Gotxi Posted September 14, 2014 Posted September 14, 2014 Hi people! I need your wisdom to solve this little problem i have. I want the items i mine with the quarry to go to my applied energistics network, but i tried several solutions and none of them worked as expected. The only setup i had working is this: QUARRY -> TESSERACT (next to quarry) -> TESSERACT (my house) -> regular chest -> ME precision import bus -> ME cable -> ME drive The problem with that setup is that quarry fills the regular chest at top speed and the ME precision import bus does it slower than quarry, so items overflow in about a minute. I also tried to "buffer" the tesseract output in a ME chest directly with a 4K storage cell, and the items fill in it without problems, but, even having that 4k buffer chest in the network an setting the ME drive in highest priority, items wont leave 4k chest. What im i missing here? i think it can't be that difficult... Thanks in advance
Moderators AetherPirate Posted September 14, 2014 Moderators Posted September 14, 2014 The precision AE import bus can be set to take whole stacks at a time. Try that
Gotxi Posted September 14, 2014 Author Posted September 14, 2014 The precision AE import bus can be set to take whole stacks at a time. Try that That fixed it, thanks a lot
HeatHunter Posted September 15, 2014 Posted September 15, 2014 you can also dump all items into a ME-Interface, that will most likely also solve your problems
gzcwnk Posted September 15, 2014 Posted September 15, 2014 I have a diamond transport pipe on my one so I dump cobble, gravel and dirt into a hole. I then split the useful streams into groups of 4 chests at my base. Early on Its cheaper to make/use a transport pipe than a ME cable with the above setup. Once a 64x64 quarry is down to about level 30 (from 50) you'll have enough quartz it wont matter.
Moderators AetherPirate Posted September 15, 2014 Moderators Posted September 15, 2014 Early on the diamond pipe is the way to go. Maybe toss in a DSU for the cobble. The compressed cobble looks pretty cool.
HeatHunter Posted September 16, 2014 Posted September 16, 2014 also you can use the stored cobble to make singularities later
HeatHunter Posted September 16, 2014 Posted September 16, 2014 (edited) using a dsu you are able to store 2B in a single block so memory is not a problem... edit: and they are cheap Edited September 16, 2014 by HeatHunter
Gigeran Posted September 16, 2014 Posted September 16, 2014 How I do it, tesseract next to quarry with 2 redstone energy cable to quarry as well, inside the base, tesseract next to me interface block, presto all items that come out of the tesseract go into the me system.
Gotxi Posted September 20, 2014 Author Posted September 20, 2014 Hi guys, just for you to know, my setup is finally complete and working, this is how i did it: I have fuel setup that consist in a pump powered with a redstone engine extracting infinite* lava from the nether, and giving it with a fluiduct to a nether tank, that teleports the lava to my basement in the overworld. *(i know it's not infinite, but its a HUGE supply, and i always can move the setup to another lava lake.) My basement receives with another ender tank the infinite* supply of lava from the nether and the lava flows in the fluiducts wall. Then I built a wall of magmatic engines powering a third wall of redstone conduit energy pipes. Those pipes connect to some machines in my house and most important, to the tesseract (you can see it in the bottom right of the redstone conduit wall). This tesseract sends energy to my remote tesseract, and also receives items from remote tesseracts that goes to the regular minecraft chest. The chest have a precision import bus that withdraws all stuff into my me network. Then for further processing, i have 3 precision export buses that extract the items i want to go to the pulverizer and the induction smelter, then the procesed items goes back to the regular minecraft chest with golden transport pipes, and as i just said, all the things in the regular chest goes to the me network. This is my remote quarry setup, it's simple, quarry next to a tesseract (for item teleporting) and 2 redstone conduits to connect the energy. I hope you like it guys
Curunir Posted September 20, 2014 Posted September 20, 2014 75 Magmatics? That's 6000 RF/t, not too shabby. Does a single pump bring in enough lava to fuel them all?
