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Everything posted by plowmanplow
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I believe you need to customize (in the app/config/ folder): app.php, database.php, solder.php
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The fact that the JSON response is missing the version number (it's blank) indicates that either the platform isn't connecting to the database properly, that the database is not set up correctly, or something isn't configured correctly. Other than to state the obvious, that you did not properly follow the installation procedures, I'm not sure what else to suggest. I'm not trying to be snarky or critical. I followed the instructions precisely as written on a new installation for WIndows and everything worked as expected, but I have decades of application deployment experience so I may be subconsciously doing something not specified in the instructions.
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Try this: http://thenexusmodpack.com/technicsolder/public/index.php/login Edit: You have your DocumentRoot set to the wrong location (Apache setting). It should be: DocumentRoot "w:/xampp/htdocs/TechnicSolder/public"
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@Avisil: Your pack settings are configured to be MC 1.7.2, but you have Forge 1.7.10 (#1272) as your modpack.jar. You need to adjust your pack settings. If you intend to use Cauldron as your server (assuming you can find it) the latest build is for Forge #1240 so you might want to stick with that. If you are going Forge universal as your server then just use the latest 1.7.10 build. You still have no config files in your modpack archive. This is always bad. Your ChickenBones mods are out of sync. Specifically, your Ender Storage mod version doesn't match your CodeChickenCore. Update Ender Storage and NEI. You have to be very careful when renaming mod files. Changing away from what the author provides can be risky. In your case, The Weather mod JAR "[1.7.10] Weather-2.3.7.jar" does not like having a space between the ] and W. Believe it or not, removing that space fixes the loading issue. I notice you don't have a minimap mod in your pack. Is this by design? If you want to make a server from this pack you will need to remove the Better Armor 2 mod. It should work in SMP, but it is poorly coded and crashes the server attempting to make client-only library calls.
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If you are getting 0.7 instead of 0.7.0.7 then you are definitely out of date. That being said, if I follow that link you just posted I get a 404 error. This won't work. Try it from a few different places/internet connections. Look at your (web) server logs to figure out why you are getting a different response than I am.
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Either the link you are using to tie your platform to your Solder setup is messed up, or your Solder installation is messed up. For instance: This is the API link defined in your pack/platform settings: http://thenexusmodpack.com/solder/public/api/ However, this does not yield the correct information. It actually returns a 404 error. In contrast, my API URL for my pack/platform is set as: http://solder.circlecraft.info/index.php/api/ This returns the expected JSON response: {"api":"TechnicSolder","version":"v0.7.0.7","stream":"DEV"}
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A Google search of "git for windows" yields: http://git-scm.com/download/win
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Hmm, lemme check the latest installation info... Installation You can install solder manually by cloning the GitHub repository and running a composer command. HTTP: git clone https://github.com/TechnicPack/TechnicSolder.git Using git to clone the current repository is one of the steps. It comes right after installing Composer and right before using Composer to complete the installation process.
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If you can't use git from the command line, how did you initially get the repository when you did your installation?
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There was an update recently which I believe was supposed to address this. make sure your solder installation is up to date (git pull).
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Try resetting your pack or incrementing your pack version number. I just added it to my launcher and successfully started a SSP world.
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There is a known issue with ExAstris. You will need to remove that mod until the author provides a fix.
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Always provide the platform URL (modpack link) when requesting help. cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: skyboy/core/fluid/LiquidRegistry The implication is that you have either a missing mod, or incompatible mods. Without the pack link we can only guess.
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Does anyone know how to make a modpack server?
plowmanplow replied to omfgsalad's topic in Cafe Lame
No server logs around where he tried to connect? No client FML logs? No modpack links? No server download links? No detailed information for anything at all? How are we supposed to provide assistance? -
In the future, please just post the pack link in the original post. Doesn't matter if it's private or whatnot. Sending me a PM with the link means that it won't last for very long since I get so many PMs. The download URL is not direct. Copy.com links need to have "download=1" (without quotes) appended to the URL. Forge should be updated to #1240. You really shouldn't be distributing the texture packs in your modpack archive. More than half of the size of your modpack is texture packs. With Forge #1240, the pack works fine in my test environment (BareBonesPack). I was able to start a SSP world. Double check that you indeed have your memory allocation in the Launcher set to 3G.
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The updates are surely secondary. The out of memory error is immediately fatal. That shouldn't happen when you are running 64bit Java on a system with that much RAM. Please provide a link to the pack so that we can debug things.
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Caused by: java.lang.OutOfMemoryError: Java heap space This means you are running out of memory. Please provide a full crash report. On a side note, there are mods in there which should really be updated along with bumping your Forge version up to at least #1240.
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List of good places to host your modpack file
plowmanplow replied to FatsackTony's topic in Platform Pagoda
Setting up Solder requires you to have a web host it can run on. X10 Hosting (not affiliated in any way) may work. They claim "unmetered" bandwidth, but I don't have any experience with them short of creating a free account and tinkering enough to feel that it would host Solder. @Shushix: Please post (in a code tag) the raw share URL from copy.com along with the altered URL you are attempting to make direct. -
Does anyone know how to make a modpack server?
plowmanplow replied to omfgsalad's topic in Cafe Lame
You are providing anecdotal statements with no supporting documentation. We are unable to guess what the problem might be. Please provide console, log, and crash-report information when requesting help for specific issues. -
List of good places to host your modpack file
plowmanplow replied to FatsackTony's topic in Platform Pagoda
You are exceeding 200G/day on your Dropbox Pro account? Sheesh. You can try copy.com (it'll work if you set it up correctly). However, it sounds like you REALLY need to implement the Solder API. -
Does anyone know how to make a modpack server?
plowmanplow replied to omfgsalad's topic in Cafe Lame
HA! My bad. I got confused. I thought OP was saying he had everything working. Idiot, one of me. -
Does anyone know how to make a modpack server?
plowmanplow replied to omfgsalad's topic in Cafe Lame
What "link" are you referring to?