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Lethosos

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Everything posted by Lethosos

  1. *squints* I can't tell, I'm on my move ATM.
  2. Right in one. You can't run without walking. I intend to take a good look at liquids and tank systems while writing up the fermenter. Besides, I'm waiting on mDiyo's tutorial on structures before I can set up the larger mass-production versions.
  3. Might wanna check and see how much iron is really in those barrels. You may just be spreading out that iron by accident.
  4. Hrm. Tell you what, we'll put aside for the time being, I may put out some hooks if someone more interested in the pure science of it is interested in writing the add-on code for that purpose. All I wanna do is throw organic stuff in big pot, simmer, and drain off the juice so I can drink it til I'm blind. :p
  5. Now now, I'm not gonna get TOO carried away here. Besides, I don't quite see how that's useful beyond monitoring tank levels in the various units.
  6. :fork: Well... Could be an option, although I'd rather have actual players do it.
  7. Heh, grapes is on my list already, the industrial sized non-powered press is planned to do wine the traditional way... with your dirty, stinky feet! Should be a fun addition once I work out the logistics of that. (You could technically trap a cow/pig/sheep/wolf in there, too, but I should make the end result for that basically "liquid poo" just to teach the cheaty ones a lesson.) I'll certainly start with that once the liquid dynamics are in place.
  8. I know, the electric counterparts will come after I get the basic modules up and running without problems. Then I can start hooking stuff up together. Having the units function with at least UE, MJ, and EU will work just fine for my purposes, I'm not gonna play with magitek until I'm ready to really branch out and add some innovative brews to the mix.
  9. Some months ago, I made a promise to an admin (known in the past for his drunken rampages) on a Vanilla server that's no longer up anymore, its spirit divided between two newer servers. I decided that now was the time to go ahead and start coding this project, now that I'm more comfortable with the Java environment. It's a bit of an ambitious task, but with your cooperation and support I feel I can really make this sing. The premise of Drunkcraft is basically it's an alcohol mod. But that's just calling Bud Light "sophisticated." No, it's best to describe it as "Advanced Brewing" if we were to use Vanilla Minecraft terms. There are two parts to the mod in whole: the brewing/distillation machines and the powerful effects of crafting/mining while under the influence of your home-made moonshine. A shortlist of what the mod will contain: The creation of various alcoholic products, such as beer, tequila, vodka, rum, and whiskey Buildcraft? compatable machines that all perform various tasks in the brewing process, such as: Fermenter Distiller Condenser Press Bottler And larger production structures for your industrial facilities! Storage containers for all your booze, both large and small! Intermixed effects for your unique brand of booze! And speaking of unique brands... there's a way to name any batch of liquor--and keep it constant when bottling it! Suggestions are quite welcome, and we have happy hour between 9 and 10 PM, with drinks at half-price. :frogc00l:
  10. The Overlord one? I thought that wasn't a half-assed idea, per se, just too damed complex ATM.
  11. None, but I can make one in a few hours. EDIT (8:35 PM): Okay, I'm still not whitelisted. Is Andrew having a joke at my expense or what?
  12. I was thinking about establishing a base right over the center, with lava filling up the bottom of the lower hole and make the base resemble a giant laser ready to pump some tender loving gigawattage deep into the crust.
  13. Yeah, and don't be hating on Greenwolf. He's just making a cleaner, more complete magic system. Right now it's still in its infancy--go yawn all you want once there's some meat on these bones first.
  14. I should be able to join. But I think a re-post of the current server IP might be in order, so that we aren't confused. PS: BlastCraft needs to have Antimatter Explosives drop properly. I detonated a Redmatter Explosive just to admire the effects of the mini-black hole it created deep underground, but made sure I carved a shaft down to drop the AM down to the heart of the storm to kill it. While it... did stop it, it did do this instead. This has interesting ramifications, yes indeed...
  15. Your parents become rabid Twilight fans. Wait, is that bad enough? Or do we need to cause a gas explosion at Mojang's offices? I wish I wasn't confused.
  16. Well, I think it's possible, but we'd have to let Cheap Shot hump your screen at the worst possible times. It's in his contract.
  17. Point. I win this thread, since I predicted it's death at midnight, and it's close enough.:cool:
  18. Yeah, can't get on it either. Might as well do some experimentation--I wanna play with red matter explosives. :D
  19. According to the Beta server, it should be build 20. The zip's name is TBRRC13020.zip
  20. Try deleting the custom# folder that you're using for TBR--that'll force it to download from the link in the Options. I'd use the one on the TBR forums, should be build 20?
  21. Flourcild Iz cool!!!!!!!111
  22. Y U no add TotallyBadMod to Tekkit? Add it nao! (I say at midnight.)
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