Question

This is very weird, the first time I loaded Attack of the B team up, it went just fine. When I tried reloading my world, my game crashed and sent me back to the launcher. I've tried uninstalling it and reinstalling the modpack. I also deleted technic launcher and then redownloaded it, to find that the modpack creating a new world said creating terrain, then flickered with the title screen, and finally shut down minecraft and brought me to the technic launcher. Please help, I was having fun while it lasted. If this additional information is needed: this is happening with every modpack i have been trying to play after it happened with Attack of the B team.

Heres my crash report:

[B#353]  # A fatal error has been detected by the Java Runtime Environment:
[B#353]  #
[B#353]  #  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007fff78f00398, pid=5128, tid=0x0000000000000304
[B#353]  #
[B#353]  # JRE version: Java(TM) SE Runtime Environment (8.0_131-b11) (build 1.8.0_131-b11)
[B#353]  # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.131-b11 mixed mode windows-amd64 compressed oops)
[B#353]  # Problematic frame:
[B#353]  # C  0x00007fff78f00398
[B#353]  #
[B#353]  # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
[B#353]  #
[B#353]  # An error report file with more information is saved as:
[B#353]  # C:\Users\Fernandez-Greene\AppData\Roaming\.technic\modpacks\attack-of-the-bteam\hs_err_pid5128.log
[B#353]  #
[B#353]  # If you would like to submit a bug report, please visit:
[B#353]  #   http://bugreport.java.com/bugreport/crash.jsp
[B#353]  # The crash happened outside the Java Virtual Machine in native code.
[B#353]  # See problematic frame for where to report the bug.
[B#353]  #
[B#353]  AL lib: (EE) alc_cleanup: 1 device not closed
[B#353] Starting download of 552556.png?1445088955, with 3 tries remaining

 

Please help

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      ---------------------------------------------------------------------------------------
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                - Transformer: codechicken.core.asm.TweakTransformer
                - Transformer: codechicken.core.asm.DelegatedTransformer
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                - Transformer: invtweaks.forge.asm.ContainerTransformer
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          ThermalExpansion: -[1.7.10]4.1.5-248
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          ThermalDynamics: -[1.7.10]1.2.1-172
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          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          Player Count: 0 / 8; []
          Type: Integrated Server (map_client.txt)
          Is Modded: Definitely; Client brand changed to 'fml,forge'
          OptiFine Version: OptiFine_1.7.10_HD_U_D8
          Render Distance Chunks: 15
          Mipmaps: 4
          Anisotropic Filtering: 16
          Antialiasing: 0
          Multitexture: false
          Shaders: null
          OpenGlVersion: 4.6.0 NVIDIA 441.41
          OpenGlRenderer: GeForce GTX 970/PCIe/SSE2
          OpenGlVendor: NVIDIA Corporation
          CpuCount: 4
      crash-2019-12-10_21.32.48-server.txt