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Bangers

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Everything posted by Bangers

  1. Any fix yet for IC2 recipes not showing in NEI?
  2. Title: IC2 Recipes not showing in NEI -Tekkit 3.1.3 Version: 3.1.2 OS: Windoes XP Java Version: Version 7 Update 9 Description of Problem: When trying to look up an Industrial Craft 2 recipe in Not Enough Items, nothing happens. Tested on a new server with no plugins installed. Error Messages: No error messages Error Log: No log errors
  3. Are you looking for website hosting or server hosting?
  4. Maybe you should try caps lock and exclamation marks. People take those pretty seriously on the internet. Oh wait, you did that up the top and got made fun of. Maybe I know less about the internet than I thought.
  5. I think anyone who complains about the difficulty of making solar panels is just failing at using Tekkit to its potential. And they should be sent to work at GregTech immediately.
  6. You guys should learn how to make a factory to assemble solar panels. It's really not all that hard.
  7. I'm getting the same thing, after the server got a BSOD. No other errors, shows in the log as [iNFO] /(IP address) lost connection Happening to a few people on my server too, not just me. I did have to fix up some other things to get the server to boot back up, restoring an old railcraft.dat and the files for people's alchemy bags had to be restored too.
  8. There's a simple reason that more people use Windows. Familiarity.
  9. That is literally it? And that is how the file is formatted? Try this: plugin: permissions: system: default copies: '' groups: Player: default: true prefix: '' suffix: '' build: true inheritance: '' permissions: - modifyworld.* - essentials.seen - essentials.msg - essentials.spawn - essentials.back - essentials.back.ondeath - essentials.home - essentials.delhome - essentials.sethome - essentials.tpa - essentials.tpaccept - essentials.tpdeny
  10. Well those errors would indicate a problem with you not having the modifyworld permission. Perhaps put your whole permissions file up for us to see if you haven't figured this out yet.
  11. You may have it disabled in the essentials config.yml. Open that file, search for "Which blocks should people be prevented from placing" and check the item ids listed under it, as well as the item use list below. If that doesn't work, what other plugins do you have?
  12. I used to be a big fan of personal choice. But after a while of playing without EE on my server and seeing new people join and go straight for the condensors and collectors I kinda wish I had forced my no EE views upon everyone else. There are just so many people with such ugly houses with a Mk3 Power Flower on the roof. It makes the server boring when people play like that. And most of the people who use EE like that don't even know what to do when they've made all their power tools. They get bored. And then there's the 'economy'. I don't have any kind of money on the server, but EE just devalues everything. Someone makes a EE powered solar power factory and suddenly the advanced nuclear reactor that was worked on for hours has a piss poor output by comparison. Then the guy with the solar panels starts giving them away or trading them dirt cheap. It's just not how I wanted my server to run.
  13. Possibly also consider some security plugins. LWC can lock any item from being accessed by other players. And I use Towny so that the players themselves can claim land themselves that only they and others they have authorised can build in. Also CoreProtect can log actions taken by players so you can find a griefer after they've griefed. These plugins do take a bit of work to operate properly with Tekkit though. LWC needs some config editing to lock the non-vanilla items. Towny does stop a lot of things from working in town and needs some work-arounds. CoreProtect needs a patch if you want it to log the actions of DM/RM tools and others. It's a bit of work but it's worth it if you want your server to grow.
  14. Your problem may be that the server you are on has disabled the lava bucket item use, or even specifically prevented deployers from deploying lava. Anyway, my personal favourite method of getting infinite lava is just to condense Lava Cells. 128 emc each seems way too low for them.
  15. I never said batboxes all the way down. That would indeed be wasteful and silly. Just the one batbox at the top. Or even an MFE or a transformer and then run Gold cable down. And I place the Batbox directly below my lowest Windmill so that I don't have to worry about moving it around later on when I add more Windmills to the top.
  16. Do I have to do everything? This is quoted directly from the page I linked to, in the first post:
  17. Yeah, looking at the screenshots, I'd say you're losing the power from the tin cables over distance. Maybe place a batbox up the top but below the windmills and run the power down with copper cable.
  18. Hmmm the latest one was giving an error about falling blocks each time, so I went back to the version for 1.2.4 which works fine but lacks features.
  19. Not quite what I was looking for. I was talking about /lag, not /lagg. Although that one looks like it would be usefull if there was an updated version that worked with tekkit.
  20. Earlier today something was majorly lagging my server. I assume it was someone had messed up with setting up a machine or something but I really don't know. Any tips for pin-pointing lag sources? I've been flying around and tp'ing to people's towns looking for a cause but found nothing, and it's all fine now but I don't know if that's because the lag is waiting in a currently unloaded chunk. Also, what is the plugin that adds /lag? Would you recommend it?
  21. Fine... http://forums.technicpack.net/threads/coreprotect-perfect-antigrief-solution-for-tekkit-servers.8495/ The patch is right there.
  22. No news on the main page except a Enjin add since August 13th. If they are making progress, they're not vocal about it.
  23. Title: CoreProtect - Could Not Pass Event EntityExplodeEvent Version: 3.1.2 OS: Windoes XP Java Version: Version 7 Update 7 Description of Problem: someone's Steam Engines exploded, but the explosion was stopped (by Essentials?). It started causing lag in the area and eventually crashed the server. Using /co inspect in that 'blast' area caused severe lag. I managed to fix it by overwriting that part of the log using worldedit to create and then remove a large block of stone covering the supposed blast area. Error Messages: Error Log: 2012-10-25 04:58:19 [sEVERE] Could not pass event EntityExplodeEvent to CoreProtect org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:304) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:482) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:467) at net.minecraft.server.Explosion.a(Explosion.java:202) at net.minecraft.server.World.createExplosion(World.java:1565) at net.minecraft.server.WorldServer.createExplosion(WorldServer.java:245) at net.minecraft.server.World.explode(World.java:1557) at buildcraft.energy.Engine.addEnergy(Engine.java:90) at buildcraft.energy.EngineStone.burn(EngineStone.java:66) at buildcraft.energy.TileEngine.q_(TileEngine.java:158) at net.minecraft.server.World.tickEntities(World.java:1190) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:569) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:467) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492) Caused by: java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at aux.aux.aux.AUx.Code(CoreProtectionEntityListener.java:157) at sun.reflect.GeneratedMethodAccessor106.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) ... 14 more
  24. Someone was having this issue on my server, a quarry just not working - no errors. I stopped the server and started it again and the quarry started working. Still no idea what was wrong.
  25. No mention of Quantum armour yet? That's a bit more interesting to make than gem armour. I've just recently abandoned using any EE collectors, condensers or transmutation tablets. It sure makes you think about resources differently. And I'm building more interesting stuff. With condensors there, the goal always seemed to be to make a machine that can gather emc in a different way.
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