SirFckShtUp Posted June 21, 2014 Posted June 21, 2014 (edited) Okay so after updated my server to 1.0.11a. Deleted all my old worlds and started fresh. Within 20min if opening my server back up to my 50+ players. The server began crashing every few minutes. Players were getting stuck in corrupted chunks. My staff and I got together and began trouble shooting it. First off we updated the JAR to the Latest Cauldron build *EDIT We ROlled it back. I did a full server wipe and we are still having the same outcome. I have attempted to //Regen the bad chunks and reset player data with no resolve. I resorted to MCedit with still no resolve. I took another approach and changed my default server type to biomes o plenty. Hopeing that was the issue. I'm lost on what to do now. Any suggestions? Here is my crash report a and a server log from when I tried to login. Any help would be greatly appreciated. --Crash Report-- http://pastebin.com/N9dtUcdQhttp://pastebin.com/FxdQJw6x --Server log--http://pastebin.com/vVanBX5f Edited June 21, 2014 by SirFckShtUp ogtoxic 1 Quote
hfok Posted June 21, 2014 Posted June 21, 2014 Try to delete (back up before u do so) BOPVillage.dat and BOPTemple.dat It will make ur non fully generated village looks a bit weird also some non fully generated structure... Quote
Kalbintion Posted June 22, 2014 Posted June 22, 2014 Errors belong on the tracker. You can find the tracker link and the tracker guidelines in my signature below. You can also get access to the tracker at the top of this page. Quote
XSwiftX Posted June 22, 2014 Posted June 22, 2014 I had the same issues with corrupted chunks. Turning off village generation in ALL of the BOP biomes seems to have fixed the problem. Not had any corrupted chunks since. Down side is villages are pretty much non existent. Quote
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