MachoMancha Posted March 28, 2014 Posted March 28, 2014 I was curious if anyone had a solution to the sprint bug in Tekkit 1.2.8d. I've tried changing a setting in the nuimna.cfg but that setting didn't change anything. If anyone could provide support, I would be grateful. Regards Quote
HeatHunter Posted March 28, 2014 Posted March 28, 2014 what do you mean with "sprint"? Something special, or just the normal running around? (this is double tab forward for me) you can speed this up if you craft yourself a MPS and integrate the sprint assist in it Quote
Gorian Posted March 28, 2014 Posted March 28, 2014 I may be wrong, but I do believe he is referring to the lack of FOV change when sprinting in tekkit, which has caused a number of people to post on the forums asking about sprint being disabled (it's not) Quote
Teraku Posted March 29, 2014 Posted March 29, 2014 So what's causing this lack of FOV change? Is it something in Minecraft 1.6? Or a specific mod? Quote
MachoMancha Posted March 29, 2014 Author Posted March 29, 2014 Yes I may be wrong, but I do believe he is referring to the lack of FOV change when sprinting in tekkit, which has caused a number of people to post on the forums asking about sprint being disabled (it's not) Yes, the lack of FOV change is what I am referring to. Is there any option I can change to fix this? Quote
Gorian Posted March 29, 2014 Posted March 29, 2014 find your technic install, by default it's something like %appdata%.technic edit numina.cfg <technic install>tekkitmainconfigmachinemusenumina.cfg change B:"Ignore speed boosts for field of view"=true to B:"Ignore speed boosts for field of view"=false WARNING: it's a bit broken, and just wearing power armour leggings with speed boost on will severely change your FOV (probably the reason it was disabled) MachoMancha 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.