dwfmagik Posted May 16, 2013 Share Posted May 16, 2013 So, as we all know Phased Teleport Pipes are broken in 1.0.6, I've seen that the AdditionalPipesDevs have 'fixed' their problem on their GitHub, but when I tried manually installing it on my local server, it crashes my client whenever i try to use one. Any tweakers willing to have a go/look? https://github.com/tcooc/AdditionalPipesBC/issues/55 Link to comment Share on other sites More sharing options...
dwfmagik Posted May 16, 2013 Author Share Posted May 16, 2013 (oh, and btw im on a survival server, so can't just use tesseracts...they're too expensive ) Link to comment Share on other sites More sharing options...
King Lemming Posted May 16, 2013 Share Posted May 16, 2013 Assuming you mean SMP, most servers are that. If you mean it's Anarchy instead, then get planning. Tesseracts are actually way better in that environment as they can only be removed by YOU if you choose so. Also, Tesseracts are far from expensive. Link to comment Share on other sites More sharing options...
Feekkee Posted May 16, 2013 Share Posted May 16, 2013 Just have to wait for Tekkit 1.1.0 that will be MC 1.5.2. Or do cobble pipes (cheap!) and get your lava/oil. Or just put down you machines near the lava/oil sources until you have enough to get tesseracts Link to comment Share on other sites More sharing options...
Lostonexxx Posted May 16, 2013 Share Posted May 16, 2013 Tesseracts arent expensive, the machines required shouldnt be considered in the cost, as you need those anyway. Link to comment Share on other sites More sharing options...
dwfmagik Posted May 16, 2013 Author Share Posted May 16, 2013 Sorry - this was about fixing phased teleport pipes Link to comment Share on other sites More sharing options...
CanVox Posted May 16, 2013 Share Posted May 16, 2013 You can't install the newest AP because it's 1.52. We made the "tekkit" edition of those fixes for 1.51 by doing some git jiggery pokery. It wasn't hard, per se, but it does require some knowledge of git and how to build additional pipes. We're waiting on mystcraft and computercraft to update to 1.52 and then a new version of tekkit will be out with everything. In the meantime, god, yes, use tesseracts. In fact, always use them. I'm not really clear on why you believe they're uniquely bad for SMP. Link to comment Share on other sites More sharing options...
cerevox Posted May 16, 2013 Share Posted May 16, 2013 Tesseracts can survive a nuclear explosion, or at least I have had some survive a couple before. The more pvpish the server, the better they are. Link to comment Share on other sites More sharing options...
dwfmagik Posted May 17, 2013 Author Share Posted May 17, 2013 It's not that I think they're bad - I just need to manufacture about 60 pairs for what I'm doing :-) Link to comment Share on other sites More sharing options...
freakachu Posted May 17, 2013 Share Posted May 17, 2013 if you're trying to do something that needs 120 tesseracts, you should either have the resources/motivation to make them or you are doing something terribly wrong and don't actually need that many if you planned it out a little better. anything requiring that much crap generally means the player building it is well supplied in the first place. also, as others have said, tesseracts aren't even expensive. EE3 turns iron into ender pearls, which solves the hardest part of the problem. the rest is cake to get in large amounts. Link to comment Share on other sites More sharing options...
Timendainum Posted May 17, 2013 Share Posted May 17, 2013 The machines to make crafting tesseracts automated is trivial to set up as well. Link to comment Share on other sites More sharing options...
dwfmagik Posted May 18, 2013 Author Share Posted May 18, 2013 ok. I'll take another look at them. Link to comment Share on other sites More sharing options...
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