AlbinAndrea Posted November 16, 2012 Posted November 16, 2012 what's the system requirements for tekkit? Quote
disconsented Posted November 16, 2012 Posted November 16, 2012 There are none specific to tekkit. Quote
AlbinAndrea Posted November 16, 2012 Author Posted November 16, 2012 for the launcer overall then Quote
disconsented Posted November 16, 2012 Posted November 16, 2012 for the launcer overall then The launcher requires any computer made within the last 10 years. (Providing it is X86) However if you would give us your specs or computer model then we could determine how well you can expect minecraft w/ the tekkit modpack should run. Quote
Kommunističeskiĭ Posted November 16, 2012 Posted November 16, 2012 IBM AT, PS/1, PS/2, Tandy and 100% Compatibles 640K RAM DOS 3.0 VGA, MCGA, EGA, Hercules or Tandy Graphics 3.5" or 5.25" Disk Drive AdLib, SoundBlaster, SoundMaster, Roland MT-32 or Tandy Sound 2.5MB Hard Disk Space Quote
Jay? Posted November 16, 2012 Posted November 16, 2012 IBM AT, PS/1, PS/2, Tandy and 100% Compatibles 640K RAM DOS 3.0 VGA, MCGA, EGA, Hercules or Tandy Graphics 3.5" or 5.25" Disk Drive AdLib, SoundBlaster, SoundMaster, Roland MT-32 or Tandy Sound 2.5MB Hard Disk Space No. That is a toaster. Quote
Hushful Posted November 16, 2012 Posted November 16, 2012 To give you a good idea, I had a computer with Windows XP, Dual core 2.3 GHz processor, a 5000 series Intel integrated Graphics chipset, and 2GB RAM and I had all the settings at minimum and I was only getting maybe 20 FPS. I bought a new computer with Windows 7, Quad Core AMD FX4100 3.6GHz, Nvidia GeForce GT 610 GPU, and 8GB of RAM and I get 100-175 FPS with all settings maxed and with a x128 HD texture pack. Hardware makes a huge difference. Quote
AlbinAndrea Posted November 17, 2012 Author Posted November 17, 2012 can't get the system stats, it's my friend computer from 2002 Quote
mlsoccer2 Posted November 18, 2012 Posted November 18, 2012 Would an i5 1.8 or 1.7 ghz cpu with intel HD graphics4000 and 4-8gb of ram (basically an ultrabook) fit the standards of a lag free tekkit world? Quote
Jay? Posted November 18, 2012 Posted November 18, 2012 Would an i5 1.8 or 1.7 ghz cpu with intel HD graphics4000 and 4-8gb of ram (basically an ultrabook) fit the standards of a lag free tekkit world? I don't know much about that card, but it should do moderately well. Don't expect framerates of 120+ or anything, but it should run. Quote
mlsoccer2 Posted November 18, 2012 Posted November 18, 2012 Ok. It's like 16@350 - 1350MHz from where i copied it at. Quote
Xylord Posted November 18, 2012 Posted November 18, 2012 I don't know much about that card, but it should do moderately well. Don't expect framerates of 120+ or anything, but it should run. I'm not sure, but if this card is Intel Integrated Graphics, I would expect some problems still... Quote
Jay? Posted November 19, 2012 Posted November 19, 2012 would a 1gb gpu work? GPUs vary by quite a lot. The model number is FAR more important than the clock speed in this case. Quote
AlbinAndrea Posted November 19, 2012 Author Posted November 19, 2012 Can I play whitout the launcer? Quote
Jay? Posted November 19, 2012 Posted November 19, 2012 Can I play whitout the launcer? There's no pack to be downloaded without the launcher. You could do the work and put all the mods together yourself. Quote
AlbinAndrea Posted November 19, 2012 Author Posted November 19, 2012 i want to play tekkit on a server Quote
Jay? Posted November 19, 2012 Posted November 19, 2012 i want to play tekkit on a server Then no. Quote
Kommunističeskiĭ Posted November 19, 2012 Posted November 19, 2012 There's no pack to be downloaded without the launcher. You could do the work and put all the mods together yourself. One could still copy the stuff from appdata/.techniclauncher/tekkit into appdata/.minecraft, no? Quote
nedned2k Posted November 19, 2012 Posted November 19, 2012 One could still copy the stuff from appdata/.techniclauncher/tekkit into appdata/.minecraft, no? Yes, but that would still require running the launcher first. Also, I don't see any legitimate reason you would want to run Tekkit without the launcher. Quote
Jay? Posted November 19, 2012 Posted November 19, 2012 One could still copy the stuff from appdata/.techniclauncher/tekkit into appdata/.minecraft, no? You'd still need to have used the launcher. Quote
AlbinAndrea Posted November 19, 2012 Author Posted November 19, 2012 somewone else could send it. (me) Quote
Jay? Posted November 19, 2012 Posted November 19, 2012 somewone else could send it. (me) absolutely not. That is specifically forbidden by the minecraft TOS. Quote
RadioHasNoFuture Posted November 19, 2012 Posted November 19, 2012 i want to play tekkit on a server download tekkit through th elaunger, combine modpack.jar and minecraft.jar, delete the mata-inf in the minecraft.jar you just made, copy the entire tekkit folder into your .minecraft folder and open your regular minecraft launger. edit and if i'd read the other postst i would know that this one is completely useless, 'cause other said the same. Quote
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