CanVox Posted April 29, 2014 Posted April 29, 2014 Hey, everyone, Attack of the B-Team 1.0.11 is now promoted to latest! If you're interested in helping test, back up your worlds (SSP or server) and set your launcher up to use the "Latest" build, or manually select version 1.0.11. Play with us and report issues in this thread! The 1.0.11 server can be downloaded here: http://mirror.technicpack.net/Technic/servers/bteam/BTeam_Server_v1.0.11.zip Changelog for Attack of the B-Team 1.0.11; this is a list of all changes since 1.0.10b: - MineFactory Reloaded has been updated to version 2.7.8 - Advanced Genetics has been updated to version 1.4.2 - Carpenter Blocks has been updated to version 2.0.8 - CoFHCore has been updated to version 2.0.0.5 - Food Plus has been updated to version 2.8pre4 - Furnituremod has been updated to version 3.2.9.2 - Galacticraft has been updated to version 2.0.12.1021 - Hats has been updated to version 2.1.5 - Tinkers Mechworks has been updated to version 0.1.6 - Necromancy has been updated to version 1.5 - Sync has been updated to version 2.2.1 - Tinkers Construct has been updated to version 1.5.5.4 - Thermal Expansion has been updated to version 3.0.0.5 - Tropicraft has been updated to version 5.1.7 - Waila has been updated to version 1.5.2a - Witchery has been updated to version 0.17.2
CanVox Posted April 29, 2014 Author Posted April 29, 2014 By the way, I went ahead and pulled the trigger on the Food Plus upgrade, so you're going to get a lot of complaints about item ID fiddling when loading an old map. It should work anyway, based on my testing. Be sure to back up, though!
Paraplegix Posted April 29, 2014 Posted April 29, 2014 (edited) Hey thanks for the update, But i just want to ask if it was possible to change a liitle thing in the message. Actually, when a mod is updated you put a message like " MineFactory Reloaded has been updated to version 2.7.8" Could you change them for something like "MineFactory Reloaded has been updated from version 2.7.6.448 to version 2.7.8" so we can know if its a "major" update and we should look the changelog of the mod to know whats new in it. This one would look like this : - MineFactory Reloaded has been updated from version 2.7.6.448 to version 2.7.8 - Advanced Genetics has been updated from version 1.4.1 to version 1.4.2 - Carpenter Blocks has been updated from version 2.0.6 to version 2.0.8 - CoFHCore has been updated from version 2.0.0.2 to version 2.0.0.5 - Food Plus has been updated from version 2.7pre to version 2.8pre4 - Furnituremod has been updated from version 3.2.9.1 to version 3.2.9.2 - Galacticraft has been updated from version 2.0.11.978 to version 2.0.12.1021 - Hats has been updated from version 2.1.4 to version 2.1.5 - Tinkers Mechworks has been updated from version 0.1.4.2 to version 0.1.6 - Necromancy has been updated from version 1.4c to version 1.5 - Sync has been updated from version 2.1.1 to version 2.2.1 - Tinkers Construct has been updated from version 1.5.4d4 to version 1.5.5.4 - Thermal Expansion has been updated from version 3.0.0.2 to version 3.0.0.5 - Tropicraft has been updated from version 5.1.6 to version 5.1.7 - Waila has been updated from version 1.5.1a to version 1.5.2a - Witchery has been updated0.16.3 to version 0.17.2 Sorry if my english is not correct, not my native language. Edited April 29, 2014 by Paraplegix
dREZAEH Posted April 29, 2014 Posted April 29, 2014 Hey thanks for the update, But i just want to ask if it was possible to change a liitle thing in the message. Actually, when a mod is updated you put a message like " MineFactory Reloaded has been updated to version 2.7.8" Could you change them for something like "MineFactory Reloaded has been updated from version 2.7.6.448 to version 2.7.8" so we can know if its a "major" update and we should look the changelog of the mod to know whats new in it. This one would look like this : - MineFactory Reloaded has been updated from version 2.7.6.448 to version 2.7.8 - Advanced Genetics has been updated from version 1.4.1 to version 1.4.2 - Carpenter Blocks has been updated from version 2.0.6 to version 2.0.8 - CoFHCore has been updated from version 2.0.0.2 to version 2.0.0.5 - Food Plus has been updated from version 2.7pre to version 2.8pre4 - Furnituremod has been