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JaariAtmc

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Everything posted by JaariAtmc

  1. Grab the Windows Offline installer, and select the right version on the Technic Launcher under Launcher Options -> Java Settings -> Java version dropdown menu.
  2. You can try any modpack on the launcher. They won't work. Forge does not support Java 9 or 10, downgrade to Java 8.
  3. And that's why you use Discord instead of the forums...
  4. Why is your modpack set to be 1.6.4 while you are using a 1.7.10 Forge?
  5. Well, that's your fault for using Java 9 or 10. God, if only people would stop it with all that "I have the latest java" because it tends to break stuff more than it fixes.
  6. Totes mate. So, why don't you go looking in which MC version that recipe was added and which version of MC Tekkit Legends is?
  7. This is your own fault for downloading pretty much all the mods from crappy rehost sites. Only use Curseforge, minecraftforum.net (which links back to Curseforge anyways), or the own modmakers website (bibliocraft, iChun and Galacticraft for example).
  8. Yes. Forge doesn't even run Java 9 or Java 10 anyways.
  9. Delete the dimdoors folder in your world save.
  10. No, you have 15,9 GB total.
  11. 1) Yes. To be more exact, it will just generate again. It might get corrupted again though, in case of another sudden power loss situation. 2) The references to DimDoors yes. (StevenDimDoors.mod_pocketDim.core.PocketManager.createAndRegisterBlacklist(PocketManager.java:697) and (StevenDimDoors.mod_pocketDim.saving.DDSaveHandler.loadAll(DDSaveHandler.java:59). Also, it being Tekkit and more people having this issue.
  12. You can't allocate 8 GB RAM if you do not have it available.
  13. Your power or pc/server probably shut off suddenly. Power loss maybe? Remove the DimDoors folder from the world save. As that got corrupted.
  14. C:\Program Files\Java\jre-10.0.2\bin\javaw.exe
  15. You stated that making a modpack was easy. Making a server is kinda the same really. You just need a minecraft server jar and the forge server jar (as opposed to just forge universal renamed to modpack). The minecraft server jar needs to match the MC version of the modpack, while the forge server jar needs to match the forge version number of your modpack. You need to do this manually, but you can keep reusing these files. As for clientside only mods, think of things like CustomMainMenu or ResourceLoader. These are things that the server doesn't understand. The server has no main menu. Some minimaps are clientside only too.
  16. Why do you have MicDoodleCore included when you are not using it?
  17. https://technicpack.zendesk.com/hc/en-us/articles/203799459-How-to-create-a-server-for-your-Platform-modpack You should be able to follow directions just fine.
  18. You do not have the 2 GB RAM available which you tried to allocate. This is also likely due to you using 32-bits Java. Download 64-bits instead.
  19. If it is a 1.7.10+ modpack, just add it to the mods folder. If its a lower mc version, well, that's going to be pretty painful to explain.
  20. Y'know, except that one reply where I told not to use Java 10, but java 8. Oh wait, multiple posts over the past few months.
  21. Please try a release version of Constructs Armory, instead of a beta version: https://minecraft.curseforge.com/projects/constructs-armory/files
  22. ...Don't use Java 10, use Java 8.
  23. It is located under Launcher Options -> Java Settings. You are still limited by the amount of RAM in your pc. 1.12 modpacks usually require atleast 4 GB, while the max for a 1.7.10 modpack tends to be 4 GB (as an example for increased RAM costs).
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