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Octo

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Everything posted by Octo

  1. LWC works perfect with tekkit if you patch it to have the tekkit items and tools included. Patch is over here in the forums, look for it.
  2. ressidence does not have multiworld support, so if you (like me) have wilderness-grieffing worlds where you dont want users to protect their land, then you gonna need something like towny.
  3. I use a bunch of WE scripts for terraforming http://www.planetminecraft.com/mod/terraforming-toolkit/ once you get it to work on multiplayer (wich may be a big pain in the ass due to the hard dependencies it has) it's very easy to use and superpowerfull. It has one script that generates ore veins that looks smooth and natural, plus many other usefull things that will help you a lot in the terraforming process. I would also suggest that you have a look at worldedit CUI if you haven't already.
  4. thanks JAW! But how did you installed it? i mean, the class files go into minecraft.jar, but in tekkit where do you put them? Also, do i need to install mod loader too? Nevermind, i installed modloader 1.2.5 and the CUI version you said and it works THanks
  5. As the tittle says, i know how to install it in vanilla minecraft, but so far i've got no luck with it in tekkit. Anyone has been able to run it with tekkit? how? For those that dont know yet, worldedit CUI is a client side mod that let's you visualize worldedit selections
  6. this plugin looks great, i was looking forward to a working version ! I installed it once, and the config for rewards looked a bit complicted, i'll give it another chance now that it is 100% compatible with tekkit. Thanks!
  7. try to use the one included in the HelloCreeper pack, i'ts over here on the forums. I think its 1.7.4, i tested it and works well as well
  8. i have an option in my panel to setup a MySQL database, but i have no idea (yet) on how to install/use it or maintain it. I tryed to avoid that as much as possible because i've invested so much time setting up my tekkit server and i havent got the time to investigate MySQL between all other things i've got to learn the past months.
  9. Thanks for the info and does it run well with tekkit? EDIT: nevermind, it looks like it's MySQL only i need something not MySQL based thanks for the suggestion anyway
  10. there's only a link for the latest version wich is 1.3.1 compatible, not sure if it will work with tekkit
  11. factions beta 1.7.5 problem solved I have factions and towny running on my server at the same time without problems also, i would suggest that you enter the factions config commands throught the console and not ingame
  12. is there another effective and safe way to cool down the reactors other than using the sow golem+block breacker to create snow>ice? I'm considering baning it completely if i find an alternative
  13. Thanks guys! @Doctor all those items would not be broken by the block breacker? if yes, what use could it have then if it cant breack anything? I'll try that later (at job now), thanks @bobster, what you say is what i tried to describe, it's the cooling method that our engineer uses for the nuclear reactors, so if i ban the use of block breackers with snow then we'll have a big problem with reactors, i dont see another way to create ICE ...
  14. As the title says, my players apreciate the block breacker and it's mandatory if you want to keep your nuclear reactors cooled by farming snow, but the possibility to create cobble farms literally gives them unlimited EMC, and that's not good for an economy based server. So any way to avoid this without baning the entire block breacker? I thouhgt about limiting it to 1 blokbreacker per player, but i'm not sure if they'll still be getting too much free EMC
  15. thanks, it was lowercase ( )
  16. Dont want to hijack the thread but i dont think its necessary to open a new one for a related issue, so here i go: I have mutiverse and survival and a creative world. I want certain groups to be able to enter the Creative world (everyone actually can get in) but not able to build or interact with it, just fly and whatch. So i negated modifyworld.* permission for that world, but they are still able to build interact with it http://pastebin.com/JHC8cn9N Any clue on how to fix this? EDIT: To be more clear, i want members of the group Guest to enter the creative world as espectators, i want them to fly but not build!
  17. :) Remember to go into your worlds folders and delete the folder with those files, stop server, delete, and start
  18. yes, i got the same problem, the console was spamed with those messages at the server start or when people starts interacting witth the world. If you look into you world folders you'll see that there's litelly houndreds of thousands of super small files that mcMMO creates, that's what's causing this error Took me 2 days to find the solution, it is hidden in a sticky in the mcMMO forums between other fixes •How can i remove the mcMMO_data from the map files? m1cr0man said: ↑ Stop the Server. Open up the mcmmo.jar and edit the hidden.yml and set chunklets to false , and start the Server. I'd backup first, but you can delete the mcmmo_data folder after that. http://forums.mcmmo.info/threads/common-problems.598/ EDIT: I've uploaded my mcMMO already fixed (for you or other people that dont like to mess up with jar files) , and working perfectly with tekkit 3.1.2 https://dl.dropbox.com/u/69283283/mcMMO_floodFix.zip
  19. what you say it's called "housing" over here, and it's much more expensive than having a specific minecraft-tekkit hosting. I mean, that solution is meant for housing big servers, then companys get their costs reduced compared to the price of a big server hosting, but, as far as i know and based on the info you give us, it's not a solution for you in any way. If you do a good search you'll find many good hosting plans at very reduced cost. If you still want info on housing plans look for your nearest datacenter and ask for prices.
  20. Dont know what to say, TANKS for this, i already finished with my server setup, but there's a lot of usefull things in that pack. I would have loved to have this 2 months ago, i'm sure so many people will love you for this. You say that tekkit is patched with baned items etc, have you done anything to the tekkit package or are you talking about modifyworld bans? also, have you fixed anything internally or is it just plugins configs?
  21. edit: reply to the wrong thread sorry
  22. i would set 2 independent inherintace trees, one for players making members inherit from defauls; vips from members (but not from defauls as members already inherit that); and experts from VIPs only as well. Then i would start a new tree with moderators, giving them again all perms but making them to not inherit from any other group. If you do it this way, it will simplify the permissions if in a future you start to add neggative nodes that negate certain actions to regular players, and you get an independet, clean and powered administrative perms ladder on the other hand. Then make admins inherit from moderators, help directors from admins only and so on and so forth I also remember to have a similar problem when i first setup my perms with pex, i oddly fixed it by putting the owner group just below the default in the YML, so my yml looks like this: Default Owner Guest Member Donor etc After you do this remove any redundant nodes left in your yml, like - essentials.help - essentials.rules - essentials.motd - modifyworld.chat remove this from the member group if you set it to inherit from defaults, same with the rest of groups. Try by yourself, if you cant fix it get back here and i'll try to rewrite your perms as soon as i can
  23. protected with world guard? is yes, have you tried the world guard tekkit FIX? its around here in the forums
  24. I may be wrong but your inheritance setup looks weird to me. Are you using pex? If yes, why would a member of the staff inherit anything from the defaults? In exact, why you make an admin inherit permisions from a VIP and member etc if he also inherits from moderator that already inherits for them all? Moderator: prefix: '&1[Mod]&f ' inheritance: - Guest - Member - VIP Admin: prefix: '&4[Admin]&f ' inheritance: - Guest - Member - VIP - Moderator
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