post it.
      The only current fix is to remove all machines and place them back. This sucks if you have a full MFE and when you remove it, it drains the energy to 0. 
      Images: http://imgur.com/a/asMNE
      Running Latest Tekkit Legends 1.0.10. Latest Java on both server and client. 
      Edit: I've noticed that if the machines are not at full power they will not disconnect from the wires. 
       
       
    • By DwaKilo
      Copper wires keep disconnecting when the map loads
      - Type of Bug: In Game Bug
      - Video / Screenshot of the incident:
      Before: http://imgur.com/x8w4E1f
      After: http://imgur.com/MMKcaYh
      - Reproduction rate: 10/10
      - Steps to reproduce:
      1) Launched Tekkit Legends
      2) Observed the result
      -  Expected result: Copper cables disconnect from each other and other devices.
      - Insert logs: N/A
      - Additional Comments:
      to reconnect the cables I have to move the devices and re-connect the cables. This doesn't work unless I move the device itself.
       
       
      Minecraft 1.7.1
      Tekkit Legends 1.0.7

    • By Squallsad
      So i put some sticks in the Machinists Workbench and then the game just Crash and the launcher pops up
      i delete the modpack and i reinstall it but the same problem happend.
      Here is the Crash Report: http://paste.ubuntu.com/10993629/
      I just gonna keep searching but if anyone can help me i would be very grateful
      Sorry for my bad english.
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