PiritaCraft Posted May 26, 2013 Posted May 26, 2013 - 5857:*:back pack:dupe - 5206:*:philosopher stone:grief - 5205:*:minium stone:grief - 502:1:advanced crafting table:x - 512:*:land mark:lag grief - 687:5:lava fabricator:bug - 686:14:auto enchanter:bug - 407:*:cart tnt:evitar grief - 5201:*:alchemical bag:x - 5040:*:dynamite:grief - 8807:31:dynamite:grief - 8809:6:dynamite:grief - 5909:*:rift blade:lag - 5042:*:cannon:grief - 5043:*:cannon bal:grief - 902:*:trade booth top:grief - 8832:*:trade booth top:grief - 5907:*:unstable door:lag - 786:*:unstable door:lag - 519:*:quarry:grief - 508:*:filler:lag - 761:*:turtles:grief - 762:*:turtles:grief - 781:*:chunk loader:lag - 8807:49:chunk loader:lag - 8807:8:cart com drill:grief - 8807:9:cart com drill:grief - 8807:42:cart com drill:grief - 8807:43:cart com drill:grief
Teraku Posted May 26, 2013 Posted May 26, 2013 Disabling quarries and turtles entirely? Why can't you just restrict them instead of banning them altogether? You can deny [ComputerCraft] any access to protected areas, and turtles will not be able to do anything there.
PiritaCraft Posted May 26, 2013 Author Posted May 26, 2013 How deny [ComputerCraft] to access protected areas?
Aurrin Posted May 27, 2013 Posted May 27, 2013 Yeah, really, what's the point if you're just going to itemban back to vanilla?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now