Having some issues running this modpack i created where it'll take forever to load and then once you try to start a world the game will essentially hard crash.
Im assuming its something to do with ram. The pack itself requires at least 5 gigs to barely make it past the initial loading.
I find it weird because i have another modpack not created by me with around the same amount of mods that works just fine
Also if theres a way to future proof the modpack that would be greatly appreciated. Just in case I want to go back and add/delete a couple mods
So i just recently created a custom modpack based off of a guide. As far as i know i did everything correct, but, when i try to launch the modpack the technic launcher goes away, and then pops back up a couple of seconds later without even starting minecraft.
just ignore all the stupid shit, its for a bunch of friends
As a modpack owner, I've tried to integrate a github asset link from a release to the modpack direct link option. But it doesn't works. The platform doesn't want to accept my link from an asset linked to the release (except for the "source code" zip link). Has anyone an idea?
Thank you very much
So my friend and I have a private server setup and have recently taken on a new project. Draining an ocean (because why not). We have 10 pumps setup with a combustion engine running on fuel powering each one (the water we drain is also acting as a coolant for the pumps). So far we have about 2000 tanks full of water and we don't know what to do with all of it. Any ideas are welcome!