Gotxi Posted September 20, 2014 Author Posted September 20, 2014 75 Magmatics? That's 6000 RF/t, not too shabby. Does a single pump bring in enough lava to fuel them all? Yup. Keep in mind im not using all the power they bring, so yes. Also, they store lava when not in use, so even if a pump is not enough, they last for very long only with the stored lava
Curunir Posted September 20, 2014 Posted September 20, 2014 (edited) Also keep in mind that a Yellorium reactor will outclass your Magmatic wall even with a small setup. I recently built a small test reactor with just 2x2x3 rod blocks, so just 48 ingots will fill it up completely. With the Gelid Cryotheum cooling I gave it, this reactor can produce more than all of your 75 Dynamos together. It's a 6x6x5 frame overall. Not to say that you did anything wrong. I do like the effort you made and the variety of valid options it demonstrates - it's a game of choices after all. P.S.: When going with Dynamo racks, I prefer Steam Dynamos in a big factory hall, for the steampunk flair it will add. A simple MFR autofarm with a rack of Redstone Furnaces can supply the required coal. Itemducts tend to fail at distributing the fuel to all Dynamos, so the end-all solution for distribution is an ME network. Or maybe other pipes are better at it. Edited September 20, 2014 by Curunir
Gotxi Posted September 21, 2014 Author Posted September 21, 2014 Im still learning tekkit, this is my first time playing it, (and my second world, the first one got write protected by a bug, and i started from scratch), but im open to ideas I will try reactors, i have enough yellowrite and uranium to start testing.
Kalbintion Posted September 22, 2014 Posted September 22, 2014 Itemducts tend to fail at distributing the fuel to all Dynamos Only for larger number of dynamos, I found it can supply around 30 dynamos with little issues using the normal ducts, and the impulse ones can do about 45. Anything higher and its a hit or miss if it works properly. Round-robin'ing the pipes can help though.
Curunir Posted September 22, 2014 Posted September 22, 2014 (edited) You just need Yellorite. Uranium is from Atomic Science, and as far as I'm aware, the Fission Reactors built around it are not working properly. My >guide has a recipe for a nice little starter reactor (point 17), which you can of course scale up as you like. If you are short on Yellorite Ore after all, an MFR Unifier will allow you to turn Uranium into more Yellorite (and also the other way around, if you so desire). @Kalbintion I've had chains of as little as six Steam Dynamos not work properly because the Itemducts were notoriously bad at distributing the coal evenly. Larger setups are a real pain without at least Impulse Itemducts. Maybe I'm not setting them up efficiently, but I don't want the ducts to dictate machine shape anyway. Just about my only gripe with Thermal Expansion, but maybe that to-be-released duct sub-mod for TE4 will address this. Edited September 22, 2014 by Curunir
Kalbintion Posted September 22, 2014 Posted September 22, 2014 @Kalbintion I've had chains of as little as six Steam Dynamos not work properly because the Itemducts were notoriously bad at distributing the coal evenly. Larger setups are a real pain without at least Impulse Itemducts. Maybe I'm not setting them up efficiently, but I don't want the ducts to dictate machine shape anyway. Just about my only gripe with Thermal Expansion, but maybe that to-be-released duct sub-mod for TE4 will address this. If i had to guess, your setup was inefficient then. A line of the dynamos can work, but in my testing of this it tends to fail the further you go down the chain, and it also depends on where the introduction of the items start. I can get a line of dynamos of up to 8 running in a row with basic ducts but it takes a while for them all to "boot up" - just need to ensure enough product is getting created to keep up with the demand is all. Also, instead of sending stacks of items with the ducts, sending 8 at a time can help alleviate the issue as it wont try to send 64 to a single machine, though this also has the downside of a longer boot up sequence if it was permitted to stop generating power.
