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[1.7.10] Apocalyptic Gaming Network: APOC Tech & RPG Modpack & Server - All of technic in one pack! (240 mods) | Dedicated Server | Economy/Shops/Plots/Rewards/Keys | PVP & PVE Worlds (3 Overworlds, 100+ Modded Worlds) | 10+ Custom Plugins!


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APOC-Gaming-Network-Logo2_zpssmotkoef.pn

Website: http://apocgaming.org | Server IP: TRPG.APOCGAMING.ORG | Discord: https://discord.gg/uctbDQb
Technic Modpack Link: https://www.technicpack.net/modpack/apocalyptic-gaming-tech-rpg.363244
For more information on our servers, network, status, wiki's, launchers, pack pages, and more checkout our server page here:
http://apocgaming.org/servers

AGN is a community of gamers for minecraft and other online games founded in 1999 for gaming and setup in 2010 for minecraft servers.
We host independently from Zilacon's own privately hosted dedicated servers.
(Bungeecord, Vanilla, & Tekkit Classic are on a paid host. All others are hosted by Zilacon)
I pride myself in hosting and managing high performance servers with virtually zero down time. All of our servers have deadlock, lag, and crash detection.
Automated restart scripts, entity clearing/merging, spawn limits, timing adjustments, etc. To make the server run as smooth as possible.
Our servers normally maintain 19-20 TPS no matter what. If you experience any type of lag with a good ping to the network, please contact us so we can look into it.
Me and my staff team are available almost 24/7 on our discord server.

On APOC we have many gameplay styles for you to choose from, along with over a dozen modpacks and servers to play on.
All of our servers (excluding skyblock modpacks) have all of the features below.

Screenshot_249.pngScreenshot_32.pngScreenshot_33.png

System Requirements:
Your computer must have the following to be able to run this modpack.

  • 4GB+ of Memory allocated to your Technic Launcher. (We recommend 6GB+)
  • Java 8 64-Bit (JRE or JDK)
  • A good Dedicated GPU for the included Textures/Shaders. If your GPU cannot handle these, they can be turned off in the options.
  • There is known issues with the KUDA shaders our pack uses with Windows 10. If you have a black screen or stained glass effect on your screen, your PC is not compatible with KUDA shaders. Switch to the LOW shaders in the pack or disable it.

Client Mod List:
These mods run on the client only and help change or modify how the client runs and functions.

Core Mods:
These mods have their own API's to allow other mods to operate.

Mods:
These are what give the modpack its glory. All of the custom items, blocks, mobs, etc come from these.

Server Features:

  • TRPG has 100+ modded worlds, 3 overworlds, 18,000+ entities (monsters/animals), and 32,000+ items/blocks!
  • Always Online: Dedicated, optimized, built for performance servers since 2010. Our servers are fully automated with almost zero need for human intervention to remain online and running smooth.
  • Multiworld: We have worlds for PVP and PVE. These worlds are Survival (PVE/GriefPrevention Protection), Factions (PVP/Factions Protection), and Towny (PVP/Towny Protection). PVP worlds allow griefing and raiding by following the rules within the factions and towny plugins for war. Survival is PVE only and uses GriefPrevention for its protections.
  • Custom Economy (APOC-Payday): Our economy is like no other, with one giant plugin (APOC-Payday) this plugin offers rewards for over 30 gameplay activities from killing mobs/players to crafting items. It also rewards you for voting with keys/kits to redeem for items and economy/exp/claimblocks. Our plugin also handles sign shops, player plots, automatic ranking, online/login rewards, and much more.
  • Admin & Player Shops: We provide basic vanilla items in the spawn tower for admin shops. And we leave the modded side for players to buy a plot in spawn, create a shop, and select their items and prices for their shop. We encourage a competitive player market on APOC. Our admin shops will not interfere with selling modded items.
  • Custom /help Commands: We have a custom menu of /help commands that explain everything on apoc. How to use our economy, claim systems, worlds, voting, shops, teleportation and homes, and much more. If these help commands cannot answer your questions, staff are available on the servers or on discord.
  • MCMMO & APOC-RPG: All of our servers come equipped with MCMMO and APOC-RPG which adds skills, bonus drops for actions, custom enchanted item drops from mobs, and randomly placed chests or structures with loot inside in the worlds.
  • Bungeecord: Our custom bungeecord server allows clients of any version to connect to our network & servers. Once connected to the server of your choice, you can communicate with everyone from every server, and see everyone who is online in the tab list from all servers.

