emesquita Posted July 10, 2014 Posted July 10, 2014 I'm trying to open a server with my costum pack, I followed the costum server tutorial and every thing, but it crashes when I open the server. Here's the log: http://pastebin.com/N4VrnD39 Quote
Discord Moderator plowmanplow Posted July 10, 2014 Discord Moderator Posted July 10, 2014 You are missing one or more required libraries. You can get them here: https://copy.com/qLsTvZfUUkkb Quote
emesquita Posted July 10, 2014 Author Posted July 10, 2014 (edited) You're always here to help, aren't you? Do I bin it or do I put it in the mods folder? Edited July 10, 2014 by emesquita Quote
Discord Moderator plowmanplow Posted July 10, 2014 Discord Moderator Posted July 10, 2014 That archive contains a folder named "libraries" which needs to be in your top level server folder. Quote
emesquita Posted July 10, 2014 Author Posted July 10, 2014 And a new crash appears: http://pastebin.com/XYDaTwCx Quote
Discord Moderator plowmanplow Posted July 10, 2014 Discord Moderator Posted July 10, 2014 You have one or more client-only mods in your server mods folder. After a quick glance I see the following obviously client-only mods: ArmorStatusHUD StatusEffectHUD NEIAddons (will probably work if left in, but provides nothing so better if removed) Zan's Minimap There may be more, but I can't know for certain without your pack. Always provide a link to your Technic pack page or API URL when requesting help. Quote
emesquita Posted July 10, 2014 Author Posted July 10, 2014 Ok. Here it is http://www.technicpack.net/api/modpack/a-guerra-de-justinos Quote
Discord Moderator plowmanplow Posted July 11, 2014 Discord Moderator Posted July 11, 2014 Try removing those and holler if it doesn't work. Quote
emesquita Posted July 11, 2014 Author Posted July 11, 2014 Wild crash report appears, again... http://pastebin.com/S8cBeH3C Quote
Discord Moderator plowmanplow Posted July 11, 2014 Discord Moderator Posted July 11, 2014 Provide a FML client log on a file hosting service. I am able to launch things just fine and start a SSP world. Quote
Discord Moderator plowmanplow Posted July 11, 2014 Discord Moderator Posted July 11, 2014 Uhh, the same way you have your modpack hosted? Quote
emesquita Posted July 12, 2014 Author Posted July 12, 2014 (edited) I don't understand what you want. Edited July 12, 2014 by emesquita Quote
Discord Moderator plowmanplow Posted July 12, 2014 Discord Moderator Posted July 12, 2014 Upload your ForgeModLoader client log to something like dropbox or copy.com. Quote
emesquita Posted July 12, 2014 Author Posted July 12, 2014 Yes but, where is the file? MyServer/my client log? Quote
Discord Moderator plowmanplow Posted July 12, 2014 Discord Moderator Posted July 12, 2014 Ahh, it is the file named "ForgeModLoader-server-0.log" in your server folder. Quote
Discord Moderator plowmanplow Posted July 13, 2014 Discord Moderator Posted July 13, 2014 Something is "wrong" with the More Food mod. It looks like it might not be properly proxying some client code, but I'm not familiar enough with the mod or ClashSoftLib library to know for sure. You might need to follow up with the author. Superheroes Unlimited is not properly proxying the client only calls and will not work in SMP. It must be removed. The following Client Only mods must be removed: ArmorStatusHUD StatusEffectHUD DamageIndicators NEIAddons Zan's Minimap Addressing these issues allowed me to start a server with your pack. Quote
emesquita Posted July 21, 2014 Author Posted July 21, 2014 I don't know what's happening, but a while after I open the server, a crash report apears: http://pastebin.com/Kh4aUyQy Quote
Discord Moderator plowmanplow Posted July 21, 2014 Discord Moderator Posted July 21, 2014 Client only mods which must be removed (from your current pack): ArmorStatusHUD StatusEffectHUD DamageIndicators NEIAddons Zan's Minimap Mods which must be removed from your pack (unneeded and crashing): CalclaviaCore You need to upgrade to the latest 1.6.4 version of MobiusCore: http://minecraft.curseforge.com/mc-mods/76734-mobiuscore/files You still have a large number of item ID conflicts which must be resolved. Quote
emesquita Posted July 21, 2014 Author Posted July 21, 2014 Do those mods need to be removed from the pack or from the server? - I can't find any ID conflicts Quote
Discord Moderator plowmanplow Posted July 21, 2014 Discord Moderator Posted July 21, 2014 Those mods have to be removed from the server. As I have mentioned multiple times, they are "client only" mods which only need to be on the client and will cause a crash if installed on the server. Look in your ForgeModLoader-client-0.log file for the word "CONFLICT" (without quotes). You can ignore the Mystcraft conflicts, but the rest of them need to be addressed. Quote
emesquita Posted July 22, 2014 Author Posted July 22, 2014 And something apears... http://pastebin.com/QdjC2x2q Quote
Discord Moderator plowmanplow Posted July 22, 2014 Discord Moderator Posted July 22, 2014 (edited) The whole point of me providing feedback to you is for you to learn how to resolve these problems yourself. I have responded twice with almost the exact same information and this is likely the same issue. Providing a crash report with no additional information about context, what was going on when it happened, the relevant section of your ForgeModLoader-client-0.log file, or anything else makes the crash report basically useless. I'm typing this as I wait for the pack to download again. If it's the same issue as before I might be grumpy. ... The solutions to your problems are in a previous post in this thread: It squanders my time to ask for more help when you haven't fixed the problems which I have previously diagnosed. Edited July 22, 2014 by plowmanplow Quote
emesquita Posted July 22, 2014 Author Posted July 22, 2014 (edited) Well I opened the server, it was working correctly until it crashed: http://pastebin.com/1hmaNVry Edited July 22, 2014 by emesquita Quote
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