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Posts
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Everything posted by Maxis010
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Marble and Volcanoes are still in the active pack (Tekkit Lite) Mocreatures was removed, EE2 is gone because it's latest 1.2.5, the authod is now working on EE3 Thaumcraft, same deal, TC2 is 1.2.5, TC3 is out As for the no dedicated Single player pack, Tekkit Lite, just like classic, can support single player If you REALLY want to go back to Technic and 1.2.5 then just search Technic on the site (I would link it but I'm getting really tired of doing so)
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type in console op <yourname> Or if you do not have console access then shutdown the server and enter your name into the ops.txt file Start the server For more complex systems involving permissions plugins you will need to look at their documentation
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The API states that the pack does not exist As for that download, the link is 500 [internal Server Error] which suggests that the .htaccess is badly made The webroot is 403 [Access Denied], the htaccess isn't running a basic subdomain to folder method so there isn't a workaround for the .htaccess fuck up The server download should work so you can build your client out of that
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Allow me to rephrase Tekkit Lite is the Technic of 1.4.7 THAT being said I stand by my use the search statement because you DON'T need the old launcher http://www.technicpack.net/modpack/details/removed-modpack.21133 This is the 3rd entry of the only search I ever needed to run to find Technic (Use the phrase "Technic" in the header of the main site)
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Or how about you make it yourself, the team don't use some magic tools that makes it all quick and easy, they use the same stuff as the people that created the 1,000s of packs on platform right now If you think this is so great then prove it, don't just sit back and expect someone else to do all the work then credit the idea guy (that's you BTW) when you haven't really put anything into the pack besides your thoughts
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Voltz is now being managed by the team, by IceWolf to be precise Also, just because everything is updated doesn't mean a new version is ready to roll out I'd avoid any further topics like this as it's borderline ETA
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It's not Mystcraft, the ages have MYST in them This is dimensional doors, forge doesn't like how they preload chunks so it thinks it's a world leak
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This is done via the Solder API, there are various topics on it already so just search "Solder API" and check through the results
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First, update your launcher to the Platform version (this will require redownloading) Second, don't sign your posts
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Except that this isn't affecting everyone, it's a large number of people and the problem is almost always on the client-side, so don't blame the devs, the launcher works
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Copy the modpack.jar from Tekkit Lite to your pack, a bad forge install is the most common issue
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Launcher not accepting .technik as a suitable director for modpacks
Maxis010 replied to Ltx's question in Technic Launcher
This is intentional, it's the easiest way to clear out deleted packs When adding packs it should default to ./technic/packname -
The RE battery is buggy, there are 3 of them and 2(?) show the recipe, also the recipes that use the RE-battery are intermittant about which battery to use
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Click the little gear under the pack and choose manual build Just change it back and forth depending on what you want Cons: You will lose your waypoints and need to manually restore them every version change You will redownload every change Or you can make a custom pack with the old version and patch the official to 0.6.1
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Run the pack, if forge loads successfully then it will generate configs, just launch your pack then check the logs for errors, then fix them repeat until all errors are gone
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ModPack is vanilla, not showing mods
Maxis010 replied to Dudepersonmanstuff's topic in Platform Pagoda
The modpack.jar is smaller than the one in my pack I patched mine over and voila, it loaded Forge, and crashed The crash is down to you guys to solve but to fix the vanilla issue... Download tekkit lite Copy the modpack.jar to your pack Pat yourselves on the back Thank the Team for getting forge to work That is what I did XD -
Apache webserver Default everything Trust level = 0
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Why does my modpack not load with mods!? It is VANILLA!
Maxis010 replied to DarthBacon's topic in Platform Pagoda
Try reinstalling forge, post a link to your pack (direct not platform link) -
Idiot number 20173 here Unless a mod is client-side only (this should be specified by the pack author on their site/topic) then put the contents of config, coremods and mods from your client to the server, then get the matching forge version for your server and install it PS. This is what the idiots numbered 37781, 18056 and 19916 were trying to say before they were overcome by sheer stupidity: Stop trying to make us hold your hand and do some research before asking on this forum and you won't be treated like this You have not given us ANY evidence that you have even remotely tried to make a server before coming here, instead you have posted a low effort topic, half of which is just your self-assessment If you want a place to start here is a nice simple one Look at the Tekkit modpacks, download one of them, then get a copy of the server and see what they have in common, you might learn something. Or you might just come back here next time you want an answer to the simplist of questions Oh and assuming you do return after reading this (and no doubt after posting your reply claiming how I'm rude/nasty etc, which I already know I am) then I hope you do so a little wiser and have actually done something yourself before posting another topic asking for a solution
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ModPack is vanilla, not showing mods
Maxis010 replied to Dudepersonmanstuff's topic in Platform Pagoda
heh, problem found /BlazeCraft/bin /BlazeCraft/config /BlazeCraft/coremods /BlazeCraft/mods When it should be /bin /config /coremods /mods The launcher will create the BlazeCraft folder automatically, repack your zip so that the files are in the root directory as shown above -
There is a section for server posts, this is not it
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ModPack is vanilla, not showing mods
Maxis010 replied to Dudepersonmanstuff's topic in Platform Pagoda
Try reinstalling forge to your modpack.jar, this is the most common issue, if that doesn't work post a link to the pack file (direct, not platform) and I'll see if it's how it's put together -
Good one, and yes the link is now working
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Run the pack, it will generate the config files as each mod is loaded, if it does not load (gray screen or crash) then check the log files of the launcher and your pack for an error stack, if you encounter an ID conflict the stack will tell you which mod caused the error and which item in that mod, change the ID via the newly generated config files and try again Some mods have not received the 4096 patch so if you set the ID over 4096 you may receive an out of bounds error, just use an ID below 4096 if this happens
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Just change the www to dl https://dl.dropbox.com/s/bdwkmurq34hddio/Unicorn%20Modpack.rar Like so