pickleonaraft Posted January 21, 2014 Posted January 21, 2014 I.6.4 has been out since July but still no 1.6.4 Hexxit. I think all absolutely vital mods are updated so whats the holdup? I know Harken Scythe is dead but we can live without it. Quote
Moderators Munaus Posted January 22, 2014 Moderators Posted January 22, 2014 Why not create the modpack with all the updated mods yourself? It would certainly help Technic a long way if users took the initiative themselves. As they are busy with updating Tekkit so Hexxit update will arrive when it can... Harken Scythe dead? We don't know that yet... could be that the modder is developing behind the scene. I for one would love to see the community creating a 1.6.4 Hexxit with Fossils&Archeology and Mo'Creatures - with Ogres not spawning as default and fossil blocks being generated at same levels as all Hexxit ores are Edit. My bad, I forgot that Fossils Revival team hasn't updated to 1.6.4 yet. aww :( Quote
oenone Posted January 22, 2014 Posted January 22, 2014 (edited) I had a closer look at the Mod list, the ones not available for 1.6.x are: CoFH Core (btw, what other mod requires this?), Custom LAN Ports (I think this one is one of the less important ones), Asgard Shield (+ Addons), Harken Skythe, Legend Gear, OffLawn, Xeno's Reliquary, and Hexxit Gear. So, either those are updated, too, or they would have to be removed. Edited February 12, 2014 by oenone Quote
dwwojcik Posted January 22, 2014 Posted January 22, 2014 CoFH Core This one is actually updated, it's in the latest builds of Tekkit. It's primarily a set of libraries used by Thermal Expansion, but it also provides the ore generation changes. Quote
BAILEY16 Posted January 26, 2014 Posted January 26, 2014 I had a closer look at the Mod list, the ones not available for 1.6.x are: CoFH Core (btw, what other mod requires this?), Custom LAN Ports (I think this one is one of the less important ones), Asgard Shield (+ Addons), Harken Skythe, Legend Gear, OffLawn, Xeno's Reliquary, and Hexxit Gear. So, either those are updated, too, or they would have to be removed. Many key items there D: Some l33t coders should update these mods asap, cause I see no future for Hexxit without these items But then again - I'd hate to see Hexxit stuck like Tekkit Classic. And if there needs to be sacrifices - then so be it. EDIT: Oh look, I found out that Xeno's Reliquary has been taken over and updated to 1.6.4 http://www.minecraftforum.net/topic/2237899-v111-reliquary/ Quote
oenone Posted February 12, 2014 Posted February 12, 2014 Updated my List, too bad that the autor of the Asgard Shield is inactive since July 2013. Nobody knows what happend to him. Mods from my list that are updated now: CoFH Core, Harken Skythe, Xeno's Reliquary Still need update: Custom LAN Ports, Asgard Shield, Legend Gear, OffLawn, Hexxit Gear. Quote
theland10 Posted February 14, 2014 Posted February 14, 2014 I completed a modpack literally just the other day (monday night) which is pretty much just hexxit updated. I replaced more bows with the crossbow mod and rotten flesh to leather with another mod that does the same as the version they used in hexxit hasn't been updated. When I checked I couldn't find Harken Scythe and Xeno's Reliquary so I will have to add those in, which will make a big difference. I was missing reliquary for sure. Everything else is there though. I also added the dungeon pack mod so there's even more dungeon variety. A better mobs mod, weeping angels, and the statues and carpentry mods from attack of the b-team. The biggest problem is the loot added to chests. Each mods loot chest have to be configured manually and all item IDs have changed. So currently chests only contain either vanilla loot or loot added by the mod they were spawned by. The main dungeons aren't so bad, but battle towers loot particularly sucks. So I've tried to make it where they don't spawn as much. I haven't had much time to actually play the pack and test it out to get the dungeon spawning rate to where it feels right and make sure nothing breaks the game, but I've had a private server running for me and my buds to play on since tuesday and it hasn't crapped out yet so that's a good sign right? lol. Quote
theland10 Posted February 14, 2014 Posted February 14, 2014 Where is the updated version of Harken Scythe? It seems all I can find is the 1.5.2 version. Updated my List, too bad that the autor of the Asgard Shield is inactive since July 2013. Nobody knows what happend to him. Mods from my list that are updated now: CoFH Core, Harken Skythe, Xeno's Reliquary Still need update: Custom LAN Ports, Asgard Shield, Legend Gear, OffLawn, Hexxit Gear. Quote
theland10 Posted February 15, 2014 Posted February 15, 2014 Where is the updated version of Harken Scythe? It seems all I can find is the 1.5.2 version. Nevermind. I finally found it. Quote
theland10 Posted February 16, 2014 Posted February 16, 2014 For those interested I have made the pack public, still needs work but for the most part its there. It's listed as Hexical Future. Quote
TwilightAngel Posted February 20, 2014 Posted February 20, 2014 Be nice if hexxit could get thumacraft 4 and Ars Magica 2 in it.... Would like a bit more magic in it Clonex10100 and Gio² 2 Quote
Moderators Munaus Posted February 20, 2014 Moderators Posted February 20, 2014 For those interested I have made the pack public, still needs work but for the most part its there. It's listed as Hexical Future. Please read the >Forums rules, quadruple posting is called "bumping" and is frowned by moderators. I would advertise your modpack in Platform Potluck if I were you, I'm sure many would be interested. I'd like to give it a shot when I have the time Quote
replay82 Posted February 22, 2014 Posted February 22, 2014 (edited) I completed a modpack literally just the other day (monday night) which is pretty much just hexxit updated. I replaced more bows with the crossbow mod and rotten flesh to leather with another mod that does the same as the version they used in hexxit hasn't been updated. When I checked I couldn't find Harken Scythe and Xeno's Reliquary so I will have to add those in, which will make a big difference. I was missing reliquary for sure. Everything else is there though. I also added the dungeon pack mod so there's even more dungeon variety. A better mobs mod, weeping angels, and the statues and carpentry mods from attack of the b-team. The biggest problem is the loot added to chests. Each mods loot chest have to be configured manually and all item IDs have changed. So currently chests only contain either vanilla loot or loot added by the mod they were spawned by. The main dungeons aren't so bad, but battle towers loot particularly sucks. So I've tried to make it where they don't spawn as much. I haven't had much time to actually play the pack and test it out to get the dungeon spawning rate to where it feels right and make sure nothing breaks the game, but I've had a private server running for me and my buds to play on since tuesday and it hasn't crapped out yet so that's a good sign right? lol. Hi theland10, You did a great Job !!!!! It works !!!! But please, let me something know: You had a private server running, i want it too. I don't mean on my own pc. I really like to play on a nitrado server for me and a friend of mine. I try it so hard, but the Minecraft 1.6.4 version makes me crazy. How did you get this ?! Please let me know, and really sorry for my bad english -.- Edited February 22, 2014 by replay82 Quote
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