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Industrial Miner

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Everything posted by Industrial Miner

  1. Not trying to sound like a bastard here, but you could also have a private server now where only your children can play in.
  2. Designed a whole new sorting system with my last tip in Technical Tinkerer's post regarding provide speed of Logistics pipes.

  3. The blockID which is already taken is from Mystcraft. I'd look for all the empty BlockID's that you have and assign the block ID's for Flan there instead.
  4. The girl doesn't look paranoid to me; she looks astonished. And I'm still sad I had asked for a chibi me doing some mechanical work to use as my new avatar.
  5. Laid the plans out for the whole automatic RP system and Logistics system. Still lots of proof-of-concept things to test.

  6. It is part of Teleport Pipes aka Additional Pipes.
  7. Just gave a small description about the powersuits that I know :/ Not playing tekkit either, so I didn't know about what's in and what isn't.
  8. Quantumsuit needs to be recharged, but you are basically invisible, can run faster and jump higher. Since the latest versions the helmet doesn't feed you anymore. But I'm not sure about the scuba functionality. Exo armor can be upgraded to let you float in water, you can place any armor *not sure about mod armors* you can put a free cobblegen in it, you can push blocks away and some more things. Modular PowerSuits can be upgraded to do whatever you want. The tool is a melee/ranged/multitool with adjustable speeds and you can upgrade the armor to let you fly, not take any fall damage *parachute*, you can upgrade running speed, jump higher, make it invisible armor and choose what kind of protection you want. Also, it's colorable. Also, there are more things to come for MPS. But then there is the GraviSuite, which lets you fly, gives protection, recharges your tools and it operates as a huge (dis)charging battery. It really depends on whatever you want.
  9. I'm not sure what already has changed in the latest versions of Logistics pipes, but maybe you could add a RP relay right above the barrel and insert the items into the relay instead.
  10. Well, you know the Portalgun turrets. But now the TeamFortress 2 mod by Pitman-87 has made an addon for itself to enable the sentries to attack players of the other team (like in the real TeamFortress 2, red/blu sentries attack red/blu players).
  11. The liquid transposer giving MJ's? I don't think that it works that way. Neither do I think that the pulverizer accepts liquids.
  12. EHRHUM, I already posted a pic of a 2400EU/t CASUC before, using thesame edition of MFFS. http://www.technicpack.net/forums/threads/mfe-to-mass-fabricator.15394/#post-115109 Only as a basic example.
  13. Working on a very complex storage room with not only chests and sorting machines, but a LOT MORE.

  14. Why Doesn't My Cookie Work With Tekkit? Really, put on some more information.
  15. Try all sides of the Miner to input items?
  16. It says to use the Rolling machine.
  17. This may work. Create a new world and make a Overworld linking book in there. Then put that linkin book in an Enderbag. Go to your saves folder and copy the data for the Enderbag over to your own world. Then cheat in an enderbag from NEI.
  18. This is currently a bug. There is no way to autocraft microblocks.
  19. Sigh, the link I gave sends you to the mod spotlight and I'm so kind that I don't let you have to watch the whole video just for the part with the liquid transposer. I gave you a link which starts exactly at the part which you need.
  20. "It's the quiet ones you have to watch."

    Wait, that means I'm the one you have to watch?

  21. Look at Direwolf20's Thermal Expansion mod spotlight on youtube.
  22. Not sure if this is also there on Macs, but try using this way: Open up Minecraft, Texturepacks, "Open up texturepack folder".
  23. o_O Now another person that I know good (on these forums, not in real life) that has become a mod. Who's next?

  24. If the item detector is set in mode 1, it pulses for EVERY item that passes. So a with a constant stream of many items could keep going for about three or four minutes after the last one. So use a timer set on a long delay ( a minute? ) to kickstart the filter again.
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