Jump to content

jumpandshootbeef

Members
  • Posts

    276
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by jumpandshootbeef

  1. Name it: zycapack-1.0.zip AND WAIT A WHILE The technicpack takes a while to update its link
  2. How much ram have you allocated in the technic launcher? Use an abolute maximum of 3, unless it is a server designed for more. Relogging also fixes it
  3. Did you delete the old version? And make sure you have the latest forge version if you update mods. Not recommended, but latest stable
  4. Try using projectE instead of EE3. The projectE mod is a kind of rolled down version, but it has all the rings and items. Including your tab
  5. Have you tried searching if you missed an item that it requires for functionality? In-game device that makes it work
  6. Well it can also be a java exception, try reinstalling everything that the pack needs to run so dont try the pack itself again. Can you pastebin the: [B#339] 2015/12/28 18:56:28 [INFO] # C:\Users\Avalado\AppData\Roaming\.technic\modpacks\hexxit\hs_err_pid15680.log somewhere around here? oh and hexxit 2.* seems to be broken for a lot of people, you can also wait the next update out
  7. I do not have permission to download via the api link and the other link is 404 now. What is your issue slowgamesmaster? You need to name the pack correctly and make sure it is a direct download link, not a button to download. Paste your link and error msg here and I'll help
  8. What server?
  9. Sorry to hear that... Portmapper.<version> is a jar file, just run it. And can you pastebin your latest.log from tekkit?
  10. Sounds interesting, I do not have permission to download the modpack via that link though, so if you can send a link that I do have permission for. I am not at home but going to be soon, so I can fix it then. If I know the issue
  11. Talk to server admin, projectE is the same as EE3 only with more stuff in it. more ye old fashoned EE
  12. You might be confused, I was too. Download the mod projectE. It is EE3 with all the items. EE3 is kinda... yeah... not really a thing. ProjectE plz
  13. Delete your mapwriter config file and let it regenerate again. or manually download a working version.
  14. Map layout: -bin modpack.jar (renamed forge jar file) -config -mods the mods & core mods. You have this layout? What exactly is the error you get
  15. I have the same problem. But mine goes way deeper, here's what you can do: Download portmapper(.jar)(2.0.0 or 1.9.5 are known to work best) and make sure everything is ok there. Add an exception to your firewall. I dont know anything else
  16. sounds like an issue for the modpack makers, too bad you cant @person on the forums. SoBump
  17. 1. What is your download link 2. Did you try to wait a while and restart the technic launcher a couple of times?
  18. Well I do not exactly know what happend here, but I think one of your frames tries to render and it is broken somehow. Frame C [ig75icd64.dll+0x4b9a5d] Nope, I dont know what that frame is, maybe reinstall everything. Delete your complete technic folder and start over. I think that should work
  19. Check the config, might be disabled
  20. Have you seen a lot of the pages over there 0_0. I mean, I pressed random page a lot of times, ended up at 1 actual in-game block, the rest just ADVERTISEMENT BULL http://wiki.technicpack.net/Overcoming_Your_Problems_With_Eczema_-_Tips_That_Really_Help! http://wiki.technicpack.net/Cable_tractors_-_Top_Strategies_For_Gaining_Muscle_And_Burning_Weight http://wiki.technicpack.net/Get_The_Very_Best_Online_Shopping_Results_By_Following_These_Hints http://wiki.technicpack.net/Trustworthy_Critiques_Of_Network_Advertising_Corporations_Can_Help I mean... whut? Is this the technic wiki? And it sais that hexxit was just released, can I update that?
  21. That is going to take an indefinite amount of time, the bug exists for a long time
  22. Have you waited a while for technic to actually recognize the link? Is it still not working now?
×
×
  • Create New...