
Wendo
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Everything posted by Wendo
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bad interpreter: No such file or directory : Tekkit Server woes
Wendo replied to Creeper542's question in Tekkit Classic
You've editing the start.command file in windows, or somehow got windows line endings on the contents of the start.command file You need to convert the file to OSX/Unix line endings. textWranger on OSX, or Notepad++ on Windows will do this for you -
Equivalent Exchange Alchemy Tablet Broken in MultiVerse
Wendo replied to Daeldra's question in Tekkit Classic
My guess would be that the order in which the worlds load has changed. You've now got a new world loading first and that's now the world that's got the alchemy table stuff tied to it. Basically no matter what, most of the mods will only really work properly on one world (the one that loads first). If thats not "world" then I'm not even sure it'll work that much since it seems hardcoded to create the dat files there. basic solution, don't use MV... Thats what I ended up doing :/ Here's hoping the official API will support multiple worlds without issue -
Equivalent Exchange Alchemy Tablet Broken in MultiVerse
Wendo replied to Daeldra's question in Tekkit Classic
Did you possibly create a new world just before this started happening and have MV start loading it? -
How do i add more ram to my tekkit Launcher.
Wendo replied to artrick's topic in Tekkit Classic Discussion
You are running 32bit Java, if your OS is a 64 bit version download and install 64bit java, then you'll be able to use more RAM -
Well I've just built the same thing here and it works. I assume you're using an engine generator on the end to convert it into IC2 power like in that video, then you're attaching a storage device after it? Again a picture of your setup would be useful So what actually happens (no not?). Do the engines actually start moving when you supply a redstone current? If so, do you see a green line running through the gold pipes?
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Do you mean engines? Pumps (none of them) don't create power. You're also confusing BC power (that comes from engines) and EU power that comes from solar panels, reactors, generators etc, they are not the same thing and only power the items from the same mod. They also don't work with one another without a connecting block like an energy link Perhaps you should post some pictures, and explain what it is you're actually trying to achieve, ie. I want to make a quarry run
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Equivalent Exchange Alchemy Tablet Broken in MultiVerse
Wendo replied to Daeldra's question in Tekkit Classic
A lot of the mods don't work properly with multiverse. IC2 machines will stop facing the correct way except on the world that is loaded first. EE has issues as you've discovered. There isn't solutions to these at the moment other than don't use multiverse -
You don't mention distances either, you may be losing too much power from the wires. Screenshot, or possibly try putting a generator right next to a batbox with the dot pointing away from the generator
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The initial GZIP errors are world corruption, either restore from a good backup that doesn't have the corruption, or try fixing it with MCEdit
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Do you have 64bit java installed or only 32bit? What RAM amount do you have Tekkit set to under options?
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You don't need to set the IP. It will happily bind to all the interfaces on the server. The _only_ time you need to put an IP in the server properties file is if your server has multiple network cards and you don't want tekkit/bukkit available on one of them, and even then a firewall is a better option
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Can somebody tell me what I'm doing wrong please.
Wendo replied to Pomarf's topic in Tekkit Classic Discussion
Search the error, specifically this Unsupported major.minor version 51.0 -
Trying to build a solar panel factory
Wendo replied to Makotech222's topic in Tekkit Classic Discussion
You can make that a LOT tighter, use redstone tubes to power all the filters etc so you dont' have to run any wire at all, just jackets with connect two tubes -
Do solar helmet's work in the current patch?
Wendo replied to CCSolembum's topic in Tekkit Classic Discussion
You've got to have a batpack or lappack on for it to even try and charge tools, however it's supposed to charge an electric jetpack, it's only 1EU/t though (20 EU/sec) -
Tekkit Server Not Working - Strange Error
Wendo replied to Laserdude345's topic in Tekkit Classic Discussion
You've copied these files from a windows system using something that has preserved the windows file endings. Assuming OSX has sed then change to your desktop folder and run sed -i s/\\r//g start_tekkit_server.command If you've edited any other of the files on windows they will likely have the same problem -
shut the server down, edit ops.txt, add your names, start the server. You can't edit the file when the server is running or it will overwrite it when it shuts down. conversely, from the server console use the op command
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I.... Really..... I mean seriously?!?
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Technically that won't give you anymore power. IC2 power works by transmitting power in packets of a certain size. Now, while you can't put larger packets through a LV system you can put unlimited packets of the maximum size through the system. Converting from 128EU/t to 32EU/t takes 1 128 sized packet and converts it into 4 32EU/t packets. It's still the same total power if you run 5 transformers and or just 1, the output of the 1 transformer setup just has 5 times as many packets going through it's wiring
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So, random question, why are you using so many LV transformers? Wouldn't using one and then wiring that one to all the batboxes work just as well and simplify the whole setup? Also, the blue dots in the glass cable.. what are they? obviously they stop the cable connecting to the one next to it but I've never seen them before
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There are a couple of posts reporting the same thing and it does seem to be a bug, but you don't need the HV transformer in your setup (MV transforms from HV to MV if it's around the right way). The other question is what cables are you using once it's LV and how far from the LV transformer are the batboxes?
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Why can't my players do anything?
Wendo replied to Nightstrike275's topic in Tekkit Classic Discussion
Well you still have spaces where there shouldn't be any (blank lines between the end of one groups permissions and the start of another) You also haven't indented Sub-Mod. With both of those fixed, it works -
Why Can't I Access the Nether on my Server?
Wendo replied to Nightstrike275's topic in Tekkit Classic Discussion
Have you tried without any plugins loaded? -
Why Can't I Access the Nether on my Server?
Wendo replied to Nightstrike275's topic in Tekkit Classic Discussion
A little more information would go a long way to us being able to help you. Describe "not working", ie, when you hit it with flint does it come to life... etc. Also maybe posting what plugins you have etc. My guess would be you have a plugin installed that blocks flint from working, so it can't light the portal, but without a lot more information it's impossible to tell -
Why can't my players do anything?
Wendo replied to Nightstrike275's topic in Tekkit Classic Discussion
http://pastebin.com/ Lets you paste large amounts of text and keeps any formatting. That means your permissions file has errors, on or about those line numbers and until they are fixed your permissions won't work (your server log would also suggest such a thing) -
Why can't my players do anything?
Wendo replied to Nightstrike275's topic in Tekkit Classic Discussion
Post the server log to pastebin, post the above to pastebin as well so it's possible to confirm your spaces are correct, it's unlikely anyone is going to dig through the above to try and help is they can't confirm themselves that you have correct spaces. You may also want to drop the contents of your permission file through a YAML parser like the one here http://yaml-online-parser.appspot.com/