Uprox Posted June 16, 2014 Posted June 16, 2014 So I have stepped up my carbon footprint and have upgraded to laser drills for mining. I was showing this off to a server friend, and he asked me why I have my drills at Y 45 height. I told him because that was just where my underground base happned to be and where I placed them. He procedded to tell me that the higher they are, the more ore you get. After some searching, I was able to find sparatic mention of y= 128 height to be the best for them. But those posts were more than 6 months to a year old. and I could find no mention of it in the wiki's. Has this been changed/removed? Or am I just derping up my returns by having them in my underground?
Terseus Posted June 16, 2014 Posted June 16, 2014 Checked the source code and looks like the height doesn't matter at all, only that it can access bedrock. I have them at Y=10
Curunir Posted June 17, 2014 Posted June 17, 2014 (edited) Placing them higher is only recommended for the cosmetic effect. Because of, you know, layzors. A quick way to get the bedrock exposed for a planned Laser Drill is temporarily placing a Mining Well where the Drill is going to be. It's basically a 1x1 Quarry. Won't help you when there is lava in the way, I think. Edited June 17, 2014 by Curunir
EvilOwl Posted June 17, 2014 Posted June 17, 2014 Isn't there a power consumption difference with altitude? http://imgur.com/a/K8mCQ
Terseus Posted June 17, 2014 Posted June 17, 2014 (edited) Isn't there a power consumption difference with altitude? http://imgur.com/a/K8mCQ Yes, the info of your link is correct and correspond with the current source code, the best power efficiency is at 128 blocks above bedrock, this provides a maximum of 20% power efficiency gain. Too bad well, I'm not gonna change my drill placements now anyway. Edit: Link to the relevant source code line Edited June 17, 2014 by Terseus
efflandt Posted June 20, 2014 Posted June 20, 2014 I tested this in current tekkit 1.2.9e and verified that it relates to how high the laser drill is above the bedrock block under the laser drill, not necessarily height above normal bedrock level. When I extended my reactor down, I quarried down to bedrock and had placed my laser drill under the reactor at somewhere between level 40-45. It produced one block every 14 seconds. When I moved the laser drill to level 129 (just to make sure it was high enough) it produced a block every 11 to 12 seconds. When someone with admin privileges placed a bedrock block 2 blocks below the laser that was at level 129, it consistently took 15 seconds per block. Conclusion: The laser drill beam has to be around 128 blocks long to get the efficiency gain. If you try to get rid of the deadly laser beam with a laser drill in the sky and a bedrock block right underneath it, you do not get the efficiency gain. So I put glass panels around my laser beam to avoid bumping into it when jetpacking around or up in the sky to check the laser drill.
M1r077 Posted June 23, 2014 Posted June 23, 2014 Do the space station dimension have a bedrock access ?
Curunir Posted June 23, 2014 Posted June 23, 2014 Not to my knowledge. But you could opt to place a block of Bedrock in creative mode. Which would count as cheating, I guess. I think the Moon + Planets have regular Bedrock layers, so you may want to Drill there. Didn't try it yet myself, but it would be interesting to learn what the Drill actually brings up when placed there.
HeatHunter Posted June 23, 2014 Posted June 23, 2014 have 8 drills on my space station that are working just fine without bedrock... It maybe a bug and I have to relocate them one day, but I like the look of a laser targeting earth ^^
M1r077 Posted June 23, 2014 Posted June 23, 2014 Nice HeatHunter, and did you get a chance to see how often they yeld ? Every 10-12 seconds or more up than 15 ?
Tuxmelv Posted June 23, 2014 Posted June 23, 2014 Laser drills do not need bedrock as of MFR 2.6.1 (2.7.8 is current as of Tekkit 1.2.9d/e) http://www.minecraftforum.net/topic/1629898-151152-powercrystals-mods-the-updates-never-stop/#mfr 2.6.1 Changed: Conveyor renders closer to the ground so it no longer looks like it's levitating Changed: Laser Drill work cost is configurable Changed: Laser Drill can fire into the void
M1r077 Posted June 23, 2014 Posted June 23, 2014 Thanks Tuxmelv for this update, I missed that ! Great ! Do they changed the altitude things also then , I'll check the code tomorrow for this y 128 things to be sure.
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