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Posted

I was curious if anyone had a solution to the sprint bug in Tekkit 1.2.8d. I've tried changing a setting in the nuimna.cfg but that setting didn't change anything. If anyone could provide support, I would be grateful.

Regards

Posted

what do you mean with "sprint"? Something special, or just the normal running around?

 

(this is double tab forward for me)

 

you can speed this up if you craft yourself a MPS and integrate the sprint assist in it ;)

Posted

I may be wrong, but I do believe he is referring to the lack of FOV change when sprinting in tekkit, which has caused a number of people to post on the forums asking about sprint being disabled (it's not)

Posted

Yes

 

I may be wrong, but I do believe he is referring to the lack of FOV change when sprinting in tekkit, which has caused a number of people to post on the forums asking about sprint being disabled (it's not)

Yes, the lack of FOV change is what I am referring to. Is there any option I can change to fix this?

Posted

find your technic install, by default it's something like

%appdata%.technic

edit numina.cfg

<technic install>tekkitmainconfigmachinemusenumina.cfg

change 

B:"Ignore speed boosts for field of view"=true

to

B:"Ignore speed boosts for field of view"=false

WARNING: it's a bit broken, and just wearing power armour leggings with speed boost on will severely change your FOV (probably the reason it was disabled)

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