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Everything posted by Maxis010
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I just went to the CB post, nothing, and after a quick scan of .technic, also nothing So either your AV is overreacting or something on your end is the trigger
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Code tags, they are your friends Also this is really obvious, it's right there at the start of the log DuplicateModsFoundException Clear out your coremods and mods folders then restore them from a fresh download, you must have tried to update without deleting the older mods
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ComputerCraft Help - Bundled Cables
Maxis010 replied to cameron2134's topic in Tekkit Classic Discussion
Declare state as 0 (All off) then have a function that takes the variables state, cable and set State is the state variable Cable is the cable you want to change Set is it's new state, IE On/Off First the function parses state, so it finds out what is on and off already Then it finds out what cable needs to change and what to Makes that change over And returns state That is how I would handle it -
You mean besides a complete idiot looking for handouts?
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You create a file called modpack.jar in /bin The launcher will install this over minecraft.jar for you
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How do I get Computercraft 1.4 on Tekkit 3.1.2
Maxis010 replied to Sartex77's topic in Tekkit Classic Discussion
Back date the mod to a 1.2.5 forge build, and by that I mean you need to code it -
Looked up the pack quickly (won't link it) and saw this So maybe he is bitching because someone pulled the link?
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Well if he has a problem with Mo'creatures in modpacks then what my community is running is not a pack, it's just 12 people modifying their clients in the exact same fashion to connect to our server TOTALLY not a pack >.> But still, the team won't moderate the packs for their content and if it's a private pack then they can't find it without a link so a mod author does chase me down and ask for his/her mod to be removed then I'll do i purely to commend their dedication because I haven't received permissions for any of the mods that you have to explicitly ask for
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Help! Tekkit wont start and it gives me a message!
Maxis010 replied to LoganT111's topic in Tekkit Classic Discussion
Forge is loading 2 versions of Railcraft, 5.3.3 and 5.4.7b and they are causing a conflict Now that I'm off work here is the fix without the leg work, delete Railcraft_Client_5.4.7b.zip from the mods directory of tekkit classic -
As soon as the infraction points expire the keller status will auto drop and it wasn't just for posting in the wrong section Wrong section combined with no signing must have given you more than 3 points which is Keller level AFAIK Also, you say you picked this forum and yet you then claim it was an accident
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Nuclear reactors in unloaded chunks?
Maxis010 replied to deathbutton1's topic in Tekkit Classic Discussion
Reactors will continue to process internally while you are gone so the thermal monitor won't work If the internal cooling isn't capable of keeping the heat below the reactor limit then it will explode as soon as it's loaded again -
when i log on my launcher technic dose not display
Maxis010 replied to ruben102's question in Technic Launcher
There is no OS called "log on normaly", are you on Windows, Mac or Linux, and be specific, 32 bit or 64 bit, is it professional, home etc I'm going to assume you meant you are on 64-bit java but this isn't a version "Java 7 Version 14" is my version, so what is yours "technic launcher" is NOT an anti-virus, it's a launcher The fact that you are logging on to something means that the launcher is displaying, where else would you log on to exactly? Please fix the details about your set-up and give us more details about what you are trying to do exactly -
Technic Launcher not downloading any mod packs
Maxis010 replied to marioland77's question in Technic Launcher
Try running as administrator, or turning off your AV/Firewall (or better yet get something besides Norton) -
TechnicLauncher.exe being removed and temp.exe being made?
Maxis010 replied to naustghoul's topic in Tekkit Lite Discussion
Where is your TechnicLauncher.exe located, mine is nowhere near .technic and temp.exe is being created as it should but is not affecting the launcher -
Break it, blow it up, shoot it with a mining laser, use a world editor The options just pile up
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Then you are running a modified Tekkit Lite server, out-of-the-box Lite does not have bukkit support although looking at this pinned topic it's not difficult to add If you have bukkit support then back-up your files and install the plugin, that will be the fastest way to get an answer, as an ex-bukkit user I know that plugins can conflict with each other just as easily as forge mods do so just because we say it will work doesn't mean it will Remember you need the 1.4.7 version as Lite is not yet 1.5
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Can't post in bug report section?
Maxis010 replied to markgrindcore's topic in Tekkit Lite Discussion
Because you are clicking New Topic instead of Submit a Bug Report -
Pack creater uploaded to Dropbox Dropbox has an auto shutoff when there is too much traffic, until Dropbox releases the public links or the pack creator uploads it elsewhere you will not be able to download this pack
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Tekkit lite does not have bukkit support, therefore you can not install this plugin without modifying the server
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world = Overworld DIM-1 = Nether DIM1 = The End
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Help! Tekkit wont start and it gives me a message!
Maxis010 replied to LoganT111's topic in Tekkit Classic Discussion
First Code Tags Second mod_Railcraft : Loaded (Railcraft_Client_5.3.3.zip) mod_Railcraft : Loaded (Railcraft_Client_5.4.7b.zip) Find out which version is installed server side and delete the other -
Reinstall java, it's not a part of your PATH system variable so windows can't find it
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As mini said, as soon as you added more mods this stopped being a tekkit lite issue My advice would be to go to Platform Pagoda and ask nicely if anyone can help you resolve this issue, and next time don't give us a partial log because all I see here is a NullPointerException which I can kinda blame on RedPower, but at the same time one of the mods you added could have loaded before RP2 and caused this issue by conflicting, I don't know because you restricted my view
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deletion of the pack not installed to technic directory deletes everything
Maxis010 replied to MissFelixia's question in Technic Launcher
It doesn't search for a specific folder, if you dumped the files direct to your desktop then it does what it knows to do, IE delete the install dir Unless you expect every mod author to explicitly name every file and folder that is packaged or the launcher itself to build this list for the sake of safe deletion this is the cleanest option the team has, not every pack has just the 4 key folders (bin, config, coremods, mods) and a few even put files in the pack root like readmes and changelogs It's that or expect the end user to clear up any files the launcher missed which is bad development Frankly this looks like whoever suggested installing the pack to desktop has a case of PEBKAC, you should never install anything to desktop IMO not only because it can quickly clutter your desktop but also so that uninstalling doesn't cause issues