Hello, I've been using a modpack I made that's basically the 1.12.2 Pack, just modified for me and my friends to play, and recently it just stopped working for me. It crashes when I load it up and never actually loads.
Pastebin of Error Logs:
I thought originally that it was a line 264-265, with ersatz, or something to do with ram, but not exactly sure...
As a modpack owner, I've tried to integrate a github asset link from a release to the modpack direct link option. But it doesn't works. The platform doesn't want to accept my link from an asset linked to the release (except for the "source code" zip link). Has anyone an idea?
Thank you very much
Okay, so I am having a lot of trouble with Attack of the B team, I am using the technic platform to run this and tekkit legends mod pack. I ran in to memory issues and solved this by installing the 64 bit version of Java. now when I hit PLAY on the Technic Launcher it starts to load the game and then comes back to the launcher. I have attached the most recent crash report to see if anyone is able to help me.
I think it could have something to do with the mapwrighter config file just not sure what to do about it
my computer is a windows 8 4 GB 64 Bit operating system.
Thank you in advance for any help!!
By Aci H
I was wondering, would the crew that made Technic Launcher ever consider putting back their flagship and first ever modpack Technic SSP back into the launcher? I know that there are custom modpacks that are re-creations of Technic Pack but... it's not the same, first off when spawning stuff, these remakes often use different item IDs than the original. I had to learn the different IDs to do some of my testing and experiments. Second, it's not official, the modpack was popular/famous and everyone would have wanted and still want authenticity. Third, I know about the fact that it's old, but it's not like a physical model which has to have thousands of copies of itself made by machine or hand, an HTTP download, is just a copy and paste essentially from a server to a client in data packets. All you do is make it once, and put it wherever you need to put it so that people can download it.