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Curunir

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Everything posted by Curunir

  1. The Plus-Shape is proven to be the most efficient 5x5 design because it has higher fertility than four corner rods or an X-Shape. Try two identical-sized frames and you will see what I mean. Temperature will be higher with the Plus-Shape, but still manageable with decent coolant and Control Rods, and the higher fertility will reduce fuel consumption.
  2. Yes, Sludge does look a lot like oil. Waila with liquids turned on could help you there, but I don't recall if that was already in Tekkit 1.1.x. Water is technically finite, too. It only gets infinite through a little (intentional?) glitch where a single removed water source block will regenerate if it is surrounded by other water source blocks on at least two of the four possible sides (above and below don't count). If you're really quick with a bucket, you could drain a water basin before this effect kicks in. To my knowledge, it has been that way for a long time, and current Tekkit (Minecraft 1.6.4) does not do it differently than Classic (Minecraft 1.2.5). As you have Thermal Expansion 2 at your disposal, you can simply dip an Aqueous Accumulator or two in the water to fill your pipes. Unlike a pump, it will infinitely generate water when surrounded by water source blocks. It even generates a very small amount, supposedly from air humidity, when not near water. P.S.: You don't have to "taste" every dark pool you encounter. Just take a bucket out of it and look at the label.
  3. The fact that a Powersuit with radioation shielding doesn't protect you from radiation is a known bug, or rather lack of feature. But here is something neat: Blazing Pyrotheum is even hotter than lava - so hot that it will turn any nearby sand block to glass after a few ticks. You can spill Pyrotheum to turn a layer of sand blocks into a layer of glass. Beware of the side effects, though. The presence of Pyrotheum is enough to randomly ignite nearby blocks, including the one under your feet if you are standing too close. Fun activity: Find a volcano, siphon off the top lava block and replace it with a bucket of Pyrotheum - instant Pyro volcano.
  4. Sure, I know. Straight doubling them in length is probably my best bet, or adding 50% length to each and opting for more Turbines. The thing is, I have nothing that needs any more power right now, and no more projects I want to do. The mods I have not done much (or anything) with yet are the ones that never interested me much anyway, namely Computercraft, RIM, MFFS, Atomic Science and, yes, Galacticraft. I find all of those tedious and boring. And what I have built runs fine on the existing setup. I think it will stay that way for a while.
  5. Oil is definitely finite, and always has been. If you bucket it out, sometimes the fluid dynamics will behave strangely and a great spill will only be held up by a single leftover (and hard to locate) oil source block. Pumping it out is recommended anyway, and you should always start from the very top of a deposit, or from the top of the fountain if it extends above the surface. It can happen that water or other liquids get into the Pump's nozzle and block it, and the same thing can happen with pipes. If you have access to an MFR Liquid Router, it could sort the liquids for you and prevent clogging up. You just need to configure it for all liquids that may be there, usually just oil and water. I once had a random glitch that caused BC Pumps to simply stop after one bucket. I had to reset the modpack entirely to fix that. P.S.: There are actually two kinds of oil in the game, one from Buildcraft and one from Galacticraft. It may be that one of the types is glitchy, and that you encountered that. In which case the fix is pumping elsewhere.
  6. Doesn't the turtle need power or fuel, too? You could opt to use MFR Block Breakers instead of the turtle, although I only tried them in Tekkit 1.2.x (Minecraft 1.6.4). The best trench method is with Lava and Gelid Cryotheum next to Block Breakers, but Cryo has only been added in TE3, so Tekkit 1.1.x does not have it. If you can't afford the energy cost to smelt stone to lava in a Magma Crucible, then you'll want to use existing lava. You should build a Tesseract-connected Igeneous Extruder, as has been suggested. It's your choice if you build it in the Nether and pipe the water in via Tesseract, or build it in the Overworld and pipe lava in via Tesseract. You could also use Overworld lava, but those pools are drained quickly, and not always simple to use. Ender Tanks might help as well, but I don't know if these are available in your game version.
  7. When I built it, I didn't know about the z-axis optimization. I'll raise them to z=128 when I work on it next time. The texture pack is just Sphax PureBDCraft. Somebody posted a download link for a manually patched version a while back, and I have been using that ever since. The problem with Sphax is that their license explicitly forbids offering patched versions, so everybody has to do this by themselves, or so I heard. Note that only the interface shots are with Sphax, the reactor pictures are still with vanilla textures.
  8. Sure, here is the Reactor interface: And one of the Turbines: All Control Rods are at 90%, so I could easily get more steam and upsize the Turbines. The values in the interface do oscillate a bit, but fuel usage is around 0.140mB/t all the time, so that is 2.8 mB/second (at 20t/s), 168 mB/minute and 10080 mb/hour. So, almost exactly ten ingots per hour for a sustained ~96000 RF/t. Factoring in the Tesseract loss, the Drills are not maxed out, but still running fast enough to not bother upgrading right now.
  9. Not to my knowledge. But you could opt to place a block of Bedrock in creative mode. Which would count as cheating, I guess. I think the Moon + Planets have regular Bedrock layers, so you may want to Drill there. Didn't try it yet myself, but it would be interesting to learn what the Drill actually brings up when placed there.
