[1.7.10] APOC Tech & RPG | All of technic, in one pack! / 180 Mods / 24/7 Dedicated Server / Economy / Anti-Grief/Raid Worlds, Faction Worlds, Resource Worlds / Non Pay2Win! Vote inspired network! / Shops / Plots / Custom Plugins / And more!
- tech & rpg
- role playing game
- dungeon worlds
- shop plots
- multi world
- no lag
- lag free
- custom modpack
- apoc gaming
138 posts in this topic
☣ Only Tekkit legends server on the CZ scene ! ☣
[CZ] [EN] [SK]
We are a server that builds on classic gameplay. Nothing is forbidden, the rules are only: respect other players.
if this ip does not work, type this:
• 100 slots
• You can earn player heads for killing!
• And more!
I followed the directions on how to create and publish a new modpack on the Technic Platform, but when I go to download it and play it there are no mods installed not even Forge. I don't understand what I did wrong, I even watched some YouTube videos on how to make and publish a modpack on Technic and followed their instructions, but nothing worked. Please let me know if you can help, I'd prefer it if someone called me on Discord so we could screen share, if not I understand just let me know what to provide to get the help I need. Thank you. My Discord is St.Nibba#6691.
My problem is the following: I want to make a hexxit server for my friends that I downloaded from technicpack.net, but when I click launch.bat it gives this error code:
Exception in thread "main" java.lang.ClassCastException: java.base/jdk.internal. loader.ClassLoaders$AppClassLoader cannot be cast to java.base/java.net.URLClass Loader at cpw.mods.fml.relauncher.FMLRelauncher.<init>(FMLRelauncher.java:60) at cpw.mods.fml.relauncher.FMLRelauncher.instance(FMLRelauncher.java:52) at cpw.mods.fml.relauncher.FMLRelauncher.handleServerRelaunch(FMLRelauncher.java:45) at net.minecraft.server.MinecraftServer.main(MinecraftServer.java:1367) What can I do about this? I got the latest Java version.
I have been trying to start a tekkit server with an additional mod inside the mod folder. The server does not want to load with the mod inside the mod folder, but when i take it out of the the folder the server works completely fine. I am getting stumped and have been trying to figure out why it wants to crash with the mod inside. the mod is Agent Agriculture, and just adds more crops and 3 mobs, and a few other things. thx