gotyaoi Posted January 17, 2013 Author Share Posted January 17, 2013 Thank you. Glad you like it. Tell your friends. ^_^ Link to comment Share on other sites More sharing options...
Nayru Posted January 18, 2013 Share Posted January 18, 2013 Would be nice if there was a sphax texture for this, granted it's not the most fancy-glass sort of texture pack out there. Link to comment Share on other sites More sharing options...
gotyaoi Posted January 18, 2013 Author Share Posted January 18, 2013 I could probably make a version for faithful, but that's the extent of my skills. Link to comment Share on other sites More sharing options...
Nayru Posted January 18, 2013 Share Posted January 18, 2013 That'd probably satisfy a whole lot of people, at least. Link to comment Share on other sites More sharing options...
Lethosos Posted January 18, 2013 Share Posted January 18, 2013 It's not hard to tint that. Even better, ask the author. Link to comment Share on other sites More sharing options...
gotyaoi Posted January 19, 2013 Author Share Posted January 19, 2013 Another thought: If forestry has Sphax support, you could use the glass textures from there and move/rename them. Link to comment Share on other sites More sharing options...
CptSpaceToaster Posted May 19, 2013 Share Posted May 19, 2013 This was quite helpful. I had been making my own glass mod, and slowly made progress from knowing nothing. After finishing colored glass, I made my way through colored sand (Try making custom sand fall like normal sand!) and was quite stuck on colored glass panes. You're source was indispensable! Specifically the method getIconFromDamage()... I didn't know that even existed and was already considering rewriting/modifying a renderer somewhere. I only wish I had found this earlier. Would have saved me the work of writing one myself! _____________________________________________________________________________ But, the different creation has lead to two different implementations. Notably, I have colored sand which you smelt, and the glass textures appear much closer to that of forestry's That, and I didn't have to modify any base-mod classes when I was done :3 The difference in textures has lead me to tangle with the renderers for Panes a bit more especially with that colored edge that I have (I chuckled the moment I saw how you avoided it) Overall, it's very boring and "Vanilla-Esque" but It's just the way I wanted it! You did a great job, and you've helped me finish up where I had a couple of problems! Thank You I gave you a brief shout-out over at the Minecraft Forums Link to comment Share on other sites More sharing options...
CptSpaceToaster Posted September 3, 2013 Share Posted September 3, 2013 Updated for 1.6.2 - http://www.minecraftforum.net/topic/1965760-162forge-colored-glass/ Link to comment Share on other sites More sharing options...
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