  10. If you already set up the (massive) water feed to keep your Reactor going, piping water back from the Turbines is not necessary. But you could opt to avoid building the water feed altogether if you create a closed water<>steam loop. A single Accumulator would be enough to get started, as the system doesn't lose (much?) water in a closed loop.
  11. Block Breakers and Quarries remove Obsidian fine, but as for handheld tools... no idea.
  12. That is actually what I meant. Either way, you will have to tesseract one component, be it water or lava.
  13. >We have one now. Feel free to start contributing. Seems to be empowered mode clashing with Treecapitator. Hold Shift (default key, can be changed in Treecapitator config) while hacking to bypass Treecapitator. Or just power down the axe - they do fine in that state and still do not deteriorate.
  14. Greetings, Tekkiteers! We are notably lacking a "did you know?" thread, so here is one. Let's make it a contributing game, with a few rules: We post to describe a neat trick or hidden feature in as few words as possible. Every post only describes one thing, not several. If you made a post, you have to wait at least one day before adding another. Posts are not discussed - if you must, create a different thread for it. Exception: If you find that somebody posted something wrong, you can post a short note about it. Hints can be about Minecraft in general, but the focus should be on Tekkit and its mods. Reasonably-sized screenshots are alright if they help explain the trick better than lengthy texts. If you post something, you have to explain in your own words, not just drop a link somewhere. Also in that vein: No linking to videos. Spell it out, kids. Linking to another thread on the Technic forums is alright, but you still explain things in your post. So here is one to start it off: When putting items into or out of a chest or similar container, you can quickly transfer all items of one type by shift-double-clicking on one. Easier to do while you have another stack picked up on your cursor already, otherwise you'll have to be quick. Example: You have an inventory full of Cobblestone and an opened chest where you want to drop it all. Just pick one stack up and shift-double-click another stack, and all Cobblestone (that still fits) will be dropped into the chest.
  15. The true challenge is making enough Cryotheum for that monster. Fllod Gate, Pump and Quarry are about the last BC core items remaining, so people tend to overlook them. I did it myself at one point.
  16. Alright, that means only Thermal Expansion 2 and no Cryotheum, so the Obsidian trench is out. You should still be able to create Obsidian by smelting Cobblestone (or surplus Netherrack) in a Magma Crucible for Lava, and turning that into Obsidian via Igneous Extruder, like Digdug hinted. Takes a water source and lots of power, but it will be automated. The problem with producing in the Nether is the missing water source, so using Nether Lava as input is actually not trivial. Depending on where you build it, you will have to either tesseract the Lava or the water.
  17. Good find. But maybe a bit of explanation will improve the usefulness of that hint. The Redstone Arsenal tools have an empowered mode that needs energy in the form of either a Flux Capacitor or a TE Energy Cell in your inventory. Once empowered, the tool will have a red outline and be able to mine more than a single block if certain conditions are fulfilled. The pickaxe, for instance, will mine not just the block you aim at, but also the ones right above and below it, if they are pickaxe-type blocks, i.e. stone or ore. Kotja now found that this can be exploited by placing stone right above or below a layer of Obsidian, thus breaking the Obsidian with the speed that the stone is broken. It should be noted that once you are able to craft Restone Arsenal gear, it should also be trivial to make an Obsidian generator (two variants explained >here). So this is mainly useful to remove Obsidian quickly, not to mass-mine it.
  18. I have no idea about the quirks of Macs. In the Windows world, this could be an indication of the folder being off-limits for the program, i.e. an access rights issue. If you want to post it as an official issue, please take it to our tracker, following the template. Developers never pay attention to random issues posted on Discussion. Strictly speaking, it is also against forum rules to post them here.
  19. I get the void trenches regularly even without Optifine. Seems to be a fact of life.
  20. Issues go on the tracker, and please use the template to make it readable. Hint: ten screens of pasted logs do not count as readable. You might be able to solve it yourself with the >unofficial FAQ. Low fps on a high-end machine sounds like either anti-virus software overreacting or a bad/missing driver install.
  21. Like I said before, that Java is broken. Completely uninstall all Java (there may be several versions side by side), then go here, fetch the current version and install clean.
  22. With BigReactors 0.33A, which is included in the 1.2.10 beta, you can configure a Turbine Fluid Port even on a non-finished Turbine. No Reactor-climbing any more.
  23. You are making no sense right now, and apparently nobody here is interested in sharing seeds with you. Too bad.
  24. You need to put the path in quotation marks, otherwise the parser will not find the file. Like so: "C:Program Files (x86)Javajre7binjava.exe" -Xmx3G -Xms2G -jar Tekkit.jar nogui Windows allows blanks in path names, but blanks are separators in the script world, so you need to do this in any script involving path names that contain blanks. Also thank you for taking any further issues to the tracker from now on.
  25. If the Java is not in your path variable, you either have a very strange Windows installation, or Java is simply not installed. Go reinstall it, and be sure to grab a current version, like Java 7 Update 60. This is Discussion, so if that problem persists, you are required to take it to our tracker or risk displeasing the gods of forum moderation. Their wrath can be terrible.
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