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JaariAtmc

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Everything posted by JaariAtmc

  1. Now, lets start the analysis: Your bin folder is fine, don't change it. Your mods folder contains a copy of your mods folder, this pretty much doubles your filesize. Remove that copy. Your mods folder contains a few mods that are not from their original source, like Dungeonpack and StatusEffectHud. You forgot to include OpenModsLib, without it, your pack will not launch. WildCaves as included in your pack does not exist. Either use Cavebiomes or stop downloading crap off modrepost sites.
  2. Your modpack.jar is actually called modpack.jar.jar. This has been a bit of a confusing thing around, I know, but if you were to rename the jar to "modpack" it would work. While you are at it, get NEI from the official source: http://chickenbones.net/Pages/links.html And get Extra Food from the official source: http://mods.curse.com/mc-mods/minecraft/222348-extra-food
  3. And you forgot to add CodeChickenCore, as NEI will not work without it and will crash like this.
  4. We weren't able to download your modpack using the link above, so we are kinda guessing what is happening. Could you update that link up there?
  5. I told you in your last topic about this exact issue to check your dependencies.
  6. And did you rename the forge.jar to modpack.jar?
  7. Easy as pie. Grab the latest ones. http://chickenbones.net/Pages/links.html
  8. Downloaded that modpack, it does not contain codechickencore, nor codechickenlib. You really need to add both.
  9. Just a minor idea, but it could have something to do with the missing Forge in the bin folder. Aka modpack.jar is gone, and the normal files are there instead.
  10. Ah, normally we need to ask for a log to find that. https://cdn.discordapp.com/attachments/96563656271093760/166334782450565121/clearJavaEnvVars.bat That's a small line of code one of the Technic moderators made. It won't come up, nor give you a confirmation message or feedback, but it removes the _JAVA_OPTIONS that block you from playing. In case you are wondering, the Java options limit any java processes to a maximum of 512MB, so even if you were to set your RAM allocation to everything you have, it would still limit it to 512 MB.
  11. You did try to close the launcher login box, and launch it again?
  12. You forgot to add OpenModsLib, check all your dependencies (coremods/required library-mods) for the next few issues...
  13. You forgot to add CodeChickenCore. NEI will not work without. (Reason its crashing) You got too many files in your bin folder, you only need to add the modpack.jar, all other files need to be removed. (does not cause crashes, but can lead to issues)
  14. @MunausPoeple are very annoying today. Also, just nope, the server is bad.
  15. Why not just add said log or system information? Java8u25 only works for the Pixel format not accelerated issue with Windows 10 (graphics card related).
  16. Besides that, you can only open one of each modpack. Now unless your son is going to open all modpacks at the same time...
  17. Welcome to the lovely world of ID conflicts. Use either the IC2 config or the Chisel config to change the block ID for IC2.something or Chisel Marble.
  18. Tekkit Legends is 1.7.10. Minecraft End Update is 1.9. No, Tekkit Legends is not 1.9.
  19. Screen is empty for me, try the Ubuntu one. And it loaded while I was typing this... Try going for Java8u25, and allocate 2 GB of RAM, instead of just 1. Java8u25 can be found and downloaded here (make sure to grab x64 version for windows): http://www.oracle.com/technetwork/java/javase/downloads/java-archive-javase8-2177648.html
  20. http://www.oracle.com/technetwork/java/javase/downloads/java-archive-javase8-2177648.html Scroll down to Java8u25, Java SE Runtime, download the windows installer (x86 = 32 bit, x64 = 64bit) You can set the used Java version in the Launcher Options (Upper right, under the close button of the launcher, go to Java Settings).
  21. Oh, don't worry, many Win users have this exact same issue...
  22. Launcher logs please. Can be found in .technic/logs (should be in application support somewhere), upload it to pastebin or paste.ubuntu.com.
  23. Nope, that's about your modpack, and I just stopped caring about it.
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