Vaygrim Posted February 28, 2013 Share Posted February 28, 2013 I have come to the realization that, when running Tekkit Lite in SSP, my game "hitches" briefly every time a Redstone Timer within 10 blocks of me 'ticks'. I am not sure if it is the sound of them ticking or what, but it has taken me some extensive troubleshooting to figure that the timers were the source of the trouble. This normally wouldn't be a big issue except for the fact that I LOVE pneumatic tubes and Red Power machinery used with them. The "assured delivery" and "no overflow / spill out" features are extremely important to me. This means that I actually have about 6 timers in my base at any given time.. all pulsing Filters and Transposers. That brings me to my current conundrum: Is there a way to use Pneumatic Tubes and Red Power machines.. without providing redstone pulse via timer? Link to comment Share on other sites More sharing options...
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