updated from version 3.2.9.1 to version 3.2.9.2 - Galacticraft has been updated from version 2.0.11.978 to version 2.0.12.1021 - Hats has been updated from version 2.1.4 to version 2.1.5 - Tinkers Mechworks has been updated from version 0.1.4.2 to version 0.1.6 - Necromancy has been updated from version 1.4c to version 1.5 - Sync has been updated from version 2.1.1 to version 2.2.1 - Tinkers Construct has been updated from version 1.5.4d4 to version 1.5.5.4 - Thermal Expansion has been updated from version 3.0.0.2 to version 3.0.0.5 - Tropicraft has been updated from version 5.1.6 to version 5.1.7 - Waila has been updated from version 1.5.1a to version 1.5.2a - Witchery has been updated0.16.3 to version 0.17.2 Sorry if my english is not correct, not my native language. I had a similar idea, and wanted to suggest to maybe make the version numbers a clickable link to the respective changelog of the mod. If that isn't too much work, then i'd think it'll be a nice addition to make our lives easier in search for all the new goodies
andyhoi Posted April 29, 2014 Posted April 29, 2014 (edited) When I log exit and come back my tinkers construct knapsack has been reset to what it was when I upgraded the pack. I didn't get any pictures of it happening, but here are some of the items it duped: Notice my amethyst helmet, my clipboard, and my pink backpack where all duped. Everything else that I put in my knapsack before I left the game is gone and replaced. I had also earlier duped my only my enderporter and thought it was a glitch with that. I'd stay away from knapsacks until they've been fixed. Edit: Also all the new food plus trees can be found in the Artic biomes if anyone is interested. Edited April 29, 2014 by andyhoi
CanVox Posted April 29, 2014 Author Posted April 29, 2014 Is the reset happening every time you restart the game?
BaronBosc Posted April 29, 2014 Posted April 29, 2014 (edited) ** Deleted and moved to the issue tracker ** Edited April 29, 2014 by BaronBosc
andyhoi Posted April 29, 2014 Posted April 29, 2014 Is the reset happening every time you restart the game? Let me test, I didn't need to restart B-team/the launcher just exit my individual game and start it again. Here's what I started with: Here's what I loaded my knapsack with: Here's what my knapsack ended up with: I'm going to try removing my knapsack then reapplying it and seeing if that changes anything.
XSwiftX Posted April 30, 2014 Posted April 30, 2014 Yeah I have the same bug with the knapsack. I will also point out anything you add to the knapsack will be lost forever if you log with it still in there. R.I.P my Ultimate Alumite shovel......
Kalbintion Posted April 30, 2014 Posted April 30, 2014 Personally I cannot replicate the knapsack issue when using this version.
andyhoi Posted April 30, 2014 Posted April 30, 2014 (edited) I've recored a video of the glitch and I'll just upload it to youtube and add a separate issue to the tracker. Edit: http://forums.technicpack.net/tracker/issue-1919-1011-knapsack-glitch/ Edited April 30, 2014 by andyhoi
XSwiftX Posted May 1, 2014 Posted May 1, 2014 I have tried resetting the pack, I have even destroyed my knapsack made a new one and as soon as I equip it everything that was in the one I destroyed is back.
stefanaki Posted May 3, 2014 Posted May 3, 2014 When i log in in 1-2m Minecraft say "Minecraft Out memory" and crash what i must do!Pls help.Thanks.
Moderators Munaus Posted May 3, 2014 Moderators Posted May 3, 2014 When i log in in 1-2m Minecraft say "Minecraft Out memory" and crash what i must do!Pls help.Thanks. I'll have to repeat myself again: If you have an issue that wont let you play the game, POST IT ON THE TRACKER. If you have an issue with the actual update, say: "I threw a zombie-sheep in the smeltery and it did not give me rotten mutton soup!" Yeah that might belong in this thread. This thread is here for users to point out the issues with the interaction with mods. If you cannot even play the game, post the issue on the Tracker, not here. I'll start warning and deleting posts that ignore my post after this Loader and weirleader 2
skinnywiteboi Posted May 4, 2014 Posted May 4, 2014 (edited) *Deleted* Edited May 4, 2014 by skinnywiteboi
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