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Everything posted by M1r077
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Do the space station dimension have a bedrock access ?
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Hello Curunir, nice setup that you have here. I'm curious to know what is the efficiency of this monster and also the number of ingots it eats in an hour.
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Did you know that all keyboard shortcuts are explained in the game, to find that simply press your "e" key and click the "..." button on the upper-right corner, then ensure that's the upper-right option is set to "Shortcuts:ON" and click the "?" button next to it. And all shortcuts to manage your inventory in a quick way are there.
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I don't speak about the "k" key that allows you to configure your key bindings. I speak about the Tinker Table the one where you build the modules for your power armor parts. When you click on your fist and then on your pickaxe module or other modules, you have a slider to set to something else that 0 to define the power you want to put in it (for the pickaxe it's called "overclock" :
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Did you configure the power of each tools in the Tinker Table ?
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Hi Nensec, I think you forgot to power your Remote order request pipe ! add an basic logistic pipe or even a cobblestone pipe on top of it and as soon as you provide power to your LP network it should help your Remote order request pipe to work. ^^ So I've tested it and it's working fine both directions : I've discovered on your screenshot that Logistic power jonction is not compulsory because the ME interface is providing power to the logistic pipe network. Nice ^^
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Hi SirLappy, I think you've misunderstood my issue. In my setup the crafting pipe is not placing anything in the Electric compressor, it tells to a satellite pipe to put the requested items in a chest. That chest is connected to two different LP networks. Then in the independent network a supplier pipe with a placement rule upgrade is pulling the items from the chest and pushing it in the Electric compressor in specific slots. My issue is that, sometimes, the compressor is crafting the compressed plate with the items in the first and second slot , sometimes on the second and third, even manually... I will make a screenshot of my setup if it's still not clear.
- 24 replies
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- Galacticraft
- Automation
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Hi, I think you post in the wrong forum. Please for Tekkit Classic go there http://forums.technicpack.net/forum/10-tekkit-classic-discussion/
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Beta 1.2.9e for request pipe world crashes is released
M1r077 replied to Skuli's topic in Tekkit Discussion
Local test successful ! That great , no more Ticking Tile Entities ! I backup the world on the server and use this version of Logistic Pipes on the server to test it online. EDIT: Server updated and functional, the update was smooth and without any issue on startup. THANKS ! -
Help! Tekkit Server Exception Ticking World Problem(v.1.2.9d)
M1r077 replied to PhilipOnionYeung's topic in Tekkit Discussion
Is anyone know a plugin that works with tekkit to delete a block by console command ? That's should be really useful for people like me that have a really slow internet connection to get rid of this issue ... I have the same ticking issue but with Basic logistic pipes =/ and a 330 Meg world =/ Or is there is a way to select a block in MCedit by input it's location ? -
Tekkit 1.2.9d will be promoted to RECOMMENDED today
M1r077 replied to Skuli's topic in Tekkit Discussion
Hi, Does the "Ticking Tile entity" error come from the three ID Mismatch ? If yes: Could someone help me to understand how to correct the Ticking tile entity error ? Is there is a console command to just remove the block making issues after update ? If no: Do we have to remove the blocks that cause issues prior to update our server to the new version ? I don't really get what the sentence : " YOU WILL BE WARNED OF THREE ID MISMATCHES, THIS IS NORMAL AND UNAVOIDABLE! " imply. Could I get some help about that ? Best regards -
Thanks dude I'll inspire from this to make mine. Really appreciated !
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I'm interested yes.
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I'm not an expert in MCedit but my friend and I got a problem two days ago and we were forced to edit the word to remove a bunch of blocks in order to get the server stop crashing. We've used MCedit to remove those block and those blocks and those blocks only and saved it. Re-uploaded the world and everything seems to work perfectly. So I think that if you don't touch the "future blocks" every thing should be ok. If someone had better experience with MCedit+Tekkit feel free to correct me though.
- 3 replies
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- technicpack
- worlds
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I have a weird behavior with the electrical compressor now: The recipe is not always the same, some times I have to put the two ingots in the first and second slot and sometimes on the second and third. It seems to be completely random and therefore the automated compressor get stuck from time to time. Do someone get a workaround ?
- 24 replies
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- Galacticraft
- Automation
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You can also fully automate galacticraft electric compressor with Logistic Pipes and craft on demand the compressed metal needed. For that you just need a parallel Logistic Pipe network.: You setup a Provider Pipe from an empty chest and a Supplier Pipe with a Placement Rules upgrade in and defining the two metal in the two first slot. Finally you plug a Logistic Power Junction to power the after chest Pipe Network. Then you connect a crafting Pipe on your Electric Compressor and a Satellite Pipe on the chest out of your normal Logistic Pipe Network. Now when you request a compressed metal : The crafting pipe is requesting the desired ingot and push it in the chest, the supplier pipe is pulling the ingots from the chest and input them in the right place in the electric compressor and then crafting pipe will pull the end product from the compressor. And voila edit: I can't figure out how to do it for the circuit fabricator though =/
- 24 replies
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- Galacticraft
- Automation
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Why not use a tesseract to transfer your steam directly from your reactor to your turbine ?
- 16 replies
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- Steam
- BigReactors
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I had an issue on my server with too much too near dimensional anchor and chunkloaders that were overlapping each other. I do believe that you should avoid that. Can you make another screenshot of your setup with F9 key pressed 3 times ?
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You can as well use Tesseract to move an unlimited amount of liquid without connection.
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I try to do this setup, even though we have the igneous extruder for that but your solution was a way to produce obsidian without using power. So i gave it a try but .. unfortunately it didn't work, I mean that the terrain smasher wasn't breaking the obsidian block nor the cobblestone ones .. Any idea why ?
- 25 replies
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- thermal expansion
- gelid cryotheum
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1.2.9 isn't the recommended build though ... So my question remains for 1.2.8e , and in general : How to activate an item that the ID is equal to 0 in a config ?
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Can I ask which other config file other than ExtraUtilities.cfg I have to add the ID choosen in ?
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dynmap wont initialize at all, no mention of it in the logs
M1r077 replied to Dan Demers's topic in Tekkit Discussion
Hi guys, same issue here, is anyone have a workaround ?