Looking for Staff:

Voting & Reviewing Rewards:

  • Voting for our network on one of the 36 vote sites listed on our /vote command in game or on our site at http://apocgaming.org/vote will give you 1 Common Key and 1 VoteKey.
  • Common keys are one of 4 types of item reward keys issued on the servers. These keys can be earned by voting, being online, or logging in daily. When redeemed they will give you one item out of a long list of possible rewards. The higher grade the key is the better the rewards. Redeeming keys like Common have a chance to upgrade to Uncommon, and Uncommon to Rare, etc.
  • Vote Keys are issued only for voting for sites, they give 1 EXP Level, $100 Economy, and 10 Claimblocks.
  • We also reward for reviewing our network/servers on vote sites and forums like this (technic). If you enjoy our servers, please write us a review by replying to this topic for $2500 Economy and 3 Rare keys as a reward. If you got any suggestions or ideas for improvement, we are open to change. Just let us know!

 

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Even when you do have a dedicated server you always reset the world

 

 

I think your confusing me with Mr. Blank whom i am not.

Our servers are setup with multiple worlds so that they do not have to reset, the resource world resets monthly to keep a fresh supply of dungeons and resources on the server.

 

Other then that all worlds that players build in do not reset, so please take your inaccurate complaints somewhere else.

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:D 1st person to play on server? looks great everyone btw anyone looking to base up with someone let me know and well beta test the server like crazy ;) be ready to swim when you spawn into sanc your close to land but don't walk out of the room for some reason :P

 

only suggestions/ comlaints so far is that I think that people first spawning into world should start with a little food and a sword, love the rpg aspect and HP not sure where that came from but I like it :D everyone should come try this out, even though any connection problems where on my side (might have just been my mind messin with me) but I think I had less problems then I normally have with servers on this server. worlds are fresh don't think anyones been to resource yet ;) get in here while the getting's good :D

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:D 1st person to play on server? looks great everyone btw anyone looking to base up with someone let me know and well beta test the server like crazy ;) be ready to swim when you spawn into sanc your close to land but don't walk out of the room for some reason :P

 

only suggestions/ comlaints so far is that I think that people first spawning into world should start with a little food and a sword, love the rpg aspect and HP not sure where that came from but I like it :D everyone should come try this out, even though any connection problems where on my side (might have just been my mind messin with me) but I think I had less problems then I normally have with servers on this server. worlds are fresh don't think anyones been to resource yet ;) get in here while the getting's good :D

Spawn is actually a spawn now that the server is no longer in beta.

 

-----------------------

 

Our dedicated server for our Tech & RPG modpack is up and running!

Everyone is free to join and play on our new server and modpack now, our server is no longer in beta testing!

Download our modpack here: http://www.technicpack.net/modpack/details/apocalyptic-gaming-tech-rpg.363244

Login to our server at: mc.apocgaming.org:7857

 

If you are updating our pack you may need to wipe all contents of the modpack folder and reinstall the modpack with 1.7.0

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1.7.1 (6/15/14): Modpack repack - MANUAL WIPE OF MODPACK FOLDER REQUIRED!
- Fixes texture compatibility issues with Linux and MAC Systems.
- FIxes crashes with Tinkers Construct and Thaumcraft with Windows 8, Linux, MAC systems.
- Repackages all mods and will no longer require a manual wipe of folders when updating.

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If you are having issues connecting to our server using this IP your firewall is blocking our server port, you will need to port forward your firewalls to allow our server ports on your computer or disable your firewalls all together.

Using AVAST anti virus will provide the same amount of protection any firewall will give you.

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2.0.0 (7/3/14): Dat Voltz Update Tho...
- Updated CodeChickenCore
- Updated CodeChickenLib
- Updated ForgeMultiBlock
- Updated WorldCore
- Updated Universal Electricity
- Updated Resonant Engine
- Updated Mystcraft
- Updated Galacticraft
- Updated Galacticraft Planets
- Updated Micdoodle Core
- Updated Mr Crayfish's Furniture Mod
- Updated Project Red Base
- Updated Project Red Compat
- Updated Project Red Integration
- Updated Project Red Lighting
- Updated Project Red Mechanical
- Updated Project Red World
- Added Minecraft Comes Alive
- Added Random Things
- Added Legendary Beasts
- Added Hexxit Gear [ Ported to 1.6.4 by Whiteknave from APOC ]
- Added Mekanism
- Added Mekanism Tools
- Added Mekanism Generators
- Added ICBM Explosions
- Added ICBM Sentry
- Added Sphax x64 Texture Pack. It's small but it is better then default.
- Added Sphax/APOC Damage Indicators Skin.
- Added APOC Tech Font.
- Added APOC Loading/Splash screen.
- Fixed ID Conflict with Mystcraft
- Fixed ID Conflict with FoodEX
- Fixed ID Conflict with Chisel
- Fixed ID Conflict with Tinkers Construct
- Fixed ID Conflict with Thaumcraft
- FIxed ID Conflict with ICBM
- Fixed ID Conflict with Mekanism
- Fixed Thermal Expansion on Clients & Server
- Fixed Mine Factory Reloaded recipes
- Fixed MultiBlock crash
- A lot of config changes...

