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LazDude2012

[32x] JohnSmith Technician's Remix[Infinis for Technic 7/Tekkit 3]

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I LOOOVE JohnSmith. I want Tekkit support for it soo badly, almost as much as the Fez texturepack. You aren't going to start and then vanish off the face of Earth, are you?

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I'm currently working on IC2, and then the priority is RedPower, then BuildCraft, then EE. And no, I'll not be vanishing. :P Also, if anyone has textures to contribute, I can definitely work them in, with credits to those involved.

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Velard: it's nowhere near playable atm. I'm about 25% to 40% done with converting IC2 to a darker set of textures. BC and RedPower are where the real JohnSmith-ness comes in, as IC2 looks fairly out of place even on default textures.

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Hi folks! Just wanted to give you some preview screenies of some of the things I've gotten to. BC engines, for example, along with the first stage of IC2. http://imgur.com/a/6IvkA#0

Looks sexy, please keep making the machines have some similarity to default because I don't want to relearn each texture for each machine.

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The machines will continue to be similar, especially IC2. IC2 will be based on Faithful32, with only minor changes at first, but eventually I'll get around to making more oldschool-looking machines, with corner braces and stuff.

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The machines will continue to be similar, especially IC2. IC2 will be based on Faithful32, with only minor changes at first, but eventually I'll get around to making more oldschool-looking machines, with corner braces and stuff.

As long as you don't have to spend a few minutes looking at all the new textures to try to recognize something.

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Wrench WIP: snip

Is that The Jag from tf2 and what is the pixel rate of the texture pack going to be?

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