heddendl Posted February 18, 2013 Posted February 18, 2013 Hi, I really like Tekkitlite and there is just one thing that could it make more awesome than it is already. Is it possible to get the gregtech mod? We dont want to do it on our own, because this just ends in another disaster ... So, i really hope that you could implte.
theprolo Posted February 18, 2013 Posted February 18, 2013 Nope. Greg didn't want anyone playing his mod, so it won't work in the technic launcher. Not much of a loss really - you only see the good parts of it when it's shown off. Most of GregTech is actually removing features of other mods, and it has comparatively little content compared to the content it removes.
jonjon1234 Posted February 18, 2013 Posted February 18, 2013 this.mDoNotInit = ((tFile.getAbsolutePath().contains(".technic")) || (tFile.getAbsolutePath().contains(".tekkit")) || (tFile.getAbsolutePath().contains(".Technic")) || (tFile.getAbsolutePath().contains(".Tekkit"))); if (this.mDoNotInit) { System.err.println("*"); System.err.println("*"); System.err.println("*"); System.err.println("Hello, Gregorius Techneticies here,"); System.err.println("I see you most likely use Tekkit, but this Mod won't load, until Kakermix asks me PERSONALLY for the inclusion of my Mod. So bug HIM for it."); System.err.println("PS. I could have exploded your Worlds, but i didn't for Publicityreasons."); System.err.println("PPS. This Addon is Part of the FTB-Pack. It's even easier to use than Tekkit"); System.err.println("*"); System.err.println("*"); System.err.println("*"); tConfig1.get("Switching this won't help", "Tekkitsupport", false); tConfig1.save(); return; }
Jay? Posted February 18, 2013 Posted February 18, 2013 I like his solars, but i can't stand hardly anything else in the whole mod. But no, Gregorious decided that kakermix should have to ask permission for YOU to use his mod, even if his mod isn't in technic at all.
jonjon1234 Posted February 18, 2013 Posted February 18, 2013 Jay?, you mean the normal solar recipe or the advances solar panels? Because last time I checked the Adv. Solars were from Sompact Solars or Advanced Solars, not GregTech.
Teraku Posted February 18, 2013 Posted February 18, 2013 He means the actual Advanced Solars from GregTech. Not compact ones. Greg apparently hates people playing his mod. Oh well, his loss.
jonjon1234 Posted February 18, 2013 Posted February 18, 2013 He added advanced Solars? I gotta go check the IC2 forums, see everyone later. Edit: Took 1 and a half mins to run through the GT changelog. Nothing about advanced Solars.
Teraku Posted February 18, 2013 Posted February 18, 2013 I'm pretty sure the Advanced Solars from GregTech are a different thing than the Advanced Solars mod.
Jay? Posted February 18, 2013 Posted February 18, 2013 Yeah, he added some neat solars. they're easier to craft, make more sense, and still generate a small amount of power at night. They're certainly neat, but his policy regarding technic are obnoxiously strict.
jonjon1234 Posted February 18, 2013 Posted February 18, 2013 Yea, I have seen nothing, so tomorrow I shall check these sizzles by adding GregTech to my Technic-but-not instance. Good night all. Edit: Hello Jay?, thank you for clearing that up.
heddendl Posted February 19, 2013 Author Posted February 19, 2013 I'm just interrested in his mod because of its late game stuff ... Is there an other mod that provides me such gigantic Reactors and other big stuff. I really like the machines woch are more than one Block tall ... So do you know an other mod, and may you implement it to tekkit than?
heddendl Posted February 19, 2013 Author Posted February 19, 2013 and is there any possibility to add "mixed peripherals" to the tekkit modpack? This would be pretty need ...
jonjon1234 Posted February 19, 2013 Posted February 19, 2013 and is there any possibility to add "mixed peripherals" to the tekkit modpack? This would be pretty need ... 1) Use the edit button. 2) Misc' Peripherals? Not sure if the Anti-Technic code has been reused from the old solar helates Addon from the same guy. Must check at some time.
theprolo Posted February 19, 2013 Posted February 19, 2013 Misc Peripherals will work fine. There's no anti-technic code in it - Gregtech is the only one with that afaik.
jonjon1234 Posted February 19, 2013 Posted February 19, 2013 Solar Hays made by RG had anti-technic code init, as far as I remember.
Teraku Posted February 19, 2013 Posted February 19, 2013 Solar Hays made by RG had anti-technic code init, as far as I remember. Yeah, and then they were added into IC2 and everyone laughed.
danidas Posted February 20, 2013 Posted February 20, 2013 Yeah, he added some neat solars. they're easier to craft, make more sense, and still generate a small amount of power at night. They're certainly neat, but his policy regarding technic are obnoxiously strict. Those are from the advanced solar mod which is a far better alternative to compact solar. http://forum.industrial-craft.net/index.php?page=Thread&threadID=3291&pageNo=1 I can confirm that there are no solar panels in gregtech at all, other than the harder to make normal panel. However gregtech does add a ton of other generators that simply rock at what they do.
Jay? Posted February 20, 2013 Posted February 20, 2013 Those are from the advanced solar mod which is a far better alternative to compact solar. http://forum.industrial-craft.net/index.php?page=Thread&threadID=3291&pageNo=1 I can confirm that there are no solar panels in gregtech at all, other than the harder to make normal panel. However gregtech does add a ton of other generators that simply rock at what they do. Oh, right you are. Just goes to show how good a job FTB does of letting you know what's in their pack.
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