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  • 2 weeks later...

Modpack is updated to 2.0.3!

Changelog is available on our website here: http://apocclangaming.enjin.com/home/m/20908632/article/2446764

Or on our technic modpack page here: http://www.technicpack.net/modpack/details/apocalyptic-gaming-tech-rpg.363244

 

Project Zulu & FoodEX was removed but was replaced with even better mods!

Check out our new update and our new look!

 

New technic launcher logo:

363244.png?1406409775

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          CoFHLoot{2.0.0.5} [CoFH Loot] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          CoFHMasquerade{2.0.0.5} [CoFH Masquerade] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          CoFHSocial{2.0.0.5} [CoFH Social] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          CoFHWorld{2.0.0.5} [CoFH World] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ConfigMod{v1.0} [Extended Mod Config] (configmod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          CoroAI{v1.0} [CoroAI] (coroutil for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          darwin{0.2.3} [Darwin] (darwin_0.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          DragonMounts{r34} [Dragon Mounts] (dragonmount_r35_mc1.6.x.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          EnhancedCore{1.1.3} [EnhancedCore] (enhancedcore_1.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          EP2{1.0.9} [EnhancedPortals 2] (enhancedportals-2_1.0.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ExtendedRenderer{v1.0} [Extended Renderer] (extendedrenderer for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          FlansMod{4.1.1} [Flans Mod] (flansmod-4.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          FoodPlus{2.8PRE4} [§bFood Plus] (foodplus-1.6.4-2.8PRE4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          633{${mod.version}} [Fossil/Archeology: Reported] (fossilsarch-reported-v1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          cfm{3.3.2} [§6MrCrayfish's Furniture Mod] (furnituremodv3.3.3(1.6.4).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          GalacticraftCore{2.0.13} [Galacticraft Core] (galacticraft-1.6.4-2.0.13.1063.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          GalacticraftMars{2.0.13} [Galacticraft Mars] (galacticraft-planets-1.6.4-2.0.13.1063.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          hamstermod{0.1} [Hamster Mod] (hamsterrific[1.6.4]V2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          hamstersforever{1.0} [Hamsters Forever] (hamstersforever-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Hats{2.1.8} [Hats] (hats2.1.8.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          iChunUtil{2.4.0} [iChunUtil] (ichunutil2.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ImmibisCore{57.2.0} [Immibis Core] (immibis-core-57.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          LiquidXP{57.1.2} [Liquid XP] (liquid-xp-57.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MapWriter{2.0} [MapWriter] (mapwriter-2.0.16.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatAppliedEnergistics{1.6.4R2.7.9} [MFR Compat: Applied Energistics] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatAtum{1.6.4R2.7.9} [MFR Compat: Atum] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatBackTools{1.6.4R2.7.9} [MFR Compat: BackTools] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatBuildCraft{1.6.4R2.7.9} [MFR Compat: BuildCraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatChococraft{1.6.4R2.7.9} [MFR Compat: Chococraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatExtraBiomes{1.6.4R2.7.9} [MFR Compat: ExtraBiomes] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatForestry{1.6.4R2.7.9} [MFR Compat: Forestry] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatForestryPre{1.6.4R2.7.9} [MFR Compat: Forestry (part 2)] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatForgeMicroblock{1.6.4R2.7.9} [MFR Compat: ForgeMicroblock] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatIC2{1.6.4R2.7.9} [MFR Compat: IC2] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatMystcraft{1.6.4R2.7.9} [MFR Compat: Mystcraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatPams{1.6.4R2.7.9} [MFR Compat: Pam's Mods] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ForgeMultipart{1.0.0.250} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Core{4.3.7.32} [ProjectRed] (projectredbase-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Exploration{4.3.7.32} [ProjectRed-Exploration] (projectredworld-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatProjRed{1.6.4R2.7.9} [MFR Compat ProjectRed] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatRailcraft{1.6.4R2.7.9} [MFR Compat: Railcraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatRP2{1.6.4R2.7.9} [MFR Compat: RP2] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatSufficientBiomes{1.6.4R2.7.9} [MFR Compat: Sufficient Biomes] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatThaumcraft{1.6.4R2.7.9} [MFR Compat: Thaumcraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ThermalExpansion{3.0.0.7} [Thermal Expansion] (thermalexpansion-3.0.