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plowmanplow

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Everything posted by plowmanplow

  1. We will need things like: the console output, FML logs, crash reports, etc. Always use a pastebin service for log output and provide a link to that pastebin here.
  2. The only mod in your pack which has a known tendency to produce noticeable lag is Mo' Creatures. Everything else is fairly tame.
  3. Your modpack archive is in 7zip (7z) format. All archive files intended for use in the platform must be in ZIP format. The Optifine JAR file in your /mods/ folder has an odd name. It seems to be the latest version but the implication is that you didn't get the mod from the author's preferred distribution channels.
  4. The Technic Launcher does not like the character "ยง" in filenames. Rename any files (specifically in the /shaderpacks/ folder) to remove that character.
  5. Copy.com public share URLs must have "?download=1" (without quotes) appended to them in order to function properly as modpack download locations. You have the wrong file as your modpack.jar. The modpack.jar file is the correct version of the Forge universal binary JAR file renamed to modpack.jar.
  6. Yep. Nothing stopping you from doing that (although it has been done before).
  7. We will need the link to your custom modpack API URL or details page in order to provide assistance.
  8. Please provide a link to your custom modpack page or API URL so that we may investigate further. As for the chunk corruption there are usually two options. You can either delete the chunk or delete the region. The former is less destructive than the latter. This can typically be accomplished by using the MCEdit tool.
  9. Your pack isn't working when you (correctly) append ?download=1 to the copy.com URL because it is still broken. In addition to the previous corrective actions which needed to be addressed you also have the Morph mod without the iChunUtil dependency mod. Not only that, you have failed to address the issue of the ChickenBones mods. The CodeChickenCore mod now looks like it has a valid name, however, it is the version for 1.8 and not 1.7.10. Obviously, that won't work. You need the "latest" versions of ChickenBones mods for 1.7.10. Go here: http://chickenbones.net/Pages/links.html and select the correct version of Minecraft at the top of the page, then download the "Latest" versions of the mods you want. Your Morph mod has the same problem. It has a funky name which the author does not use. You need to be getting your mods directly from the preferred locations provided by the mod authors, not from some sketchy content stealing website.
  10. Uhh, by appending "?download=1" (without quotes) to the public share URL from copy.com.
  11. Copy.com public share URLs must have "?download=1" (without quotes) appended to them in order to function properly in the Launcher. Your ChickenBones mods (CodeChickenCore and NEI) aren't from the mod author. You need to get the latest 1.7.10 versions from his website. You have OpenBlocks mod but not the dependency mod OpenModsLib. Address these issues and come back if you are still having troubles.
  12. Why do you keep making new modpacks? Just stick with one and fix it. Are you trying to troll me here? You still haven't addressed the missing Player API mod for Smart Moving. Good luck, I'm out.
  13. Seems like a solid drive (pun intended). Anandtech gave that line of drives a hearty thumbs-up.
  14. 32G should be fine, provided the performance numbers are good (i.e. you aren't getting a cheap-o drive).
  15. <sigh> I already answered that one as well. The Smart Moving mod requires Player API Core. Please address the issues that have already been brought up before coming back for more assistance.
  16. Probably more of a "won't do it" than a "can't do it". Five seconds of effort to get you going again and he "can't"? I'm not buying it.
  17. Have your friend move (not delete) your player data file out of the /server/world/players/ folder. You should be able to log in after that. Have him replace things that you are missing.
  18. What do you mean by "it doesn't work"? One of the items in your player's inventory on the server is causing you to crash. You need to work with the server owner to get it fixed.
  19. It might be better to work with that server owner/operator to figure out which Balkon's item in your inventory is causing the issue and hopefully why. I haven't seen this particular error before for folks on my TL server.
  20. This would probably get more visibility to the right people in the Tracker for the Launcher (top of this page).
  21. Getting an inexpensive (not to big) SSD just to run the server on would help and not be expensive.
  22. You have two different versions of Not Enough Items installed. You've got the "new" CoFH mods, but haven't updated many other mods which rely on CoFHCore. Mods which you really need to update (not just because of CoFHCore): AE2rv2 to beta-8 BigReactors Botania BuildCraft IC2 Nuclear Control Jabba PneumaticCraft RailCraft Tinker's Construct Thaumic Tinkerer (big time) Tinker's Mechworks Twilight Forest
  23. If it's a chunk corruption and you can isolate the specific chunk you might be able to remove/reset it with MCEdit. If that doesn't work but you know the general area you might have to remove a region file (much more of an impact).
  24. I already answered that one. You have two different versions of CodeChickenCore in your /mods/ folder.
  25. That is a link back to this forum post, not your API URL.
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