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Posted

So, after numerous bug fixes and different problems with my custom pack, I decided to finish it once and for all. I checked all of the mod in the file and archived it. After the link was set up I decided to test it. It successfully downloaded the files but when it started unzipping files it gave this error:

 

Error unzipping a file for the following pack: Ultimate Adventure Craft

 

IllegalArgumentException while parsing next element.

 

Please consult the modpack author. (me)

 

In case you would like to evaluate the modpack yourself here are some links:

Modpack Adress: http://www.technicpack.net/api/modpack/ultimate-adventure-craft

Modpack Page Adress: Link (Currently Hidden)

 

Please try to help!

  • Discord Moderator
Posted

So, it looks like you are trying to make a 1.6.4 pack (albeit with some outdated mods), but are using version 7.8.0.696 of Forge which is for 1.5.2 (and even that is way old for 1.5.2). What is your goal here?

  • Discord Moderator
Posted
  • You found an old version of Forge somewhere. Get the latest version for 1.6.4 from their site.
  • You have an extraneous "Ruins_1.6.4.zip" file in the root of your archive. The platform really doesn't like extraneous files scattered around and this could cause problems. Remove it.
  • You have old versions of many mods (Galacticraft, Mekanism, Thaumcraft, Waila, etc.) which have known bugs/crashes/problems. Updated to the latest recommended or working versions (sometimes this is a "dev" build).
  • You have an incomplete installation of Galacticraft. You are missing Galacticraft Planets. Get this when you get your updated version of Galacticraft. It isn't strictly required, but it provides additional content (Mars) which is quite nice.
  • You do not have ForgeMultipart installed. While this isn't strictly required it does provide microblocks with the ability to cover cables and of course gives you lots of decorative options.
  • You are not including any config files in your pack. This is always a bad idea even if your mods don't default to configs that do not have item/block/entity/biome ID conflicts.

All that being said, using my own BareBonesPack (empty Forge modpack anyone can use to start a pack, only has Forge) I was able to copy over just the mods (without that extraneous file in the root of your archive) and it worked fine.

Posted

Thanks for the help. Still, can you explain the concept of putting in config files? The only instances I have seen config files is when I went into my .minecraft folder when I was testing the pack on forge.

 

P.S: I've tried to download the latest forge version off of the site, but all the downloads for 1.6.4 forge give me a .jar file. I use Win-rar, so I'm not sure how to archive these.

  • Discord Moderator
Posted

Forge: 99.99% of the time all you need to do is download the Forge universal binary (.jar file) and rename it to "modpack.jar". You don't need to mess with it.

 

Configs: You need to be testing your pack locally before you try pushing it up to the platform. As I mentioned, I highly recommend you use something like my BareBonesPack to have a blank pack to start from. Add in your mods (and other supporting files if you have them) and when you start the pack you will get config files in the config folder. These are what you need to fine tune before including them in your final pack archive which you would then use in your own pack. The BareBonesPack can also be handy when it comes time to update your pack so you can "mess around" in a different area than your main pack folder.

Posted (edited)

I tried to download BareBones and it crashed me:

 

    Launcher Build: 431
    Selected Pack: null
Stack Trace:
    Exception: NullPointerException
    Message: null
    Trace:
        net.technicpack.launchercore.install.ModpackInstaller.installPack(ModpackInstaller.java:70)
        org.spoutcraft.launcher.InstallThread.run(InstallThread.java:65)
 
System Information:
    Operating System: Windows 7
    Operating System Version: 6.1
    Operating System Architecture: amd64
    Java version: 1.7.0_45 64 bit
    Total Memory: 128 MB
    Max Memory: 885 MB
    Memory Free: 69 MB
    CPU Cores: 4

 
No idea what to do.
Edited by awsomeaassasin
Posted

I put the mods in the folder, then I try to start the pack. It loads and everything, but it just closes and opens again as if the client never starts. Weird, because before my modpack got the unzipping error, this is what happened.

  • 1 month later...
Posted

Console:

[b#439] InstalledPack{info=PlatformPackInfo{name='ultimate-adventure-craft', displayName='Ultimate Adventure Craft', url='https://dl.dropbox.com/s/lfakktnmi2drrah/UltimateAdventureCraft1.0.zip' icon=null, logo=net.technicpack.launchercore.restful.Resource@46d4914b, background=net.technicpack.launchercore.restful.Resource@2d8ef741, minecraft='1.6.4', forge='null', version='1.0', solder='', forceDir=false}, name='ultimate-adventure-craft', platform=true, build='recommended', directory='%MODPACKS%ultimate-adventure-craft'}

  • Discord Moderator
Posted

That is not an error message. I add your pack URL to my launcher and it starts right up. You must have something else going on.

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