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatThermalExpansion{1.6.4R2.7.9} [MFR Compat: Thermal Expansion] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatTwilightForest{1.6.4R2.7.9} [MFR Compat: TwilightForest] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatVanilla{1.6.4R2.7.9} [MFR Compat: Vanilla] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          MineFactoryReloaded|CompatXyCraft{1.6.4R2.7.9} [MFR Compat: XyCraft] (minefactoryreloaded-2.7.9-final.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          AS_Minions{1.7.9b} [Minions] (minions_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          BuildMod{v1.0} [Build Mod] (modbuild for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Morph{0.7.1} [Morph] (morphbeta-0.7.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          necromancy{1.5} [Necromancy] (necromancy_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          NEIPlugins{1.1.0.6} [NEI Plugins] (neiplugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          NotEnoughCodecs{0.1} [NotEnoughCodecs] (notenoughcodecs-0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          notenoughkeys{0.0.4} [Not Enough Keys] (notenoughkeys-1.6.4-0.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          OpenMods{0.5.1} [OpenMods] (openmodslib-0.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          OpenBlocks{1.2.9} [OpenBlocks] (openblocks-1.2.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Transmission{4.3.7.32} [ProjectRed-Transmission] (projectredintegration-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Transportation{4.3.7.32} [ProjectRed-Transportation] (projectredmechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Waila{1.5.2a} [Waila] (waila_1.5.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          TConstruct{1.6.X_1.5.5.7} [Tinkers' Construct] (tconstruct_mc1.6.4_1.5.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Compatibility{4.3.7.32} [ProjectRed-Compatibility] (projectredcompat-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Integration{4.3.7.32} [ProjectRed-Integration] (projectredintegration-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Illumination{4.3.7.32} [ProjectRed-Illumination] (projectredlighting-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ProjRed|Expansion{4.3.7.32} [ProjectRed-Expansion] (projectredmechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          QuantumCraft{1.1} [qCraft] (qcraft1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          RandomThings{1.9} [Random Things] (random things v. 1.9 [MC 1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          secretroomsmod{4.6.2} [The SecretRoomsMod] (secretroomsmod-universal-1.6.4-4.6.2.319.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Statues{2.1.1} [Statues] (statues-1.6.4-2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Sync{2.2.2} [Sync] (sync2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          TMechworks{33.c001660} [Tinkers' Mechworks] (tmechworks_mc1.6.4_0.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          TrailMix{2.0.0} [TrailMix] (trailmix2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          tropicraftmod{v5.1.7 for MC 1.6.4} [Tropicraft] (tropicraft v5.1.7 Mod for MC v1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          volleyballmod{v5.1.7 for MC 1.6.4} [Volleyball] (tropicraft v5.1.7 Mod for MC v1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Waypoints{1.0.2} [Waypoints] (waypoints-1.6.4-1.0.2fix.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          AIBlock{v1.0} [AIBlock] (weather v1.591 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          WeatherMod{1.591} [Weather and Tornadoes] (weather v1.591 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          witchery{0.19.2} [Witchery] (witchery-1.6.4-0.19.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          worldofdinos{1.0} [World of Dinos] (worldofdinos-1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          Chisel{1.5.0} [Chisel] (zchisel-1.6.4-1.5.0fix.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          McMultipart{1.0.0.250} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          ForgeMicroblock{1.0.0.250} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
          LumySkinPatch{1.0.5} [Lumy Skin Patch] (minecraft.jar) Unloaded->Disabled
          TConstruct Environment: Environment is NOT clean! THIS CRASH MUST NOT BE REPORTED TO A MOD AUTHOR; however, please report it to your modpack creator(s).
      Unsupported mods: optifine
          Launched Version: 1.6.4-Forge9.11.1.965
          LWJGL: 2.9.0
          OpenGL: Radeon(TM) RX 460 Graphics GL version 4.6.14757 Compatibility Profile Context 20.11.2 27.20.14501.18003, ATI Technologies Inc.
          Is Modded: Definitely; Client brand changed to 'fml,forge'
          Type: Client (map_client.txt)
          Resource Pack: faithful32pack
          Current Language: English (US)
          Profiler Position: N/A (disabled)
          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    • By Nyrab
      I'm trying a new modpack
      The version is 1.10.2
      I tried to remove some mods and still don't work
       
      Modpacklog.zip
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