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Kalthas

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About Kalthas

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  • Birthday 08/10/1981
  1. you use a redstone PIPE, so the pipe will be emitting a signal when items pass through it. As long as your quarry is operating fast enough you should have a pretty constant signal to provide power.
  2. Well.... to my knowledge there are no adv solar panels in Tekkit and I don't know what mods are included in your modpack so I doubt you'll get much help here. However I'd guess that it's a power compatibility issue. You'll need a power converter mod block to convert your power to Mj's because pipes won't do it on their own. Maybe search your mods/modpacks wiki? Wish you luck.
  3. Honestly it's not really just a problem with Tekkit. Whenever minecraft is updated there is a chance that older versions will not be supported and you will need to make a new map. Remember you can always just not go to the new version if you like things the way they are. That is really the only way to ensure you won't have to start new. Personally I enjoy starting from scratch every so often provided I get a lot of new goodies to play with. But I'm not on your server so my opinion doesn't really matter! :)
  4. I can work on a quick video tutorial if you all think that would be useful. I'm no good at writing those wiki pages (too lazy/distracted to figure out how to code it lol)
  5. lol he doesn't want to "seal" it, he want's to use a bubble. Yes it is possible. You will want to set up your bubble and your force field and then offset the forcefield dome the correct number of blocks so that it coincides with the center of your oxygen bubble. From what I understand about what you are trying to do you should have complete mobility within your house and won't suffocate. That being said it might take quite a lot of power.... but that's part of the fun right? :)
  6. Here's a decent tutorial on thermal expansion.... hope it helps you figure out what's going wrong. But yeah sounds like a power issue. ... skip to 2:30 to jump right to useful info
  7. I really liked factorization in tekkit lite. Makes ore processing more complex, but get to triple your ores! But I'm not sure why it was removed from the new Tekkit, there was probably a reason.
  8. Yay, made a mystcraft world and found uranium! Not much, but every evil empire has a start right? :-D Thanks for the help!
  9. So it should be set as true or false? I've been trying to fix this for a while now and I can't remember if i've changed it.... /facepalm
  10. Cool thanks gonna try now... <crosses fingers>
  11. Kinda odd that an essential part of a mod is disabled by default. I'd love to enable it anyone have details on what I should change? I messed w/ the AS config but I don't want to dig more unless it is gonna actually fix it! lol
  12. Slightly off subject but it relates.... how do you get uranium to spawn? I never find any.... ever.... and i've been digging forEVER!
  13. Definitely going with the FSM reference. Probably with lots of eyes at the end of his spaghetti strands.
  14. By far my favorite mining program.... http://www.computercraft.info/forums2/index.php?/topic/6766-mlg-mining-circular-branch-mining/ Just wish I could take credit for writing it! Turtle makes a branched mining tunnel and the program is fully configurable so it's great in any situation. Does require some simple setup but with pipes you can fully automate the mine. I simply LOVE it (did I already say that)? EDIT: He's also got the simple install directions in that post
  15. personally I always start out w/ efficiency items. So make a cheap grind stone first and use it to process your ores (you'll get 2 ingots for every ore). That will QUICKLY become tiring so move up to a pulverizer and a powered furnace. You'll need to power those so make yourself some engines and slap em on each machine. This will get you set up to go in any direction you want. You can build a powerplant and more advanced machines or start designing your ideal base. Either way you'll have the basic machines to process all you bring home. Best advice I can give you is check out the ite
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