Seff Posted September 22, 2014 Posted September 22, 2014 I use tesseract for everything. How I have quarry made is: Quarry is getting power from tesseract (one conduit needed). Quarry is pumping items to Diamond Transport pipe. Both side of the Diamond pipes I have Golden Transport pipes. One side goes to Tesseract other goes to Void transport pipe (items I don't need like gravel and dirt for example I filter for the Void Pipe, rest goes into Tesseract. At home I just have Tesseract taking items in (to ME) using ME Interface. And ofc giving energy to Tesseract. tl;dr: Quarry Tesseract set: Send Items / Resv Energy Home Tesseract set: Send Energy / Resv Items Use ME Interface.
Gotxi Posted September 23, 2014 Author Posted September 23, 2014 (edited) @Seff Interesting way of filtering items. In my case everything goes to the me network, i have 4 64k drives and building more, so space is not *yet* a problem. When so, i will make your version with a filter in the quarry Thanks for the pics, much more clear than just text Edited September 23, 2014 by Gotxi
HeatHunter Posted September 24, 2014 Posted September 24, 2014 (edited) @Seff Interesting way of filtering items. In my case everything goes to the me network, i have 4 64k drives and building more, so space is not *yet* a problem. When so, i will make your version with a filter in the quarry Thanks for the pics, much more clear than just text as a tip, do not use me drives for all the trash you get in massive amounts... connect deep storage units to your me-network using storage buses, configure the storage bus to only accept a certain material (e.g. dirt, cobblestone, gravel,...) as far as I know, even if no priority is set, such a setup will prefer the deep storage units if none of these items are in the drives... DeepStorageUnits have 2 advantages: -they are cheap -they hold 2B units of a set item Edit: corrected the amount of items a single DSU can store Edited September 25, 2014 by HeatHunter
Silmenume Posted September 25, 2014 Posted September 25, 2014 (edited) I believe that would be 2 Billion not 2 million! Edited September 25, 2014 by Silmenume
HeatHunter Posted September 25, 2014 Posted September 25, 2014 (edited) I believe that would be 2 Billion not 2 million! yep, you're right Edit: corrected the value in my post... Edited September 25, 2014 by HeatHunter
Gotxi Posted October 5, 2014 Author Posted October 5, 2014 (edited) You just need Yellorite. Uranium is from Atomic Science, and as far as I'm aware, the Fission Reactors built around it are not working properly. My >guide has a recipe for a nice little starter reactor (point 17), which you can of course scale up as you like. If you are short on Yellorite Ore after all, an MFR Unifier will allow you to turn Uranium into more Yellorite (and also the other way around, if you so desire). I have finished my reactor, if you are curious this is it, its a 7x7x21 all resonant ender cooled with control rods at 50%: The stats: Im also keeping my older magmatic lava setup, just in case i need a backup power line Edited October 5, 2014 by Gotxi
Curunir Posted October 6, 2014 Posted October 6, 2014 (edited) That is rather massive, and also rather inefficient. Observe how the internal buffer is completely full because the Power Tap cannot drain the power fast enough. The temperature is also deep in the red zone. Redstone Energy Conduits max out at 10k RF/t, so you would need five separate Conduit lines to take all that power as fast as it is produced. Which means five Power Taps, each with sufficient intermediate power storage along the line. I suggest you dial it back to 90% and see how hot it gets. Anything beyond 1000°C is considered inefficient, and is only recommended if you intend to run a breeder for quick Cyanite production (and remember that it will burn through your Yellorite supply very quickly). You can also achieve higher output with less resources if you cluster the rods together in groups of 2x2 or 3x3, and generally use less rods to compensate for the increased heat. All this of course is overshadowed by the efficiency of an actively-cooled reactor, i.e. one running Turbines. Compare my >old project, which produces double the output of yours with a significantly smaller Yellorium footprint. Granted, it took a massive investment of Iron, Coal and Cyanite up front to build the Turbines. It's of course fine if you are happy with it. Just pointing out where you could improve. Edited October 6, 2014 by Curunir
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now